Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CowboyGabe
Zeus
Level 106
God Stats
2W - 4L
1,286 SR
Queue Stats
377W - 315L
1,444 Elo+
Party 1
Loki
Loki
DESECRAT10N
Loki
Level 98
God Stats
6W - 8L
1,619 SR
Queue Stats
522W - 435L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
FallenHerox420x
Kuzenbo
Level 128
God Stats
6W - 0L
1,928 SR
Queue Stats
339W - 286L
1,465 Elo+
Party 1
Artemis
Artemis
SerutanBeauty
Artemis
Level 156
God Stats
19W - 8L
1,660 SR
Queue Stats
457W - 401L
1,429 Elo+
Party 1
Team Averages
Level 115
1,599 SR
1,460 Elo+

VS

Team Averages
Level 100
1,459 SR
1,481 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CaptainGorgeous
Mercury
Level 87
God Stats
0W - 2L
1,313 SR
Queue Stats
71W - 80L
1,712 Elo+
Solo
Geb
Geb
Chuckleberry627
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,294 Elo+
Solo
Odin
Odin
Golden Sequence
Odin
Level 124
God Stats
0W - 3L
1,481 SR
Queue Stats
42W - 40L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Samunet
Sun Wukong
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 87L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 2 / 15
6,926
989
4,894
6,756
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 10
7,583
1,083
9,093
4,244
1,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
6 / 1 / 9
7,519
1,074
6,460
5,109
1,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 14
7,426
1,061
4,954
12,707
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
14
6 / 1 / 8
7,535
1,076
8,170
5,410
2,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 4 / 3
6,813
973
6,606
8,344
3,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 3
5,826
832
3,580
7,674
2,969
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 4 / 2
5,768
824
3,635
8,092
5,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 6 / 1
7,075
1,011
5,520
8,988
6,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Samunet
Sun Wukong
8
0 / 2 / 1
5,297
757
1,035
4,154
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
20
Kills
8
8
Deaths
20
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
15
4.25
L
Jing Wei
 
Jing Wei
0
4
3
0.38
L
1
4
3
0.63
L
2
4
2
0.75
W
5
2
10
5
W
6
1
9
10.5
W
2
2
14
4.5
L
5
6
1
0.92
L
Sun Wukong
Samunet
Sun Wukong
0
2
1
0.25
W
Artemis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,571
Damage
20,376
34,226
Taken
37,252
18,919
Mitigated
19,449
15,712
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,894
1,744
2,019
1,984
6,756
2,724
954
806
5,950
0
13,953
L
Jing Wei
 
Jing Wei
6,606
3,188
231
1,512
8,344
3,088
0
3,192
5,152
0
19,800
L
3,580
476
787
2,146
7,674
2,969
0
3,171
4,503
0
9,576
L
3,635
575
342
669
8,092
5,313
0
2,817
5,275
4,384
0
W
9,093
2,104
1,077
501
4,244
1,433
279
319
3,925
19,508
0
W
6,460
1,955
821
1,140
5,109
1,990
0
923
4,186
0
11,696
W
4,954
1,917
696
4,231
12,707
10,555
263
1,181
11,526
7,010
0
L
5,520
199
319
1,055
8,988
6,358
0
3,789
5,199
863
8,428
L
Sun Wukong
Samunet
Sun Wukong
1,035
210
1,079
752
4,154
1,721
0
1,078
3,076
0
3,234
W
Artemis
8,170
2,188
1,761
1,482
5,410
2,217
1,144
1,059
4,351
0
13,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
30,779
77
Minions Killed
59
0
Camps Cleared
0
717,536
Distance Traveled
614,449
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,926
989
20
3
0
140,640
0
L
Jing Wei
6,813
973
30
4
0
143,742
0
L
Mercury
5,826
832
9
1
0
139,662
3
L
Geb
5,768
824
3
0
0
113,196
0
W
Zeus
7,583
1,083
25
4
0
119,060
0
W
Loki
7,519
1,074
13
2
0
159,614
0
W
Kuzenbo
7,426
1,061
4
1
0
160,677
0
L
Odin
7,075
1,011
11
2
0
154,198
3
L
Sun Wukong
5,297
757
6
1
0
63,651
0
W
Artemis
7,535
1,076
15
2
0
137,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role