Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Mr_Shockwire
Arachne
Level 103
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 10L
1,095 Elo+
Party 1
Ah Puch
Ah Puch
Relentless_Fyre
Ah Puch
Level 68
God Stats
0W - 3L
1,710 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Neith
Neith
lakew0od321216
Neith
Level 40
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,269 Elo+

VS

Team Averages
Level 130
1,548 SR
1,117 Elo+
Chang'e
Chang'e
PanecitoDeDios
Chang'e
Level 125
God Stats
3W - 2L
1,687 SR
Queue Stats
27W - 24L
1,218 Elo+
Party 2
Arachne
Arachne
PitoPeludo951
Arachne
Level 138
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 7L
1,048 Elo+
Party 2
Chaac
Chaac
jazmazingg
Chaac
Level 108
God Stats
6W - 7L
1,535 SR
Queue Stats
10W - 9L
1,258 Elo+
Party 2
Skadi
Skadi
vIRL__Assassin
Skadi
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 4 / 2
8,237
686
6,986
7,869
3,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Mr_Shockwire
Arachne
14
5 / 3 / 2
8,882
740
10,781
12,238
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 5
9,315
776
9,010
7,055
2,909
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
8,560
713
7,151
10,240
4,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
10,502
875
11,506
10,372
4,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
15
1 / 4 / 6
9,265
772
5,775
10,881
4,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
16
2 / 3 / 4
9,556
796
6,731
10,783
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 5
9,536
795
7,192
10,797
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
9
Kills
13
13
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
2
0.25
L
Arachne
Mr_Shockwire
Arachne
5
3
2
2
W
9
1
3
10.5
W
Arachne
1
4
6
1
L
3
3
5
1.83
W
Chaac
2
3
4
1.33
L
1
3
5
1.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
31,204
37,402
Taken
42,833
15,803
Mitigated
22,681
11,670
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,986
84
939
1,016
7,869
3,251
150
3,276
4,593
37,386
0
L
Arachne
Mr_Shockwire
Arachne
10,781
5,430
0
3,896
12,238
5,208
0
4,375
7,863
0
20,047
W
11,506
836
4,190
5,833
10,372
4,709
1,102
4,087
6,285
35,294
0
W
Arachne
5,775
2,930
0
682
10,881
4,693
1,454
3,966
6,915
0
22,892
L
9,010
461
330
1,287
7,055
2,909
423
769
6,286
41,484
0
W
Chaac
6,731
983
0
2,949
10,783
9,200
0
3,870
6,913
0
34,467
L
7,151
3,260
1,293
2,909
10,240
4,435
795
3,370
6,870
0
27,094
W
7,192
3,187
183
3,870
10,797
4,079
4,125
4,368
6,429
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
38,859
206
Minions Killed
244
10
Camps Cleared
8
824,248
Distance Traveled
936,040
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,237
686
65
5
3
183,182
1
L
Arachne
8,882
740
24
2
3
211,690
3
W
Chang'e
10,502
875
66
6
1
241,554
0
W
Arachne
9,265
772
49
4
2
226,164
4
L
Ah Puch
9,315
776
74
6
2
210,417
3
W
Chaac
9,556
796
60
5
2
235,654
0
L
Neith
8,560
713
43
4
2
218,959
1
W
Skadi
9,536
795
69
6
3
232,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role