Player Matchup

Danzaburou
Danzaburou
AppleMan2432
Danzaburou
Level 17
God Stats
5W - 9L
1,149 SR
Queue Stats
43W - 50L
1,291 Elo+
Party 3
Baron Samedi
Baron Samedi
BigEasyJondo
Baron Samedi
Level 17
God Stats
8W - 8L
1,227 SR
Queue Stats
8W - 8L
1,133 Elo+
Solo
Apollo
Apollo
ItsBanette
Apollo
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
12W - 13L
1,324 Elo+
Solo
Loki
Loki
Justttnoahh
Loki
Level 6
God Stats
0W - 3L
1,086 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Nemesis
Nemesis
Sensei_3AM
Nemesis
Level 10
God Stats
4W - 9L
1,284 SR
Queue Stats
27W - 34L
1,292 Elo+
Party 3
Team Averages
Level 16
1,212 SR
1,231 Elo+

VS

Team Averages
Level 18
1,512 SR
1,195 Elo+
Nu Wa
Nu Wa
Haruto3167
Nu Wa
Level 31
God Stats
3W - 3L
1,818 SR
Queue Stats
29W - 26L
1,392 Elo+
Party 2
Horus
Horus
Kaneki2159
Horus
Level 11
God Stats
7W - 3L
1,819 SR
Queue Stats
20W - 16L
1,255 Elo+
Party 2
Hachiman
Hachiman
Korudosoru
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,255 Elo+
Party 2
Mercury
Mercury
Sandervil2905
Mercury
Level 17
God Stats
28W - 35L
1,217 SR
Queue Stats
142W - 161L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
WhiskeryVirus77
Cthulhu
Level 17
God Stats
21W - 27L
1,206 SR
Queue Stats
95W - 135L
933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AppleMan2432
Danzaburou
17
6 / 7 / 2
11,105
483
15,254
17,651
5,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
BigEasyJondo
Baron Samedi
14
1 / 6 / 11
9,163
398
8,812
14,177
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ItsBanette
Apollo
17
6 / 3 / 6
10,447
454
13,741
23,381
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 3
9,726
423
5,036
15,550
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Sensei_3AM
Nemesis
17
5 / 3 / 6
10,619
462
9,675
14,693
9,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 2 / 4
12,998
565
19,633
10,777
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
18
5 / 2 / 9
11,493
500
14,302
21,425
19,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Korudosoru
Hachiman
15
2 / 5 / 2
9,859
429
11,282
16,482
5,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
19
6 / 4 / 5
12,119
527
7,949
18,922
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 1
9,070
394
7,924
21,827
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
21
Kills
23
24
Deaths
21
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AppleMan2432
Danzaburou
6
7
2
1
L
Baron Samedi
BigEasyJondo
Baron Samedi
1
6
11
1.08
W
Nu Wa
10
2
4
6
L
Apollo
ItsBanette
Apollo
6
3
6
3
L
3
5
3
0.9
W
Horus
5
2
9
4.75
W
Hachiman
Korudosoru
Hachiman
2
5
2
0.6
W
Mercury
6
4
5
2.13
L
Nemesis
Sensei_3AM
Nemesis
5
3
6
2.67
W
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,518
Damage
61,090
85,452
Taken
89,433
35,900
Mitigated
51,078
25,552
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AppleMan2432
Danzaburou
15,254
7,199
267
3,949
17,651
5,432
1,043
4,793
12,808
0
58,528
L
Baron Samedi
BigEasyJondo
Baron Samedi
8,812
551
1,380
2,026
14,177
4,637
0
6,096
7,949
33,711
0
W
Nu Wa
19,633
5,293
0
230
10,777
4,593
6,172
1,278
9,499
77,572
0
L
Apollo
ItsBanette
Apollo
13,741
7,561
619
12,958
23,381
9,091
550
7,041
15,915
0
71,433
L
5,036
1,635
302
1,040
15,550
7,696
234
5,220
10,255
0
26,602
W
Horus
14,302
6,134
1,684
4,561
21,425
19,126
725
1,752
19,673
0
41,158
W
Hachiman
Korudosoru
Hachiman
11,282
6,856
0
5,333
16,482
5,871
1,850
832
15,650
0
53,985
W
Mercury
7,949
4,809
0
6,149
18,922
8,428
1,785
1,090
17,832
0
91,871
L
Nemesis
Sensei_3AM
Nemesis
9,675
4,109
0
3,011
14,693
9,044
0
3,703
10,968
0
62,504
W
7,924
333
0
4,117
21,827
13,060
268
3,860
17,967
31,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,060
Gold Earned
55,539
392
Minions Killed
438
0
Camps Cleared
0
1,947,461
Distance Traveled
2,062,014
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,105
483
97
4
0
368,332
0
L
Baron Samedi
9,163
398
64
3
0
389,979
5
W
Nu Wa
12,998
565
104
5
0
387,928
4
L
Apollo
10,447
454
97
4
0
391,874
2
L
Loki
9,726
423
38
2
0
353,562
3
W
Horus
11,493
500
58
3
0
441,477
4
W
Hachiman
9,859
429
75
3
0
391,650
2
W
Mercury
12,119
527
145
6
0
467,843
0
L
Nemesis
10,619
462
96
4
0
443,714
0
W
Cthulhu
9,070
394
56
2
0
373,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role