Player Matchup

Osiris
Osiris
Dudelite26
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,668 Elo+
Party 3
Nemesis
Nemesis
Ebene007
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,252 Elo+
Party 1
Aphrodite
Aphrodite
Insanetarium EX
Aphrodite
Level 76
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Hades
Hades
Lioness1409
Hades
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 249L
1,535 Elo+
Party 3
Artemis
Artemis
Speedy_Kace
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,392 Elo+

VS

Team Averages
Level 81
1,709 SR
1,486 Elo+
The Morrigan
The Morrigan
BlairXHeart
The Morrigan
Level 156
God Stats
13W - 10L
1,750 SR
Queue Stats
711W - 728L
1,451 Elo+
Solo
Merlin
Merlin
Chumstatic
Merlin
Level 40
God Stats
31W - 24L
1,667 SR
Queue Stats
112W - 109L
1,511 Elo+
Party 2
Chaac
Chaac
Hamzalot
Chaac
Level 29
God Stats
17W - 10L
1,775 SR
Queue Stats
129W - 120L
1,440 Elo+
Party 2
Susano
Susano
Mythreindeer
Susano
Level 37
God Stats
30W - 24L
1,600 SR
Queue Stats
373W - 451L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
chris92hulse
Cthulhu
Level 142
God Stats
22W - 13L
1,752 SR
Queue Stats
246W - 249L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dudelite26
Osiris
19
2 / 5 / 5
11,663
432
14,373
26,598
22,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
Ebene007
Nemesis
18
8 / 7 / 1
11,813
438
16,783
25,931
15,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Insanetarium EX
Aphrodite
17
2 / 9 / 5
11,403
422
6,352
25,244
25,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 3
13,079
484
18,925
26,966
17,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Speedy_Kace
Artemis
17
1 / 7 / 1
10,522
390
2,767
15,792
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlairXHeart
The Morrigan
20
11 / 2 / 9
15,035
557
22,141
13,547
6,376
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Chumstatic
Merlin
19
3 / 5 / 4
12,991
481
15,526
12,106
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hamzalot
Chaac
20
4 / 4 / 2
14,109
523
17,655
25,716
25,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
20
6 / 5 / 0
13,321
493
11,540
22,195
9,516
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
chris92hulse
Cthulhu
19
9 / 4 / 12
13,125
486
19,677
26,249
28,155
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
19
Kills
33
33
Deaths
20
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BlairXHeart
The Morrigan
11
2
9
7.75
W
Merlin
Chumstatic
Merlin
3
5
4
1
L
Osiris
Dudelite26
Osiris
2
5
5
0.9
L
Nemesis
Ebene007
Nemesis
8
7
1
1.21
W
Chaac
Hamzalot
Chaac
4
4
2
1.25
L
Aphrodite
Insanetarium EX
Aphrodite
2
9
5
0.5
L
6
5
3
1.5
W
Susano
6
5
0
1.2
L
Artemis
Speedy_Kace
Artemis
1
7
1
0.21
W
Cthulhu
chris92hulse
Cthulhu
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,200
Damage
86,539
120,531
Taken
99,813
87,648
Mitigated
74,050
45,851
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BlairXHeart
The Morrigan
22,141
6,286
409
6,067
13,547
6,376
1,107
4,810
8,712
107,674
1,700
W
Merlin
Chumstatic
Merlin
15,526
645
0
213
12,106
4,823
1,076
4,001
8,080
72,225
0
L
Osiris
Dudelite26
Osiris
14,373
7,218
0
2,704
26,598
22,971
0
3,808
22,676
0
58,497
L
Nemesis
Ebene007
Nemesis
16,783
7,652
0
4,493
25,931
15,820
0
11,339
14,481
0
70,503
W
Chaac
Hamzalot
Chaac
17,655
5,977
0
14,040
25,716
25,180
1,579
1,405
24,042
0
87,169
L
Aphrodite
Insanetarium EX
Aphrodite
6,352
724
6,986
12,906
25,244
25,371
120
15,631
9,441
53,509
0
L
18,925
3,176
876
13,391
26,966
17,650
0
14,797
11,691
90,003
0
W
Susano
11,540
3,686
0
5,852
22,195
9,516
265
6,294
15,851
0
93,826
L
Artemis
Speedy_Kace
Artemis
2,767
1,071
0
4,495
15,792
5,836
586
9,783
6,009
0
58,226
W
Cthulhu
chris92hulse
Cthulhu
19,677
1,101
352
5,498
26,249
28,155
40
8,767
17,482
54,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,480
Gold Earned
68,581
491
Minions Killed
641
0
Camps Cleared
0
2,212,936
Distance Traveled
2,381,024
14
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,035
557
167
6
0
418,995
7
W
Merlin
12,991
481
127
5
0
418,968
7
L
Osiris
11,663
432
103
4
0
400,673
0
L
Nemesis
11,813
438
69
3
0
506,092
4
W
Chaac
14,109
523
156
6
0
499,871
9
L
Aphrodite
11,403
422
78
3
0
398,881
0
L
Hades
13,079
484
146
5
0
432,350
10
W
Susano
13,321
493
147
5
0
504,075
7
L
Artemis
10,522
390
95
4
0
474,940
0
W
Cthulhu
13,125
486
44
2
0
539,115
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role