Player Matchup

Xing Tian
Xing Tian
CodyTheParadox
Xing Tian
Level 28
God Stats
20W - 16L
1,540 SR
Queue Stats
96W - 101L
1,401 Elo+
Party 3
Apollo
Apollo
LikesAeon
Apollo
Level 16
God Stats
19W - 35L
1,229 SR
Queue Stats
61W - 89L
1,295 Elo+
Party 3
Merlin
Merlin
Pragmagik
Merlin
Level 6
God Stats
2W - 6L
1,449 SR
Queue Stats
88W - 101L
1,512 Elo+
Party 3
Thanatos
Thanatos
RiteHandLoven334
Thanatos
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
66W - 89L
1,391 Elo+
Party 1
Bellona
Bellona
beardedaxwound1
Bellona
Level 6
God Stats
25W - 29L
1,707 SR
Queue Stats
66W - 77L
1,375 Elo+
Party 1
Team Averages
Level 17
1,485 SR
1,395 Elo+

VS

Team Averages
Level 13
1,353 SR
1,365 Elo+
Medusa
Medusa
BALLSAQCHASER
Medusa
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 21L
1,454 Elo+
Party 2
Raijin
Raijin
balzynalzy
Raijin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,497 Elo+
Party 2
Susano
Susano
joeysaladfingers
Susano
Level 14
God Stats
2W - 4L
1,197 SR
Queue Stats
18W - 24L
1,398 Elo+
Party 2
Ymir
Ymir
polanski510
Ymir
Level 13
God Stats
4W - 9L
1,346 SR
Queue Stats
15W - 20L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
seuslegendario
Guan Yu
Level 17
God Stats
3W - 2L
1,222 SR
Queue Stats
42W - 54L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CodyTheParadox
Xing Tian
13
2 / 5 / 12
9,183
459
5,807
18,677
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
LikesAeon
Apollo
12
5 / 7 / 6
8,475
424
7,042
14,748
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Pragmagik
Merlin
13
3 / 8 / 5
8,558
428
7,604
10,167
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
12 / 7 / 5
10,556
528
14,503
18,670
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 10 / 11
8,613
431
10,834
20,596
16,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 14
10,774
539
20,854
16,083
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
balzynalzy
Raijin
17
13 / 2 / 13
11,477
574
18,376
7,573
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 5 / 11
9,450
473
8,727
13,622
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 19
11,049
552
13,123
14,249
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 10 / 9
8,011
401
5,648
17,328
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
23
Kills
37
37
Deaths
24
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
5
14
3.4
L
Xing Tian
CodyTheParadox
Xing Tian
2
5
12
1.6
L
Apollo
LikesAeon
Apollo
5
7
6
1.14
L
Merlin
Pragmagik
Merlin
3
8
5
0.69
L
12
7
5
2.07
W
Raijin
balzynalzy
Raijin
13
2
13
9.75
L
1
10
11
0.65
W
7
5
11
2.5
W
5
2
19
7.25
W
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
66,728
82,858
Taken
68,855
46,161
Mitigated
41,710
17,408
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,854
10,229
243
3,515
16,083
6,350
1,485
2,968
12,936
0
58,830
L
Xing Tian
CodyTheParadox
Xing Tian
5,807
384
0
3,273
18,677
11,981
0
7,894
10,683
23,616
0
L
Apollo
LikesAeon
Apollo
7,042
4,656
0
2,265
14,748
5,610
264
4,560
10,138
0
30,462
L
Merlin
Pragmagik
Merlin
7,604
1,037
0
651
10,167
3,814
447
3,783
6,309
36,014
0
L
14,503
6,194
0
10,767
18,670
7,764
0
6,089
12,531
116
40,972
W
Raijin
balzynalzy
Raijin
18,376
1,433
0
1,291
7,573
2,895
728
1,745
5,642
60,254
0
L
10,834
1,672
0
452
20,596
16,992
531
9,173
11,298
6,250
35,845
W
8,727
2,279
0
2,463
13,622
4,929
377
2,599
10,886
0
44,296
W
13,123
2,163
0
820
14,249
13,663
478
3,663
10,279
53,386
0
W
5,648
737
194
1,072
17,328
13,873
862
4,888
12,072
0
20,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
50,761
303
Minions Killed
374
0
Camps Cleared
0
1,653,365
Distance Traveled
1,841,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,774
539
73
4
0
336,640
0
L
Xing Tian
9,183
459
31
2
0
396,218
1
L
Apollo
8,475
424
59
3
0
332,251
0
L
Merlin
8,558
428
70
4
0
257,245
0
L
Thanatos
10,556
528
74
4
0
335,351
1
W
Raijin
11,477
574
114
6
0
385,558
2
L
Bellona
8,613
431
69
3
0
332,300
0
W
Susano
9,450
473
85
4
0
385,530
0
W
Ymir
11,049
552
69
3
0
358,257
1
W
Guan Yu
8,011
401
33
2
0
375,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role