Player Matchup

Set
Set
EVGA3070FTW
Set
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 76L
1,645 Elo+
Solo
Sobek
Sobek
Klond1ike
Sobek
Level 19
God Stats
28W - 23L
1,518 SR
Queue Stats
93W - 77L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
TimeSadness
Aphrodite
Level 13
God Stats
7W - 4L
1,597 SR
Queue Stats
19W - 10L
1,664 Elo+
Party 2
Heimdallr
Heimdallr
blackbear112
Heimdallr
Level 29
God Stats
6W - 7L
1,473 SR
Queue Stats
96W - 91L
1,606 Elo+
Party 1
Osiris
Osiris
lilrunaway
Osiris
Level 21
God Stats
1W - 1L
1,325 SR
Queue Stats
19W - 9L
1,697 Elo+
Party 2
Team Averages
Level 18
1,483 SR
1,640 Elo+

VS

Team Averages
Level 16
1,597 SR
1,586 Elo+
Medusa
Medusa
Dwagon14
Medusa
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 8L
1,607 Elo+
Solo
Bellona
Bellona
KettlesKorn
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 186L
1,651 Elo+
Solo
Geb
Geb
MikeMcSnipe
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 3
Cupid
Cupid
b1rdp3rs0n
Cupid
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
29W - 29L
1,614 Elo+
Party 3
Loki
Loki
tuffnut2crack
Loki
Level 8
God Stats
7W - 8L
1,536 SR
Queue Stats
33W - 35L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,035
649
11,318
16,200
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Klond1ike
Sobek
12
1 / 2 / 2
8,045
473
4,299
12,269
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
TimeSadness
Aphrodite
15
4 / 3 / 10
9,676
569
5,061
12,684
6,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
blackbear112
Heimdallr
14
3 / 0 / 4
8,497
500
13,202
9,435
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
lilrunaway
Osiris
17
11 / 2 / 4
10,459
615
19,455
20,522
13,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dwagon14
Medusa
13
4 / 8 / 2
8,204
483
6,678
13,516
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KettlesKorn
Bellona
13
0 / 4 / 2
7,904
465
11,241
18,121
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 4
7,598
447
6,380
15,681
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
11
1 / 5 / 3
7,148
420
6,450
12,708
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 3 / 2
8,679
511
10,840
11,446
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
9
9
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dwagon14
Medusa
4
8
2
0.63
W
6
2
5
4.25
L
Bellona
KettlesKorn
Bellona
0
4
2
0.25
W
Sobek
Klond1ike
Sobek
1
2
2
1
L
1
5
4
0.6
W
Aphrodite
TimeSadness
Aphrodite
4
3
10
3
L
Cupid
1
5
3
0.5
W
Heimdallr
blackbear112
Heimdallr
3
0
4
5
W
Osiris
lilrunaway
Osiris
11
2
4
6.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,335
Damage
41,589
71,110
Taken
71,472
39,563
Mitigated
36,539
40,643
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dwagon14
Medusa
6,678
3,680
0
3,082
13,516
5,115
194
3,230
10,286
0
30,137
W
11,318
5,424
0
8,758
16,200
8,452
3,465
383
15,817
0
98,138
L
Bellona
KettlesKorn
Bellona
11,241
6,231
0
5,052
18,121
13,071
651
1,357
16,764
0
54,795
W
Sobek
Klond1ike
Sobek
4,299
371
705
5,437
12,269
6,948
290
1,714
10,555
14,229
0
L
6,380
436
0
2,360
15,681
9,110
0
2,418
13,263
20,949
0
W
Aphrodite
TimeSadness
Aphrodite
5,061
1,049
3,530
7,800
12,684
6,570
189
1,117
11,567
41,075
0
L
Cupid
6,450
2,253
253
4,557
12,708
4,352
654
617
12,091
0
34,841
W
Heimdallr
blackbear112
Heimdallr
13,202
8,375
0
3,239
9,435
3,984
1,019
1,804
7,631
0
61,858
W
Osiris
lilrunaway
Osiris
19,455
7,999
0
11,174
20,522
13,609
603
1,362
19,160
0
74,408
L
10,840
2,517
0
2,951
11,446
4,891
0
1,738
9,708
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
39,533
458
Minions Killed
339
0
Camps Cleared
0
1,611,995
Distance Traveled
1,527,788
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,204
483
41
2
0
267,291
1
W
Set
11,035
649
166
10
0
341,574
1
L
Bellona
7,904
465
102
6
0
305,391
2
W
Sobek
8,045
473
12
1
0
344,793
2
L
Geb
7,598
447
21
1
0
305,759
0
W
Aphrodite
9,676
569
79
5
0
299,525
1
L
Cupid
7,148
420
92
5
0
295,016
0
W
Heimdallr
8,497
500
95
6
0
299,683
0
W
Osiris
10,459
615
106
6
0
326,420
3
L
Loki
8,679
511
83
5
0
354,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role