Player Matchup

Achilles
Achilles
Asmawrath
Achilles
Level 99
God Stats
3W - 4L
1,718 SR
Queue Stats
74W - 66L
1,719 Elo+
Party 1
Bellona
Bellona
Navix_06
Bellona
Level 56
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 24L
1,304 Elo+
Party 1
Aphrodite
Aphrodite
Young-nasty-man1
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 1
Team Averages
Level 73
1,511 SR
1,508 Elo+

VS

Team Averages
Level 67
1,615 SR
1,440 Elo+
Sol
Sol
Foxx Da Kidd317
Sol
Level 84
God Stats
11W - 10L
1,594 SR
Queue Stats
80W - 95L
1,510 Elo+
Party 2
Pele
Pele
LoOx-unDerGroUnD
Pele
Level 29
God Stats
2W - 3L
1,586 SR
Queue Stats
69W - 76L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
MixedBoyWonder
Sun Wukong
Level 89
God Stats
4W - 1L
1,665 SR
Queue Stats
64W - 70L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asmawrath
Achilles
20
14 / 9 / 7
20,002
690
32,793
38,795
36,377
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Navix_06
Bellona
20
2 / 6 / 16
16,770
578
14,113
33,722
25,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
20
7 / 4 / 14
18,540
639
17,913
24,836
15,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 10
18,553
640
33,320
22,415
9,741
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 12 / 14
15,738
543
14,159
23,747
25,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
MixedBoyWonder
Sun Wukong
20
10 / 5 / 9
18,062
623
33,852
29,817
39,859
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
23
Kills
18
19
Deaths
23
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Asmawrath
Achilles
14
9
7
1.94
L
7
6
10
2
L
1
12
14
0.67
L
Sun Wukong
MixedBoyWonder
Sun Wukong
10
5
9
2.9
W
Bellona
Navix_06
Bellona
2
6
16
1.67
W
Aphrodite
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
81,331
97,353
Taken
75,979
77,291
Mitigated
75,322
45,099
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Asmawrath
Achilles
32,793
13,075
1,213
6,706
38,795
36,377
1,574
10,428
27,727
0
93,575
L
33,320
5,336
0
9,867
22,415
9,741
930
3,554
18,608
129,101
0
L
14,159
2,830
0
2,444
23,747
25,722
104
5,662
17,758
0
60,663
L
Sun Wukong
MixedBoyWonder
Sun Wukong
33,852
3,533
0
4,747
29,817
39,859
411
8,873
20,769
643
109,209
W
Bellona
Navix_06
Bellona
14,113
4,675
0
5,081
33,722
25,281
1,094
10,443
22,763
0
77,023
W
Aphrodite
17,913
1,428
17,136
14,963
24,836
15,633
844
11,476
12,832
92,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
52,353
316
Minions Killed
313
0
Camps Cleared
0
1,534,412
Distance Traveled
1,409,695
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
20,002
690
79
3
0
467,744
4
L
Sol
18,553
640
146
5
0
466,602
3
L
Pele
15,738
543
55
2
0
428,111
2
L
Sun Wukong
18,062
623
112
4
0
514,982
3
W
Bellona
16,770
578
103
4
0
546,314
1
W
Aphrodite
18,540
639
134
5
0
520,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role