Player Matchup

Fenrir
Fenrir
Baldacon90
Fenrir
Level 27
God Stats
6W - 5L
1,817 SR
Queue Stats
145W - 178L
1,419 Elo+
Solo
Izanami
Izanami
BonaMina
Izanami
Level 7
God Stats
2W - 1L
1,759 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Khepri
Khepri
Kills4muff1n131
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,438 Elo+
Solo
Agni
Agni
Myth1c Storm807
Agni
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 35L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
YEExYEExBROTHER
Sun Wukong
Level 8
God Stats
20W - 13L
1,477 SR
Queue Stats
120W - 104L
1,398 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,427 Elo+

VS

Team Averages
Level 31
1,486 SR
1,521 Elo+
Ra
Ra
BerserkrWarlord
Ra
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,611 Elo+
Party 1
Tiamat
Tiamat
IMNOOBKILLUGAE
Tiamat
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,496 Elo+
Party 1
Ymir
Ymir
SlitheryGoblin
Ymir
Level 13
God Stats
11W - 4L
1,426 SR
Queue Stats
52W - 37L
1,611 Elo+
Party 1
Cupid
Cupid
Vechs Spyral
Cupid
Level 77
God Stats
8W - 12L
1,590 SR
Queue Stats
44W - 47L
1,439 Elo+
Party 1
Fenrir
Fenrir
nick23031
Fenrir
Level 21
God Stats
5W - 9L
1,416 SR
Queue Stats
125W - 117L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baldacon90
Fenrir
14
7 / 2 / 7
9,105
650
6,418
9,592
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
BonaMina
Izanami
12
1 / 4 / 6
7,722
552
6,402
11,595
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
7,246
518
3,800
9,804
5,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 3 / 1
9,284
663
9,375
10,381
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YEExYEExBROTHER
Sun Wukong
15
6 / 1 / 4
9,124
652
7,959
9,239
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,977
427
2,688
6,800
1,812
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 2
6,325
452
5,040
11,196
6,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 4 / 3
6,839
489
7,850
9,791
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
6,441
460
7,924
8,164
2,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
nick23031
Fenrir
12
7 / 6 / 0
8,246
589
7,308
12,928
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
28
Kills
12
12
Deaths
29
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Baldacon90
Fenrir
7
2
7
5.25
L
0
6
0
0
W
Izanami
BonaMina
Izanami
1
4
6
1
L
0
8
2
0.13
W
4
2
1
2.25
W
10
3
1
3.5
L
3
4
3
1.13
L
2
5
3
0.7
W
Sun Wukong
YEExYEExBROTHER
Sun Wukong
6
1
4
8
L
Fenrir
nick23031
Fenrir
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
30,810
50,611
Taken
48,879
24,586
Mitigated
19,660
15,265
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Baldacon90
Fenrir
6,418
1,157
0
1,642
9,592
4,676
0
1,645
7,947
0
38,450
L
2,688
504
99
1,177
6,800
1,812
0
0
6,508
25,610
0
W
Izanami
BonaMina
Izanami
6,402
4,764
0
4,314
11,595
3,970
2,474
2,651
8,944
0
48,392
L
5,040
1,273
0
1,899
11,196
6,557
701
6,829
4,367
27,351
0
W
3,800
181
837
990
9,804
5,956
674
4,682
5,122
18,741
0
W
9,375
1,194
0
4,558
10,381
3,730
534
4,143
6,238
54,748
0
L
7,850
3,972
0
753
9,791
4,098
0
2,278
7,513
32,571
0
L
7,924
2,826
181
1,574
8,164
2,492
8
1,985
6,179
0
27,089
W
Sun Wukong
YEExYEExBROTHER
Sun Wukong
7,959
2,135
0
2,924
9,239
6,254
1,708
2,457
6,782
0
42,422
L
Fenrir
nick23031
Fenrir
7,308
1,808
0
2,714
12,928
4,701
0
2,083
10,670
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,481
Gold Earned
33,828
365
Minions Killed
218
0
Camps Cleared
0
1,389,313
Distance Traveled
1,271,368
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,105
650
66
5
0
323,588
0
L
Ra
5,977
427
49
4
0
238,814
1
W
Izanami
7,722
552
84
6
0
248,595
0
L
Tiamat
6,325
452
40
3
0
222,953
0
W
Khepri
7,246
518
25
2
0
249,114
1
W
Agni
9,284
663
93
7
0
272,884
3
L
Ymir
6,839
489
51
4
0
276,343
0
L
Cupid
6,441
460
33
2
0
251,629
0
W
Sun Wukong
9,124
652
97
7
0
295,132
2
L
Fenrir
8,246
589
45
3
0
281,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role