Player Matchup

Rama
Rama
MmmSkittless
Rama
Level 16
God Stats
77W - 59L
1,500 SR
Queue Stats
78W - 65L
1,232 Elo+
Solo
Danzaburou
Danzaburou
NotYourMans
Danzaburou
Level 22
God Stats
5W - 4L
1,656 SR
Queue Stats
128W - 158L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
PillsburyHoBoy
Cthulhu
Level 13
God Stats
2W - 1L
1,561 SR
Queue Stats
26W - 15L
1,564 Elo+
Party 2
Ra
Ra
RJArbys
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
Teegebobege
Ah Puch
Level 27
God Stats
64W - 49L
1,500 SR
Queue Stats
224W - 257L
1,845 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,537 Elo+

VS

Team Averages
Level 8
1,396 SR
1,575 Elo+
Ra
Ra
BlueJAY405364
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 163L
1,500 Elo+
Solo
Artemis
Artemis
DRR Felix132
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo
Thoth
Thoth
ElliLikesPigeons
Thoth
Level 7
God Stats
1W - 3L
1,277 SR
Queue Stats
11W - 11L
1,560 Elo+
Solo
Susano
Susano
MachoLobster415
Susano
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,790 Elo+
Solo
Izanami
Izanami
xLxGxND
Izanami
Level 14
God Stats
1W - 4L
1,202 SR
Queue Stats
30W - 30L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 18
9,315
1,035
9,997
8,720
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
NotYourMans
Danzaburou
17
22 / 0 / 10
12,010
1,334
16,661
5,971
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 23
9,258
1,029
9,039
10,085
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 1 / 28
9,387
1,043
3,610
3,507
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Teegebobege
Ah Puch
17
12 / 0 / 23
10,916
1,213
16,504
3,056
1,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,108
901
3,683
8,303
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DRR Felix132
Artemis
13
0 / 12 / 2
7,624
847
6,422
17,976
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 10 / 2
7,540
838
4,275
13,881
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 0
7,122
791
2,160
5,360
1,763
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
xLxGxND
Izanami
13
2 / 5 / 0
8,348
928
7,666
15,034
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
9
41
Kills
3
3
Deaths
41
102
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Artemis
DRR Felix132
Artemis
0
12
2
0.08
L
0
10
2
0.1
L
0
6
0
0
W
5
2
18
7
W
Danzaburou
NotYourMans
Danzaburou
22
0
10
27
W
1
0
23
12.5
W
1
1
28
15
W
Ah Puch
Teegebobege
Ah Puch
12
0
23
23.5
L
Izanami
xLxGxND
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,811
Damage
24,206
31,339
Taken
60,554
18,435
Mitigated
22,811
14,070
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,683
602
10
184
8,303
3,255
0
4,997
3,172
20,009
0
L
Artemis
DRR Felix132
Artemis
6,422
3,691
0
836
17,976
6,940
0
7,863
9,922
0
10,408
L
4,275
502
0
28
13,881
5,033
0
6,823
6,840
7,810
0
L
2,160
468
0
0
5,360
1,763
0
2,139
3,156
0
5,306
W
9,997
8,544
0
2,823
8,720
3,239
0
1,815
6,437
0
16,461
W
Danzaburou
NotYourMans
Danzaburou
16,661
8,265
317
2,796
5,971
2,841
0
976
4,995
0
28,016
W
9,039
340
88
2,283
10,085
10,004
0
2,894
7,191
30,818
0
W
3,610
808
3,815
819
3,507
1,241
0
1,756
1,751
14,337
0
W
Ah Puch
Teegebobege
Ah Puch
16,504
1,064
537
592
3,056
1,110
0
517
2,539
28,977
0
L
Izanami
xLxGxND
Izanami
7,666
5,870
0
1,458
15,034
5,820
0
6,502
8,311
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
38,742
164
Minions Killed
109
4
Camps Cleared
1
779,163
Distance Traveled
479,759
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,108
901
40
4
0
84,375
0
L
Artemis
7,624
847
4
0
0
96,306
0
L
Thoth
7,540
838
8
1
1
115,778
0
L
Susano
7,122
791
3
0
0
63,595
0
W
Rama
9,315
1,035
11
1
0
146,424
0
W
Danzaburou
12,010
1,334
30
3
1
141,045
0
W
Cthulhu
9,258
1,029
45
5
3
163,726
1
W
Ra
9,387
1,043
39
4
0
158,672
0
W
Ah Puch
10,916
1,213
39
4
0
169,296
0
L
Izanami
8,348
928
54
6
0
119,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role