Player Matchup

Jormungandr
Jormungandr
Truu Yoshii
Jormungandr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 415L
1,361 Elo+
Party 1
Loki
Loki
jabcentral
Loki
Level 11
God Stats
9W - 12L
1,366 SR
Queue Stats
295W - 311L
1,321 Elo+
Party 1
Hel
Hel
lilkat999
Hel
Level 24
God Stats
24W - 21L
1,494 SR
Queue Stats
24W - 21L
1,411 Elo+
Solo
Izanami
Izanami
shadow09697
Izanami
Level 20
God Stats
33W - 28L
1,426 SR
Queue Stats
69W - 73L
1,349 Elo+
Solo
Hades
Hades
white_trex21
Hades
Level 24
God Stats
54W - 46L
1,264 SR
Queue Stats
316W - 401L
1,315 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,351 Elo+

VS

Team Averages
Level 20
1,542 SR
1,301 Elo+
Fenrir
Fenrir
CowboyClownboy
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
901 Elo+
Solo
Nu Wa
Nu Wa
Malpalpenguin7
Nu Wa
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nuclear_McCarthy
Cthulhu
Level 8
God Stats
2W - 2L
1,739 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
lllMitch
Kukulkan
Level 60
God Stats
63W - 69L
1,471 SR
Queue Stats
157W - 181L
1,399 Elo+
Party 2
Mercury
Mercury
mzpiggie09
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Truu Yoshii
Jormungandr
18
4 / 1 / 15
11,102
925
8,749
13,116
12,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 0 / 16
10,973
914
11,512
11,160
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 19
11,152
929
11,870
10,047
9,272
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
shadow09697
Izanami
19
12 / 0 / 11
12,138
1,012
21,985
11,550
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 15
12,492
1,041
20,415
14,451
8,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 1
9,486
791
9,227
25,405
11,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 0
7,200
600
0
0
0
16
0 / 9 / 1
9,829
819
14,523
30,894
13,294
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
lllMitch
Kukulkan
15
1 / 3 / 0
9,819
818
20,251
11,188
3,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
mzpiggie09
Mercury
16
0 / 8 / 1
9,856
821
5,735
16,143
5,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
4
31
Kills
1
1
Deaths
32
76
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
0
0
0
0
L
0
9
1
0.06
W
Jormungandr
Truu Yoshii
Jormungandr
4
1
15
11.5
W
4
0
16
12
W
2
0
19
11.5
L
Kukulkan
lllMitch
Kukulkan
1
3
0
0.33
L
Mercury
mzpiggie09
Mercury
0
8
1
0.06
W
Izanami
shadow09697
Izanami
12
0
11
17.5
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,531
Damage
49,736
60,324
Taken
83,630
40,417
Mitigated
34,372
15,977
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,227
1,622
0
441
25,405
11,657
0
11,948
13,457
0
14,847
L
0
0
0
0
0
0
0
0
0
0
0
L
14,523
1,329
398
1,290
30,894
13,294
0
14,903
15,991
33,005
0
W
Jormungandr
Truu Yoshii
Jormungandr
8,749
3,811
0
259
13,116
12,747
0
7,514
5,602
23,264
0
W
11,512
1,786
0
390
11,160
4,982
0
5,932
5,228
0
18,742
W
11,870
436
4,682
3,677
10,047
9,272
0
5,153
4,894
26,812
0
L
Kukulkan
lllMitch
Kukulkan
20,251
527
0
0
11,188
3,833
0
7,503
3,685
35,505
0
L
Mercury
mzpiggie09
Mercury
5,735
1,148
0
465
16,143
5,588
0
6,680
9,463
0
31,322
W
Izanami
shadow09697
Izanami
21,985
14,872
0
306
11,550
4,730
0
6,658
4,892
0
47,739
W
20,415
754
647
6,016
14,451
8,686
0
9,517
4,934
38,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,857
Gold Earned
46,190
207
Minions Killed
140
5
Camps Cleared
5
1,082,007
Distance Traveled
802,705
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,486
791
13
1
0
192,155
0
L
Nu Wa
7,200
600
0
0
0
0
0
L
Cthulhu
9,829
819
53
4
3
179,237
0
W
Jormungandr
11,102
925
31
3
0
193,602
0
W
Loki
10,973
914
18
2
0
258,859
0
W
Hel
11,152
929
35
3
2
213,152
0
L
Kukulkan
9,819
818
30
3
0
195,962
2
L
Mercury
9,856
821
44
4
2
235,351
3
W
Izanami
12,138
1,012
69
6
1
226,141
0
W
Hades
12,492
1,041
54
5
2
190,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role