Player Matchup

Sol
Sol
Austin8658
Sol
Level 140
God Stats
7W - 6L
1,634 SR
Queue Stats
65W - 102L
1,434 Elo+
Party 1
Geb
Geb
LuggBugg
Geb
Level 65
God Stats
3W - 1L
1,802 SR
Queue Stats
42W - 57L
1,445 Elo+
Party 1
Bellona
Bellona
PapaEast
Bellona
Level 22
God Stats
12W - 11L
1,256 SR
Queue Stats
23W - 28L
1,304 Elo+
Party 1
Ratatoskr
Ratatoskr
activecharcoal
Ratatoskr
Level 104
God Stats
5W - 2L
1,603 SR
Queue Stats
55W - 86L
1,432 Elo+
Party 1
Artemis
Artemis
colleensebseb
Artemis
Level 26
God Stats
10W - 10L
1,565 SR
Queue Stats
56W - 82L
1,438 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,411 Elo+

VS

Team Averages
Level 37
1,502 SR
1,421 Elo+
Bacchus
Bacchus
Calafrioo
Bacchus
Level 40
God Stats
18W - 11L
1,405 SR
Queue Stats
375W - 311L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
ChaBoiSmitty
Kukulkan
Level 23
God Stats
4W - 6L
1,455 SR
Queue Stats
8W - 21L
1,318 Elo+
Party 2
Pele
Pele
DaysBeforeStormi
Pele
Level 41
God Stats
2W - 5L
1,706 SR
Queue Stats
13W - 25L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
Keebington
Danzaburou
Level 45
God Stats
44W - 32L
1,581 SR
Queue Stats
443W - 365L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
Leumas256
Amaterasu
Level 38
God Stats
5W - 5L
1,361 SR
Queue Stats
71W - 63L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 6
12,038
669
16,445
14,145
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 5 / 3
8,544
475
3,480
13,411
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
PapaEast
Bellona
14
3 / 2 / 4
9,184
510
7,826
13,305
9,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
activecharcoal
Ratatoskr
16
7 / 4 / 7
10,615
590
9,914
14,732
5,563
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
0 / 4 / 2
8,897
494
3,049
6,084
1,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calafrioo
Bacchus
13
1 / 2 / 9
8,565
476
6,787
13,411
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ChaBoiSmitty
Kukulkan
15
2 / 7 / 3
9,029
502
8,980
9,464
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,199
456
6,562
14,398
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Keebington
Danzaburou
8
8 / 1 / 0
7,674
426
3,896
3,486
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Leumas256
Amaterasu
14
2 / 7 / 2
8,362
465
6,432
18,588
11,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
22
Kills
14
15
Deaths
22
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Bacchus
Calafrioo
Bacchus
1
2
9
2.75
L
Kukulkan
ChaBoiSmitty
Kukulkan
2
7
3
0.5
L
1
5
2
0.4
L
Danzaburou
Keebington
Danzaburou
8
1
0
8
L
Amaterasu
Leumas256
Amaterasu
2
7
2
0.43
W
2
5
3
0.7
W
Bellona
PapaEast
Bellona
3
2
4
2.5
W
Ratatoskr
activecharcoal
Ratatoskr
7
4
7
2.63
W
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
32,657
61,677
Taken
59,347
29,482
Mitigated
32,081
21,275
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,445
5,215
0
9,214
14,145
5,175
1,259
5,063
9,082
93,824
0
L
Bacchus
Calafrioo
Bacchus
6,787
611
0
4,473
13,411
11,376
0
4,600
8,811
33,528
0
L
Kukulkan
ChaBoiSmitty
Kukulkan
8,980
727
0
0
9,464
3,676
1,086
5,789
3,675
61,497
0
L
6,562
2,029
243
4,341
14,398
4,854
186
5,807
8,591
0
62,279
L
Danzaburou
Keebington
Danzaburou
3,896
2,403
0
2,236
3,486
917
226
750
2,736
0
21,237
L
Amaterasu
Leumas256
Amaterasu
6,432
2,725
0
5,927
18,588
11,258
399
2,979
15,609
0
34,933
W
3,480
1,044
0
1,231
13,411
7,412
309
4,700
8,711
19,276
0
W
Bellona
PapaEast
Bellona
7,826
3,510
0
5,195
13,305
9,352
1,888
2,247
11,058
0
32,704
W
Ratatoskr
activecharcoal
Ratatoskr
9,914
3,577
0
4,385
14,732
5,563
1,181
965
13,767
0
56,966
W
Artemis
3,049
1,420
0
1,250
6,084
1,980
2,155
2,792
3,292
0
56,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
41,829
439
Minions Killed
390
0
Camps Cleared
0
1,721,039
Distance Traveled
1,531,812
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,038
669
150
8
0
322,648
6
L
Bacchus
8,565
476
56
3
0
372,687
1
L
Kukulkan
9,029
502
137
8
0
320,315
4
L
Pele
8,199
456
101
6
0
383,523
0
L
Danzaburou
7,674
426
34
2
0
115,940
1
L
Amaterasu
8,362
465
62
3
0
339,347
2
W
Geb
8,544
475
19
1
0
367,728
10
W
Bellona
9,184
510
63
4
0
332,758
0
W
Ratatoskr
10,615
590
102
6
0
378,813
2
W
Artemis
8,897
494
105
6
0
319,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role