Player Matchup

Cthulhu
Cthulhu
JackZparoow
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 61L
1,459 Elo+
Party 3
Scylla
Scylla
Ocalboy
Scylla
Level 62
God Stats
12W - 10L
1,734 SR
Queue Stats
221W - 244L
1,529 Elo+
Party 1
Izanami
Izanami
Quaimy
Izanami
Level 85
God Stats
2W - 4L
1,493 SR
Queue Stats
37W - 37L
1,513 Elo+
Party 1
Fenrir
Fenrir
SagaCDL
Fenrir
Level 44
God Stats
3W - 4L
1,267 SR
Queue Stats
361W - 354L
1,549 Elo+
Party 1
Cupid
Cupid
kibyado
Cupid
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 102L
1,511 Elo+
Party 3
Team Averages
Level 69
1,499 SR
1,512 Elo+

VS

Team Averages
Level 41
1,490 SR
1,518 Elo+
Kukulkan
Kukulkan
Ch3lit0123
Kukulkan
Level 32
God Stats
14W - 14L
1,578 SR
Queue Stats
54W - 60L
1,471 Elo+
Solo
Chaac
Chaac
Locustdrone8099
Chaac
Level 28
God Stats
2W - 7L
1,547 SR
Queue Stats
47W - 71L
1,462 Elo+
Party 2
Skadi
Skadi
NoobAssassin5
Skadi
Level 18
God Stats
30W - 15L
1,780 SR
Queue Stats
56W - 68L
1,664 Elo+
Party 2
Serqet
Serqet
RemovedRain
Serqet
Level 28
God Stats
36W - 44L
1,340 SR
Queue Stats
295W - 321L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SpicyKappi28
Kumbhakarna
Level 101
God Stats
4W - 11L
1,203 SR
Queue Stats
221W - 233L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackZparoow
Cthulhu
11
2 / 3 / 14
7,623
586
5,061
12,792
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Ocalboy
Scylla
15
9 / 0 / 3
9,111
701
7,177
4,565
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Quaimy
Izanami
13
3 / 1 / 4
7,916
609
5,750
7,393
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SagaCDL
Fenrir
12
6 / 1 / 3
7,450
573
5,207
8,072
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
kibyado
Cupid
12
10 / 0 / 7
7,979
614
11,465
9,442
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ch3lit0123
Kukulkan
11
1 / 7 / 0
6,201
477
2,444
7,937
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 0
7,085
545
6,953
9,647
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 11 / 1
5,162
397
6,904
10,290
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
7
0 / 4 / 1
5,105
393
770
8,408
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
SpicyKappi28
Kumbhakarna
7
1 / 4 / 1
5,376
414
3,021
10,556
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
30
Kills
5
5
Deaths
30
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ch3lit0123
Kukulkan
1
7
0
0.14
W
Cthulhu
JackZparoow
Cthulhu
2
3
14
3
L
2
4
0
0.5
L
1
11
1
0.14
W
Scylla
Ocalboy
Scylla
9
0
3
10.5
W
Izanami
Quaimy
Izanami
3
1
4
5
L
Serqet
0
4
1
0.13
W
Fenrir
SagaCDL
Fenrir
6
1
3
7.5
L
Kumbhakarna
SpicyKappi28
Kumbhakarna
1
4
1
0.38
W
Cupid
kibyado
Cupid
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
20,092
42,264
Taken
46,838
18,170
Mitigated
17,843
17,889
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ch3lit0123
Kukulkan
2,444
55
0
800
7,937
2,330
0
3,325
4,418
30,321
0
W
Cthulhu
JackZparoow
Cthulhu
5,061
529
0
3,530
12,792
7,574
124
2,385
10,407
28,460
0
L
6,953
2,253
0
3,461
9,647
6,167
822
125
9,522
0
34,708
L
6,904
4,515
0
0
10,290
2,727
0
2,965
7,285
0
18,051
W
Scylla
Ocalboy
Scylla
7,177
1,007
334
2,430
4,565
1,579
482
1,320
3,245
57,596
0
W
Izanami
Quaimy
Izanami
5,750
4,189
0
2,678
7,393
3,338
16
0
7,093
0
48,810
L
Serqet
770
276
0
2,252
8,408
2,303
0
2,626
5,708
0
15,316
W
Fenrir
SagaCDL
Fenrir
5,207
802
0
2,638
8,072
2,769
0
808
7,014
0
34,413
L
Kumbhakarna
SpicyKappi28
Kumbhakarna
3,021
597
0
1,191
10,556
4,316
0
2,889
7,667
13,400
0
W
Cupid
kibyado
Cupid
11,465
6,934
358
5,921
9,442
2,910
599
952
8,490
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
28,929
381
Minions Killed
216
0
Camps Cleared
0
1,210,176
Distance Traveled
1,118,424
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,201
477
72
6
0
180,698
6
W
Cthulhu
7,623
586
33
3
0
255,535
1
L
Chaac
7,085
545
71
5
0
247,006
4
L
Skadi
5,162
397
23
2
0
196,891
0
W
Scylla
9,111
701
121
9
0
255,019
2
W
Izanami
7,916
609
104
8
0
217,137
1
L
Serqet
5,105
393
32
2
0
263,634
1
W
Fenrir
7,450
573
65
5
0
253,933
1
L
Kumbhakarna
5,376
414
18
1
0
230,195
2
W
Cupid
7,979
614
58
4
0
228,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role