Player Matchup

Cupid
Cupid
DaylantheOaf
Cupid
Level 29
God Stats
39W - 21L
1,703 SR
Queue Stats
136W - 112L
1,706 Elo+
Solo
Osiris
Osiris
Garsion
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,627 Elo+
Party 2
Pele
Pele
Inuk0r0
Pele
Level 29
God Stats
12W - 15L
1,425 SR
Queue Stats
139W - 123L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
SpaceXRobert
Cthulhu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,507 Elo+
Party 2
Merlin
Merlin
cheezester
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,787 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,656 Elo+

VS

Team Averages
Level 21
1,709 SR
1,632 Elo+
Merlin
Merlin
EHarmonyElephant
Merlin
Level 24
God Stats
16W - 4L
1,687 SR
Queue Stats
21W - 11L
1,651 Elo+
Party 1
Apollo
Apollo
G0onbag
Apollo
Level 29
God Stats
15W - 13L
1,546 SR
Queue Stats
163W - 115L
1,732 Elo+
Solo
Ymir
Ymir
JaegerFell
Ymir
Level 17
God Stats
2W - 0L
1,899 SR
Queue Stats
10W - 9L
1,557 Elo+
Party 1
Mercury
Mercury
ToorooSebastian
Mercury
Level 18
God Stats
4W - 2L
1,911 SR
Queue Stats
18W - 10L
1,738 Elo+
Solo
Hercules
Hercules
tincat
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,329
433
2,507
6,820
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Garsion
Osiris
9
0 / 1 / 2
5,366
537
3,689
6,785
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Inuk0r0
Pele
9
2 / 2 / 0
5,485
549
2,458
6,364
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SpaceXRobert
Cthulhu
7
0 / 4 / 1
4,719
472
1,808
6,063
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
cheezester
Merlin
10
2 / 2 / 0
5,799
580
2,600
3,549
1,047
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,740
574
3,290
3,156
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
G0onbag
Apollo
11
6 / 2 / 3
7,113
711
3,657
6,296
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 4
4,906
491
3,596
4,982
1,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 1
5,623
562
3,154
5,581
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
tincat
Hercules
8
0 / 1 / 1
4,641
464
3,152
5,121
4,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
1
2.5
W
Apollo
G0onbag
Apollo
6
2
3
3.75
L
Osiris
Garsion
Osiris
0
1
2
1
L
Pele
Inuk0r0
Pele
2
2
0
1
W
2
0
4
4
L
Cthulhu
SpaceXRobert
Cthulhu
0
4
1
0.13
W
3
1
1
3.5
L
Merlin
cheezester
Merlin
2
2
0
1
W
Hercules
tincat
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
16,849
29,581
Taken
25,136
12,197
Mitigated
10,273
9,204
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,507
686
201
2,602
6,820
1,674
0
2,582
4,188
0
21,055
W
3,290
311
0
750
3,156
973
748
1,044
2,112
27,962
0
W
Apollo
G0onbag
Apollo
3,657
2,545
0
3,312
6,296
1,781
495
1,276
5,020
0
46,685
L
Osiris
Garsion
Osiris
3,689
1,138
0
2,828
6,785
5,241
0
0
6,510
0
19,299
L
Pele
Inuk0r0
Pele
2,458
571
0
2,646
6,364
1,834
0
989
5,234
0
30,427
W
3,596
1,193
0
490
4,982
1,759
60
1,540
3,442
7,047
0
L
Cthulhu
SpaceXRobert
Cthulhu
1,808
161
0
257
6,063
2,401
0
1,122
4,941
13,841
0
W
3,154
1,677
0
3,300
5,581
1,534
0
548
4,983
0
24,109
L
Merlin
cheezester
Merlin
2,600
210
0
670
3,549
1,047
0
1,815
1,522
27,244
0
W
Hercules
tincat
Hercules
3,152
923
0
1,651
5,121
4,226
0
0
4,771
0
10,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
28,023
245
Minions Killed
256
0
Camps Cleared
0
931,141
Distance Traveled
942,778
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,329
433
40
4
0
155,521
2
W
Merlin
5,740
574
68
7
0
182,037
0
W
Apollo
7,113
711
99
10
0
170,019
2
L
Osiris
5,366
537
46
5
0
182,006
2
L
Pele
5,485
549
70
7
0
204,942
4
W
Ymir
4,906
491
7
1
0
215,110
2
L
Cthulhu
4,719
472
26
3
0
201,181
0
W
Mercury
5,623
562
61
6
0
183,140
2
L
Merlin
5,799
580
63
6
0
187,491
2
W
Hercules
4,641
464
21
2
0
192,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role