Player Matchup

Thor
Thor
PDube07
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
990 Elo+
Party 2
Hun Batz
Hun Batz
TangerineRook
Hun Batz
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
18W - 13L
1,408 Elo+
Party 2
Agni
Agni
shock TP
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Team Averages
Level 24
1,433 SR
1,208 Elo+

VS

Team Averages
Level 53
1,501 SR
1,385 Elo+
King Arthur
King Arthur
Flembleth
King Arthur
Level 26
God Stats
46W - 49L
1,475 SR
Queue Stats
137W - 173L
1,298 Elo+
Solo
Aphrodite
Aphrodite
Forrest_Witch
Aphrodite
Level 104
God Stats
22W - 10L
1,508 SR
Queue Stats
349W - 362L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
colepayt13
Danzaburou
Level 29
God Stats
70W - 57L
1,522 SR
Queue Stats
151W - 139L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
PDube07
Thor
8
0 / 7 / 1
6,400
582
2,741
10,187
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TangerineRook
Hun Batz
8
0 / 9 / 1
6,299
573
7,658
14,430
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
2 / 11 / 0
7,409
674
6,498
10,092
3,208
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flembleth
King Arthur
12
8 / 1 / 16
9,345
850
9,776
15,854
13,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Forrest_Witch
Aphrodite
13
13 / 0 / 13
10,427
948
9,796
10,233
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
colepayt13
Danzaburou
11
6 / 1 / 16
8,911
810
8,649
8,074
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
2
Kills
27
27
Deaths
2
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Flembleth
King Arthur
8
1
16
16
W
Aphrodite
Forrest_Witch
Aphrodite
13
0
13
19.5
L
Thor
PDube07
Thor
0
7
1
0.07
L
Hun Batz
TangerineRook
Hun Batz
0
9
1
0.06
W
Danzaburou
colepayt13
Danzaburou
6
1
16
14
L
Agni
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
28,221
34,709
Taken
34,161
11,183
Mitigated
21,045
1,508
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Flembleth
King Arthur
9,776
1,280
0
2,316
15,854
13,367
578
2,228
13,626
0
26,926
W
Aphrodite
Forrest_Witch
Aphrodite
9,796
1,246
7,503
9,377
10,233
5,093
1,189
2,302
7,931
27,299
0
L
Thor
PDube07
Thor
2,741
754
0
0
10,187
3,212
0
2,488
7,699
0
6,896
L
Hun Batz
TangerineRook
Hun Batz
7,658
2,160
0
672
14,430
4,763
0
4,412
10,018
0
22,299
W
Danzaburou
colepayt13
Danzaburou
8,649
2,930
318
3,713
8,074
2,585
1,623
1,812
6,100
0
26,454
L
Agni
6,498
374
0
836
10,092
3,208
0
2,948
7,144
23,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,108
Gold Earned
28,683
70
Minions Killed
99
0
Camps Cleared
0
445,210
Distance Traveled
602,251
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,345
850
28
3
0
207,131
0
W
Aphrodite
10,427
948
36
3
0
195,837
0
L
Thor
6,400
582
9
1
0
134,211
1
L
Hun Batz
6,299
573
27
2
0
176,864
0
W
Danzaburou
8,911
810
35
3
0
199,283
1
L
Agni
7,409
674
34
3
0
134,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role