Player Matchup

Kali
Kali
GimpyToaster
Kali
Level 9
God Stats
34W - 41L
1,245 SR
Queue Stats
43W - 56L
1,087 Elo+
Party 1
Neith
Neith
LogidaJay
Neith
Level 27
God Stats
17W - 32L
1,459 SR
Queue Stats
17W - 33L
1,066 Elo+
Party 1
Ymir
Ymir
PznTechs
Ymir
Level 13
God Stats
47W - 66L
1,203 SR
Queue Stats
84W - 125L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
Tatemono
Cthulhu
Level 20
God Stats
14W - 29L
1,342 SR
Queue Stats
152W - 177L
1,186 Elo+
Party 1
Ah Puch
Ah Puch
muffenman49
Ah Puch
Level 8
God Stats
9W - 16L
1,360 SR
Queue Stats
16W - 23L
1,087 Elo+
Party 1
Team Averages
Level 15
1,322 SR
1,125 Elo+

VS

Team Averages
Level 27
1,522 SR
1,298 Elo+
Hachiman
Hachiman
Curt--Dog
Hachiman
Level 29
God Stats
6W - 8L
1,288 SR
Queue Stats
103W - 128L
1,314 Elo+
Party 2
Ymir
Ymir
RIFLE-MACC
Ymir
Level 24
God Stats
2W - 2L
1,737 SR
Queue Stats
36W - 75L
1,248 Elo+
Party 2
King Arthur
King Arthur
RevisedMarrow29
King Arthur
Level 24
God Stats
26W - 22L
1,776 SR
Queue Stats
211W - 199L
1,403 Elo+
Solo
Tiamat
Tiamat
Tusk102
Tiamat
Level 29
God Stats
7W - 7L
1,309 SR
Queue Stats
12W - 7L
1,220 Elo+
Solo
Nemesis
Nemesis
lordbeany1313
Nemesis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 91L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,062
425
7,598
12,789
11,524
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
LogidaJay
Neith
20
10 / 2 / 4
13,797
531
20,450
15,892
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
6 / 5 / 10
12,309
473
15,191
16,662
14,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Tatemono
Cthulhu
18
5 / 2 / 3
11,727
451
16,639
30,130
29,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
muffenman49
Ah Puch
16
0 / 4 / 5
10,863
418
6,178
11,031
3,584
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Curt--Dog
Hachiman
19
2 / 3 / 1
11,332
436
12,017
23,106
9,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 3
9,621
370
3,874
16,069
14,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
RevisedMarrow29
King Arthur
16
2 / 9 / 4
10,330
397
9,077
20,493
14,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Tusk102
Tiamat
18
6 / 4 / 0
11,540
444
17,555
14,569
11,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
17
2 / 5 / 6
10,791
415
13,258
19,810
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
12
14
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Curt--Dog
Hachiman
2
3
1
0.83
W
2
1
5
4.5
W
Neith
LogidaJay
Neith
10
2
4
6
W
Ymir
6
5
10
2.2
L
0
2
3
0.75
L
King Arthur
RevisedMarrow29
King Arthur
2
9
4
0.44
W
Cthulhu
Tatemono
Cthulhu
5
2
3
3.25
L
Tiamat
Tusk102
Tiamat
6
4
0
1.5
L
Nemesis
2
5
6
1
W
Ah Puch
muffenman49
Ah Puch
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,056
Damage
55,781
86,504
Taken
94,047
66,433
Mitigated
57,125
25,499
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Curt--Dog
Hachiman
12,017
7,499
0
8,807
23,106
9,079
397
11,020
12,086
0
88,339
W
7,598
4,084
243
3,680
12,789
11,524
457
2,530
10,209
0
33,801
W
Neith
LogidaJay
Neith
20,450
9,735
0
4,223
15,892
6,714
11,797
1,649
14,097
0
84,240
W
Ymir
15,191
2,580
0
3,143
16,662
14,968
343
3,679
12,687
54,877
0
L
3,874
1,144
231
819
16,069
14,051
120
2,374
13,695
44,292
0
L
King Arthur
RevisedMarrow29
King Arthur
9,077
869
0
574
20,493
14,738
440
8,683
11,810
0
45,227
W
Cthulhu
Tatemono
Cthulhu
16,639
1,339
784
12,152
30,130
29,643
1,146
8,416
21,563
69,981
0
L
Tiamat
Tusk102
Tiamat
17,555
1,669
0
3,871
14,569
11,147
201
8,892
5,677
59,868
0
L
Nemesis
13,258
6,431
0
3,814
19,810
8,110
1,434
7,039
12,771
0
51,652
W
Ah Puch
muffenman49
Ah Puch
6,178
646
0
1,274
11,031
3,584
813
5,155
5,851
48,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
53,614
457
Minions Killed
469
0
Camps Cleared
0
2,442,551
Distance Traveled
2,117,980
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,332
436
168
6
0
382,564
4
W
Kali
11,062
425
54
2
0
516,388
4
W
Neith
13,797
531
116
4
0
445,375
2
W
Ymir
12,309
473
99
4
0
491,526
5
L
Ymir
9,621
370
60
2
0
402,685
1
L
King Arthur
10,330
397
52
2
0
477,581
0
W
Cthulhu
11,727
451
98
4
0
523,083
2
L
Tiamat
11,540
444
108
4
0
374,145
3
L
Nemesis
10,791
415
81
3
0
481,005
1
W
Ah Puch
10,863
418
90
3
0
466,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role