Player Matchup

Ymir
Ymir
Alman376
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Jxst Don
Danzaburou
Level 26
God Stats
5W - 3L
1,705 SR
Queue Stats
45W - 53L
1,453 Elo+
Solo
Loki
Loki
PumpgunOli
Loki
Level 7
God Stats
14W - 12L
1,555 SR
Queue Stats
24W - 20L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
SusSisBisBis
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,447 Elo+
Solo
Hel
Hel
issajay01
Hel
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,388 Elo+

VS

Team Averages
Level 22
1,451 SR
1,440 Elo+
Set
Set
BadBo0y-is-back
Set
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
712W - 699L
1,416 Elo+
Solo
Pele
Pele
FadeinTime
Pele
Level 29
God Stats
2W - 5L
1,439 SR
Queue Stats
82W - 97L
1,444 Elo+
Solo
Anubis
Anubis
Kie-Aarreon
Anubis
Level 28
God Stats
51W - 42L
1,561 SR
Queue Stats
52W - 43L
1,528 Elo+
Solo
Scylla
Scylla
Tanner7147
Scylla
Level 8
God Stats
2W - 3L
1,268 SR
Queue Stats
4W - 4L
1,370 Elo+
Solo
Geb
Geb
cubs4dawin72
Geb
Level 18
God Stats
36W - 36L
1,488 SR
Queue Stats
77W - 90L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 6
8,885
423
5,308
15,984
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jxst Don
Danzaburou
17
7 / 1 / 3
11,220
534
21,771
15,545
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 8 / 3
10,674
508
13,348
16,689
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SusSisBisBis
Kukulkan
16
5 / 7 / 6
10,127
482
11,647
12,950
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 9 / 2
9,535
454
5,687
13,422
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 0
12,386
590
10,473
17,314
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 4 / 7
11,546
550
11,746
16,115
6,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
19
10 / 7 / 4
12,624
601
13,725
20,706
12,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tanner7147
Scylla
16
3 / 7 / 5
10,303
491
6,441
11,153
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 4
9,466
451
9,161
23,842
10,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
21
Kills
30
31
Deaths
22
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
6
0.5
W
7
2
0
3.5
W
7
4
7
2.63
L
Danzaburou
Jxst Don
Danzaburou
7
1
3
8.5
W
Anubis
10
7
4
1.71
L
7
8
3
1.06
L
Kukulkan
SusSisBisBis
Kukulkan
5
7
6
1.14
W
Scylla
Tanner7147
Scylla
3
7
5
0.79
W
3
2
4
2.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
51,546
74,590
Taken
89,130
31,701
Mitigated
40,728
17,379
Healing
25,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,308
2,270
0
527
15,984
11,624
0
5,205
10,779
37,229
0
W
10,473
7,291
0
3,020
17,314
9,077
0
3,458
13,856
0
108,150
W
11,746
3,478
0
4,608
16,115
6,120
1,229
1,652
14,463
0
64,574
L
Danzaburou
Jxst Don
Danzaburou
21,771
10,892
0
10,044
15,545
6,232
0
6,219
9,326
0
71,398
W
Anubis
13,725
217
0
9,762
20,706
12,026
1,875
8,878
11,828
69,365
0
L
13,348
4,699
0
2,847
16,689
5,289
0
5,285
11,404
0
56,811
L
Kukulkan
SusSisBisBis
Kukulkan
11,647
1,767
255
255
12,950
3,475
703
9,871
3,079
44,040
0
W
Scylla
Tanner7147
Scylla
6,441
899
0
940
11,153
3,466
2,639
3,627
7,526
48,950
0
W
9,161
2,124
557
6,719
23,842
10,039
843
5,027
18,815
30,984
0
L
5,687
877
643
2,808
13,422
5,081
715
2,747
10,675
51,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
56,325
431
Minions Killed
518
0
Camps Cleared
0
1,755,014
Distance Traveled
2,013,210
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,885
423
54
3
0
315,393
0
W
Set
12,386
590
171
8
0
451,188
6
W
Pele
11,546
550
99
5
0
425,696
0
L
Danzaburou
11,220
534
105
5
0
361,704
4
W
Anubis
12,624
601
113
5
0
336,963
4
L
Loki
10,674
508
95
5
0
334,685
1
L
Kukulkan
10,127
482
78
4
0
372,438
0
W
Scylla
10,303
491
90
4
0
377,391
0
W
Geb
9,466
451
45
2
0
421,972
2
L
Hel
9,535
454
99
5
0
370,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role