Player Matchup

Cabrakan
Cabrakan
DarkWolfGamer75
Cabrakan
Level 42
God Stats
4W - 1L
1,608 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 2
Artemis
Artemis
FaZe Toes4671
Artemis
Level 123
God Stats
1W - 1L
1,733 SR
Queue Stats
23W - 29L
1,309 Elo+
Party 2
Anhur
Anhur
Paco4Life420
Anhur
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,370 Elo+
Party 2
King Arthur
King Arthur
SourGoat7677
King Arthur
Level 72
God Stats
4W - 4L
1,599 SR
Queue Stats
20W - 24L
1,292 Elo+
Party 2
Kuzenbo
Kuzenbo
WildSmiles06
Kuzenbo
Level 69
God Stats
1W - 0L
1,594 SR
Queue Stats
16W - 16L
1,363 Elo+
Party 2
Team Averages
Level 82
1,607 SR
1,367 Elo+

VS

Team Averages
Level 49
1,504 SR
1,478 Elo+
Nu Wa
Nu Wa
Avulsion2141
Nu Wa
Level 81
God Stats
8W - 4L
1,412 SR
Queue Stats
94W - 77L
1,518 Elo+
Solo
Cthulhu
Cthulhu
PaNdAs_Ki11
Cthulhu
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Cupid
Cupid
PapaGrizz419
Cupid
Level 19
God Stats
0W - 1L
1,827 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1
Merlin
Merlin
Th3GamerCruz
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Ravana
Ravana
xDBxBigDaddy
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
5 / 2 / 7
10,690
822
8,146
9,291
8,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
17
5 / 2 / 9
10,217
786
12,459
11,992
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 7
9,295
715
8,143
12,647
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SourGoat7677
King Arthur
17
7 / 0 / 10
11,198
861
9,116
11,235
13,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
WildSmiles06
Kuzenbo
16
5 / 6 / 12
10,684
822
11,476
14,863
14,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,203
708
13,179
7,041
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
PaNdAs_Ki11
Cthulhu
15
2 / 4 / 7
9,497
731
8,965
17,321
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 5
7,752
596
5,699
8,138
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
3 / 5 / 5
9,207
708
10,066
10,014
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
16
6 / 6 / 3
10,459
805
8,522
14,732
10,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
24
Kills
14
14
Deaths
24
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Cabrakan
5
2
7
4.25
W
Artemis
5
2
9
4.75
L
Cthulhu
PaNdAs_Ki11
Cthulhu
2
4
7
1.38
W
2
4
7
1.38
L
0
5
5
0.5
W
King Arthur
SourGoat7677
King Arthur
7
0
10
12
L
Merlin
3
5
5
1.1
W
Kuzenbo
WildSmiles06
Kuzenbo
5
6
12
1.83
L
Ravana
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
46,431
60,028
Taken
57,246
45,718
Mitigated
33,214
12,438
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,179
3,298
0
343
7,041
2,499
612
3,066
3,975
31,603
0
W
Cabrakan
8,146
1,310
159
1,123
9,291
8,929
866
4,937
4,354
20,249
0
W
Artemis
12,459
6,110
0
3,719
11,992
4,986
572
6,806
5,186
0
39,266
L
Cthulhu
PaNdAs_Ki11
Cthulhu
8,965
259
0
3,100
17,321
13,186
1
5,197
12,124
25,052
0
W
8,143
3,631
0
4,556
12,647
4,166
3,287
6,846
5,801
0
29,694
L
5,699
2,619
654
1,127
8,138
3,011
1,280
3,620
4,518
0
18,263
W
King Arthur
SourGoat7677
King Arthur
9,116
726
0
1,547
11,235
13,054
620
5,867
5,368
118
29,101
L
Merlin
10,066
652
0
210
10,014
3,747
0
1,766
8,248
22,150
0
W
Kuzenbo
WildSmiles06
Kuzenbo
11,476
3,536
558
776
14,863
14,583
327
8,200
6,663
27,767
0
L
Ravana
8,522
2,548
0
3,384
14,732
10,771
0
6,085
8,647
0
27,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
46,118
243
Minions Killed
201
9
Camps Cleared
5
1,131,302
Distance Traveled
1,031,996
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,203
708
49
4
1
230,065
3
W
Cabrakan
10,690
822
31
2
0
225,410
0
W
Artemis
10,217
786
68
5
5
209,928
0
L
Cthulhu
9,497
731
43
3
1
234,108
2
W
Anhur
9,295
715
51
4
4
207,617
0
L
Cupid
7,752
596
41
3
0
185,320
0
W
King Arthur
11,198
861
52
4
0
259,569
1
L
Merlin
9,207
708
19
1
0
189,204
0
W
Kuzenbo
10,684
822
41
3
0
228,778
0
L
Ravana
10,459
805
49
4
3
193,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role