Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gryph0nTM
Ah Muzen Cab
Level 122
God Stats
3W - 3L
1,278 SR
Queue Stats
318W - 243L
1,612 Elo+
Party 4
Cerberus
Cerberus
KingRedH0wler
Cerberus
Level 68
God Stats
7W - 3L
1,492 SR
Queue Stats
44W - 29L
1,674 Elo+
Party 4
Jormungandr
Jormungandr
LeonidasRC
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sarada_F
Fenrir
Level 116
God Stats
14W - 14L
1,377 SR
Queue Stats
174W - 211L
1,435 Elo+
Party 1
Janus
Janus
skapelatino98
Janus
Level 67
God Stats
11W - 10L
1,483 SR
Queue Stats
273W - 292L
1,512 Elo+
Party 1
Team Averages
Level 104
1,426 SR
1,547 Elo+

VS

Team Averages
Level 100
1,536 SR
1,559 Elo+
Vamana
Vamana
BEASTizzle
Vamana
Level 95
God Stats
53W - 35L
1,705 SR
Queue Stats
140W - 121L
1,555 Elo+
Party 2
Erlang Shen
Erlang Shen
FleMxyz
Erlang Shen
Level 123
God Stats
4W - 5L
1,673 SR
Queue Stats
227W - 190L
1,562 Elo+
Party 2
Rama
Rama
Lucky34_
Rama
Level 108
God Stats
3W - 6L
1,432 SR
Queue Stats
737W - 689L
1,579 Elo+
Party 3
Raijin
Raijin
MyHunterIsAWFUL
Raijin
Level 74
God Stats
26W - 21L
1,558 SR
Queue Stats
147W - 119L
1,572 Elo+
Party 2
Janus
Janus
suitcase42
Janus
Level 102
God Stats
5W - 15L
1,312 SR
Queue Stats
498W - 488L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gryph0nTM
Ah Muzen Cab
11
4 / 0 / 3
6,466
647
5,435
4,382
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
KingRedH0wler
Cerberus
8
0 / 3 / 7
5,278
528
2,864
7,367
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
LeonidasRC
Jormungandr
10
0 / 0 / 0
5,591
559
4,815
6,248
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Sarada_F
Fenrir
11
5 / 0 / 2
6,226
623
4,298
5,486
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 1
5,618
562
2,675
2,614
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BEASTizzle
Vamana
10
0 / 0 / 0
5,177
518
3,215
7,087
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
FleMxyz
Erlang Shen
8
2 / 4 / 1
4,997
500
3,120
8,796
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
8
0 / 3 / 1
4,551
455
1,443
5,189
1,084
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
4,941
494
2,642
4,899
1,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
8
0 / 2 / 2
4,485
449
2,574
4,482
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
3
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
BEASTizzle
Vamana
0
0
0
0
L
Erlang Shen
FleMxyz
Erlang Shen
2
4
1
0.63
W
Ah Muzen Cab
Gryph0nTM
Ah Muzen Cab
4
0
3
5.5
W
Cerberus
KingRedH0wler
Cerberus
0
3
7
1.17
W
Jormungandr
LeonidasRC
Jormungandr
0
0
0
0
L
Rama
0
3
1
0.17
L
1
3
1
0.5
W
Fenrir
Sarada_F
Fenrir
5
0
2
6
W
3
0
1
3.5
L
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
12,994
26,097
Taken
30,453
11,944
Mitigated
8,910
10,977
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BEASTizzle
Vamana
3,215
1,702
0
2,806
7,087
2,493
0
4,815
2,272
0
31,295
L
Erlang Shen
FleMxyz
Erlang Shen
3,120
2,048
0
4,001
8,796
2,888
0
1,529
7,210
0
19,961
W
Ah Muzen Cab
Gryph0nTM
Ah Muzen Cab
5,435
2,634
0
3,813
4,382
1,611
26
341
4,041
0
43,049
W
Cerberus
KingRedH0wler
Cerberus
2,864
325
0
1,821
7,367
2,966
142
2,515
4,764
14,326
0
W
Jormungandr
LeonidasRC
Jormungandr
4,815
1,584
0
2,613
6,248
3,880
98
0
6,248
34,924
0
L
Rama
1,443
1,152
0
1,296
5,189
1,084
0
775
4,414
0
21,727
L
2,642
482
0
1,034
4,899
1,252
0
832
4,003
19,625
0
W
Fenrir
Sarada_F
Fenrir
4,298
324
0
1,730
5,486
2,756
0
1,497
3,897
0
27,877
W
2,675
40
0
1,000
2,614
731
47
635
1,931
29,469
0
L
Janus
2,574
256
0
604
4,482
1,193
0
2,119
2,200
17,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
24,151
296
Minions Killed
234
0
Camps Cleared
0
983,346
Distance Traveled
860,920
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,177
518
68
7
0
164,285
0
L
Erlang Shen
4,997
500
45
5
0
206,146
4
W
Ah Muzen Cab
6,466
647
75
8
0
196,373
3
W
Cerberus
5,278
528
44
4
0
184,725
4
W
Jormungandr
5,591
559
61
6
0
182,996
2
L
Rama
4,551
455
51
5
0
166,274
4
L
Raijin
4,941
494
36
4
0
160,156
3
W
Fenrir
6,226
623
56
6
0
229,813
1
W
Janus
5,618
562
60
6
0
189,439
0
L
Janus
4,485
449
34
3
0
164,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role