Player Matchup

Tiamat
Tiamat
FoureverCore
Tiamat
Level 156
God Stats
3W - 3L
1,532 SR
Queue Stats
74W - 49L
1,709 Elo+
Party 1
Chiron
Chiron
SilentReaper-_-X
Chiron
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 124L
1,586 Elo+
Party 1
Loki
Loki
james_Boyz2
Loki
Level 29
God Stats
7W - 3L
1,666 SR
Queue Stats
17W - 13L
1,545 Elo+
Party 1
Team Averages
Level 108
1,566 SR
1,614 Elo+

VS

Team Averages
Level 9
1,429 SR
1,691 Elo+
Raijin
Raijin
Pigeon67Oni
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,929 Elo+
Party 2
Danzaburou
Danzaburou
hemacoda_
Danzaburou
Level 7
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
isaiahbell1980
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
7 / 1 / 11
9,551
796
11,983
8,132
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 0 / 10
10,025
835
13,005
5,851
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 9
8,907
742
3,136
6,527
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 5 / 1
8,145
679
4,944
9,930
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hemacoda_
Danzaburou
8
0 / 8 / 0
6,375
531
2,180
10,295
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 8 / 1
7,398
617
5,872
13,227
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
21
Kills
2
2
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
1
11
12.5
L
Raijin
1
5
1
0.3
W
10
0
10
15
L
Danzaburou
hemacoda_
Danzaburou
0
8
0
0
L
1
8
1
0.19
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
12,996
20,510
Taken
33,452
12,389
Mitigated
16,563
5,621
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,983
1,461
0
2,126
8,132
8,032
450
1,933
6,199
44,402
0
L
Raijin
4,944
274
60
2,728
9,930
3,968
0
3,945
5,985
42,666
0
W
13,005
6,519
349
2,791
5,851
2,207
1,701
1,158
4,693
0
38,548
L
Danzaburou
hemacoda_
Danzaburou
2,180
906
0
290
10,295
3,236
0
4,187
6,108
0
10,694
L
5,872
1,735
0
140
13,227
9,359
0
3,899
9,328
270
16,520
W
3,136
601
0
355
6,527
2,150
507
2,101
4,426
0
23,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,483
Gold Earned
21,918
152
Minions Killed
142
0
Camps Cleared
0
636,242
Distance Traveled
576,231
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,551
796
70
6
0
198,566
3
L
Raijin
8,145
679
78
7
0
182,850
4
W
Chiron
10,025
835
53
4
0
195,421
1
L
Danzaburou
6,375
531
26
2
0
191,285
0
L
Osiris
7,398
617
38
3
0
202,096
5
W
Loki
8,907
742
29
2
0
242,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role