Player Matchup

Yemoja
Yemoja
Awokenpotential
Yemoja
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 166L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
BonsaiGn
Danzaburou
Level 21
God Stats
8W - 10L
1,555 SR
Queue Stats
33W - 33L
1,665 Elo+
Party 1
King Arthur
King Arthur
DRSTRANGESV
King Arthur
Level 27
God Stats
21W - 11L
1,737 SR
Queue Stats
136W - 97L
1,722 Elo+
Solo
Nu Wa
Nu Wa
dadboxexe
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,659 Elo+
Solo
Pele
Pele
xluis12
Pele
Level 29
God Stats
31W - 14L
1,973 SR
Queue Stats
128W - 102L
1,658 Elo+
Solo
Team Averages
Level 26
1,653 SR
1,683 Elo+

VS

Team Averages
Level 39
1,649 SR
1,671 Elo+
Kuzenbo
Kuzenbo
Grebgok
Kuzenbo
Level 44
God Stats
12W - 7L
1,632 SR
Queue Stats
135W - 110L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
HeroinHero111
Kukulkan
Level 7
God Stats
8W - 3L
1,860 SR
Queue Stats
10W - 6L
1,733 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ethab
Cu Chulainn
Level 28
God Stats
2W - 1L
1,607 SR
Queue Stats
90W - 94L
1,633 Elo+
Solo
Loki
Loki
ogYeebs
Loki
Level 18
God Stats
3W - 0L
1,646 SR
Queue Stats
10W - 2L
1,796 Elo+
Party 2
Jing Wei
Jing Wei
thelasttatertot
Jing Wei
Level 99
God Stats
9W - 4L
1,500 SR
Queue Stats
571W - 477L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,634
462
9,015
22,123
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BonsaiGn
Danzaburou
15
0 / 7 / 1
9,094
395
6,629
18,202
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
DRSTRANGESV
King Arthur
19
7 / 4 / 5
11,996
522
18,146
27,806
23,829
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
dadboxexe
Nu Wa
19
5 / 3 / 5
12,746
554
23,056
11,031
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
xluis12
Pele
16
2 / 9 / 4
10,092
439
10,770
23,506
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grebgok
Kuzenbo
15
3 / 2 / 16
10,737
467
13,056
20,466
29,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
HeroinHero111
Kukulkan
19
5 / 4 / 11
12,168
529
15,001
12,382
5,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ethab
Cu Chulainn
19
3 / 6 / 7
12,625
549
14,961
21,462
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
ogYeebs
Loki
20
7 / 3 / 6
12,600
548
14,737
17,282
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
20
10 / 1 / 9
13,590
591
21,034
22,040
9,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
16
Kills
28
29
Deaths
16
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Danzaburou
BonsaiGn
Danzaburou
0
7
1
0.07
L
King Arthur
DRSTRANGESV
King Arthur
7
4
5
2.38
W
Kuzenbo
Grebgok
Kuzenbo
3
2
16
5.5
W
Kukulkan
HeroinHero111
Kukulkan
5
4
11
2.63
L
Nu Wa
dadboxexe
Nu Wa
5
3
5
2.5
W
Cu Chulainn
ethab
Cu Chulainn
3
6
7
1.08
W
Loki
ogYeebs
Loki
7
3
6
3.33
W
Jing Wei
10
1
9
14.5
L
Pele
xluis12
Pele
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,616
Damage
78,789
102,668
Taken
93,632
57,305
Mitigated
71,856
30,467
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,015
1,644
1,578
5,102
22,123
15,366
0
9,849
12,099
43,379
0
L
Danzaburou
BonsaiGn
Danzaburou
6,629
2,508
0
4,493
18,202
5,973
0
4,862
13,332
0
56,046
L
King Arthur
DRSTRANGESV
King Arthur
18,146
991
0
9,164
27,806
23,829
0
5,217
21,970
0
74,558
W
Kuzenbo
Grebgok
Kuzenbo
13,056
5,148
0
1,892
20,466
29,781
162
9,049
10,826
28,919
0
W
Kukulkan
HeroinHero111
Kukulkan
15,001
1,773
0
503
12,382
5,977
1,319
3,900
8,171
81,991
0
L
Nu Wa
dadboxexe
Nu Wa
23,056
3,553
0
2,884
11,031
4,070
13
4,239
6,478
99,021
0
W
Cu Chulainn
ethab
Cu Chulainn
14,961
2,720
0
4,379
21,462
18,573
516
6,417
14,452
9,540
66,724
W
Loki
ogYeebs
Loki
14,737
3,981
0
7,095
17,282
7,615
0
3,999
13,081
0
97,288
W
Jing Wei
21,034
18,913
0
15,602
22,040
9,910
3,106
7,212
14,599
0
124,920
L
Pele
xluis12
Pele
10,770
1,723
528
6,718
23,506
8,067
37
5,747
17,480
0
73,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
61,720
598
Minions Killed
635
0
Camps Cleared
0
2,043,813
Distance Traveled
2,053,132
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,634
462
68
3
0
393,557
3
L
Danzaburou
9,094
395
113
5
0
366,079
3
L
King Arthur
11,996
522
131
6
0
458,398
4
W
Kuzenbo
10,737
467
15
1
0
432,406
1
W
Kukulkan
12,168
529
159
7
0
386,457
1
L
Nu Wa
12,746
554
184
8
0
421,421
6
W
Cu Chulainn
12,625
549
129
6
0
357,168
4
W
Loki
12,600
548
141
6
0
469,688
1
W
Jing Wei
13,590
591
191
8
0
407,413
8
L
Pele
10,092
439
102
4
0
404,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role