Player Matchup

Sol
Sol
LemmKova
Sol
Level 160
God Stats
18W - 12L
1,511 SR
Queue Stats
1,409W - 1,457L
1,489 Elo+
Party 3
He Bo
He Bo
SGTMcSteezy
He Bo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,554 Elo+
Party 2
Terra
Terra
UmmiNoMajo
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
XChronic0psX
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,554 Elo+
Party 2
Baba Yaga
Baba Yaga
aalhaddad_
Baba Yaga
Level 127
God Stats
2W - 6L
1,337 SR
Queue Stats
405W - 394L
1,503 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,520 Elo+

VS

Team Averages
Level 92
1,533 SR
1,566 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ARGfiturro
Chang'e
Level 47
God Stats
2W - 4L
1,511 SR
Queue Stats
645W - 706L
1,515 Elo+
Solo
Tyr
Tyr
DrPhiluras
Tyr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,732 Elo+
Party 1
Skadi
Skadi
qX_Raul_Xp
Skadi
Level 142
God Stats
2W - 3L
1,527 SR
Queue Stats
175W - 180L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
xOutlaw Envyx
Cu Chulainn
Level 148
God Stats
10W - 11L
1,628 SR
Queue Stats
436W - 418L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
12,124
758
21,921
17,738
10,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 11 / 9
9,247
578
9,755
14,617
6,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
18
2 / 3 / 14
11,096
694
4,277
16,594
23,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
XChronic0psX
Hachiman
20
15 / 6 / 7
13,939
871
31,077
19,766
12,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
aalhaddad_
Baba Yaga
19
4 / 5 / 12
11,573
723
14,606
15,626
20,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 3 / 15
12,947
809
15,633
25,229
31,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
ARGfiturro
Chang'e
20
13 / 3 / 13
13,162
823
17,559
21,532
19,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 17
10,321
645
6,670
19,929
20,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
16
5 / 5 / 11
10,808
676
15,359
14,937
8,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
xOutlaw Envyx
Cu Chulainn
18
2 / 7 / 22
11,769
736
15,601
23,279
23,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
106
24
Kills
28
28
Deaths
24
58
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
3
15
4.83
L
Chang'e
ARGfiturro
Chang'e
13
3
13
6.5
L
1
6
17
1.58
W
3
3
16
3.67
W
0
11
9
0.41
W
Terra
2
3
14
3
W
Hachiman
XChronic0psX
Hachiman
15
6
7
3.08
W
Baba Yaga
aalhaddad_
Baba Yaga
4
5
12
2
L
Skadi
5
5
11
2.1
L
Cu Chulainn
xOutlaw Envyx
Cu Chulainn
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,636
Damage
70,822
84,341
Taken
104,906
73,570
Mitigated
103,617
29,812
Healing
52,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,633
1,570
2,523
9,402
25,229
31,920
769
11,192
14,037
145
34,011
L
Chang'e
ARGfiturro
Chang'e
17,559
1,882
10,914
11,579
21,532
19,016
1,752
13,218
8,314
33,736
0
L
6,670
1,159
1,695
3,310
19,929
20,943
1,128
8,330
11,599
272
10,030
W
21,921
4,066
1,700
3,742
17,738
10,221
1,998
3,783
13,955
52,079
0
W
9,755
717
1,108
926
14,617
6,785
158
3,694
10,923
19,731
0
W
Terra
4,277
469
6,950
3,769
16,594
23,805
264
4,585
12,009
10,440
0
W
Hachiman
XChronic0psX
Hachiman
31,077
21,898
1,243
4,795
19,766
12,065
2,409
3,222
16,544
0
54,399
W
Baba Yaga
aalhaddad_
Baba Yaga
14,606
1,153
2,106
3,473
15,626
20,694
821
3,008
12,618
31,350
0
L
Skadi
15,359
6,807
2,527
2,687
14,937
8,101
2,199
8,391
6,546
0
30,710
L
Cu Chulainn
xOutlaw Envyx
Cu Chulainn
15,601
3,170
3,685
3,832
23,279
23,637
265
9,428
13,851
2,122
38,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,979
Gold Earned
59,007
147
Minions Killed
164
0
Camps Cleared
0
1,234,109
Distance Traveled
1,423,664
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,947
809
32
2
0
313,637
1
L
Chang'e
13,162
823
31
2
0
298,664
3
L
Tyr
10,321
645
8
1
0
297,596
2
W
Sol
12,124
758
55
3
0
290,658
2
W
He Bo
9,247
578
16
1
0
239,727
0
W
Terra
11,096
694
11
1
0
216,789
0
W
Hachiman
13,939
871
38
2
0
248,767
1
W
Baba Yaga
11,573
723
27
2
0
238,168
2
L
Skadi
10,808
676
37
2
0
228,260
0
L
Cu Chulainn
11,769
736
56
4
0
285,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role