Player Matchup

Olorun
Olorun
FloatedGolf95
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Odin
Odin
ForceBlast
Odin
Level 28
God Stats
6W - 11L
1,320 SR
Queue Stats
105W - 143L
1,247 Elo+
Solo
Cthulhu
Cthulhu
Kury1738
Cthulhu
Level 28
God Stats
3W - 6L
1,326 SR
Queue Stats
293W - 304L
1,310 Elo+
Solo
Nemesis
Nemesis
ShadowKnigth523
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
asiatico37
Baron Samedi
Level 24
God Stats
5W - 4L
1,355 SR
Queue Stats
43W - 55L
1,247 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,289 Elo+

VS

Team Averages
Level 21
1,487 SR
1,240 Elo+
Fenrir
Fenrir
CallMeAsrto
Fenrir
Level 29
God Stats
4W - 3L
1,708 SR
Queue Stats
58W - 57L
1,283 Elo+
Solo
Kali
Kali
Named1009
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,292 Elo+
Solo
Ra
Ra
Thanotos666
Ra
Level 6
God Stats
0W - 3L
1,181 SR
Queue Stats
1W - 9L
960 Elo+
Solo
King Arthur
King Arthur
marcusmouse2468
King Arthur
Level 29
God Stats
3W - 7L
1,544 SR
Queue Stats
234W - 200L
1,328 Elo+
Solo
Horus
Horus
shoots1517
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,720
611
3,584
3,760
1,219
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 1 / 0
6,680
607
3,946
5,596
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Kury1738
Cthulhu
10
2 / 1 / 1
5,544
504
2,848
4,490
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 2
5,618
511
3,464
4,944
1,650
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
asiatico37
Baron Samedi
12
6 / 1 / 1
7,180
653
4,449
4,308
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 0
5,743
522
1,517
4,935
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
6
1 / 5 / 0
4,716
429
1,261
6,322
1,821
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 8 / 0
5,083
462
1,235
6,587
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
marcusmouse2468
King Arthur
8
0 / 3 / 1
5,424
493
2,853
5,027
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
8
1 / 2 / 0
5,202
473
3,063
7,916
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
18
Kills
3
3
Deaths
18
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
0
0
1
W
2
0
3
3.5
W
5
1
0
5
W
Cthulhu
Kury1738
Cthulhu
2
1
1
2.5
L
Kali
1
5
0
0.2
W
3
0
2
4
L
0
8
0
0
W
Baron Samedi
asiatico37
Baron Samedi
6
1
1
6.5
L
King Arthur
marcusmouse2468
King Arthur
0
3
1
0.17
L
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
9,929
23,098
Taken
30,787
8,752
Mitigated
10,900
10,167
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,517
405
0
1,743
4,935
1,534
0
1,489
3,446
0
17,036
W
3,584
1,614
0
2,035
3,760
1,219
1,135
128
3,407
25,197
0
W
3,946
897
0
1,795
5,596
2,277
0
349
5,194
0
32,565
W
Cthulhu
Kury1738
Cthulhu
2,848
259
0
1,857
4,490
1,597
0
275
4,215
19,484
0
L
Kali
1,261
708
0
256
6,322
1,821
352
1,959
4,363
0
7,619
W
3,464
1,084
0
2,509
4,944
1,650
603
361
4,583
0
17,584
L
1,235
829
0
130
6,587
2,004
26
2,769
3,818
25,838
0
W
Baron Samedi
asiatico37
Baron Samedi
4,449
705
0
1,971
4,308
2,009
1,282
122
4,186
38,182
0
L
King Arthur
marcusmouse2468
King Arthur
2,853
69
0
271
5,027
2,313
0
3,073
1,954
0
16,359
L
Horus
3,063
2,076
396
903
7,916
3,228
536
1,591
6,325
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
26,168
260
Minions Killed
168
0
Camps Cleared
0
964,848
Distance Traveled
1,017,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,743
522
38
3
0
213,238
0
W
Olorun
6,720
611
55
5
0
167,605
0
W
Odin
6,680
607
73
7
0
215,847
0
W
Cthulhu
5,544
504
37
3
0
171,898
3
L
Kali
4,716
429
17
2
0
176,009
1
W
Nemesis
5,618
511
25
2
0
211,862
0
L
Ra
5,083
462
43
4
0
191,857
0
W
Baron Samedi
7,180
653
70
6
0
197,636
0
L
King Arthur
5,424
493
37
3
0
195,520
0
L
Horus
5,202
473
33
3
0
240,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role