Player Matchup

Nu Wa
Nu Wa
Candle8888
Nu Wa
Level 25
God Stats
10W - 3L
1,691 SR
Queue Stats
37W - 15L
1,709 Elo+
Party 1
Anhur
Anhur
GotNoPizza
Anhur
Level 24
God Stats
2W - 0L
1,753 SR
Queue Stats
25W - 8L
1,708 Elo+
Party 1
Bellona
Bellona
MakariDesu
Bellona
Level 8
God Stats
12W - 13L
1,207 SR
Queue Stats
59W - 109L
1,101 Elo+
Party 2
Cabrakan
Cabrakan
Markuroneko
Cabrakan
Level 40
God Stats
34W - 36L
1,546 SR
Queue Stats
338W - 443L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
RisingRapture
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,777 Elo+
Party 1
Team Averages
Level 25
1,539 SR
1,529 Elo+

VS

Team Averages
Level 21
1,412 SR
1,415 Elo+
Serqet
Serqet
Ahmad63123
Serqet
Level 21
God Stats
9W - 22L
1,348 SR
Queue Stats
92W - 99L
1,428 Elo+
Solo
Xbalanque
Xbalanque
AkhiAkhiAkhi
Xbalanque
Level 17
God Stats
8W - 6L
1,581 SR
Queue Stats
72W - 74L
1,431 Elo+
Solo
Bellona
Bellona
SpaceTankLaser
Bellona
Level 24
God Stats
0W - 3L
1,248 SR
Queue Stats
137W - 112L
1,604 Elo+
Solo
Ymir
Ymir
semsem98
Ymir
Level 14
God Stats
21W - 24L
1,142 SR
Queue Stats
142W - 172L
994 Elo+
Solo
Baron Samedi
Baron Samedi
tufty101
Baron Samedi
Level 29
God Stats
43W - 26L
1,739 SR
Queue Stats
238W - 271L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 3 / 10
10,528
501
13,629
8,865
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
19
5 / 2 / 6
11,917
567
11,820
12,115
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
MakariDesu
Bellona
14
0 / 5 / 1
8,655
412
1,737
9,845
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Markuroneko
Cabrakan
14
1 / 1 / 6
9,761
465
2,869
12,129
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RisingRapture
Danzaburou
20
16 / 2 / 4
13,845
659
21,793
18,908
9,054
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahmad63123
Serqet
13
1 / 6 / 5
8,872
422
3,828
14,583
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
AkhiAkhiAkhi
Xbalanque
13
1 / 5 / 1
8,509
405
4,983
11,720
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
7 / 2 / 0
11,978
570
9,149
12,499
8,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 5 / 1
8,491
404
3,921
15,139
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
tufty101
Baron Samedi
14
3 / 8 / 1
9,129
435
13,817
16,924
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
12
13
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ahmad63123
Serqet
1
6
5
0.58
L
Xbalanque
AkhiAkhiAkhi
Xbalanque
1
5
1
0.3
W
Nu Wa
4
3
10
3
W
Anhur
5
2
6
4
W
Bellona
MakariDesu
Bellona
0
5
1
0.1
W
Cabrakan
Markuroneko
Cabrakan
1
1
6
4
W
Danzaburou
RisingRapture
Danzaburou
16
2
4
9
L
7
2
0
3.5
L
Ymir
0
5
1
0.1
L
Baron Samedi
tufty101
Baron Samedi
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,848
Damage
35,698
61,862
Taken
70,865
41,265
Mitigated
31,534
19,606
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ahmad63123
Serqet
3,828
857
0
3,285
14,583
5,016
0
3,265
11,066
0
36,620
L
Xbalanque
AkhiAkhiAkhi
Xbalanque
4,983
3,699
552
2,221
11,720
3,280
0
1,034
10,592
0
43,863
W
Nu Wa
13,629
3,887
0
1,282
8,865
3,298
1,139
4,307
4,430
55,520
0
W
Anhur
11,820
8,879
0
5,494
12,115
6,523
336
2,708
9,089
0
100,288
W
Bellona
MakariDesu
Bellona
1,737
136
0
250
9,845
9,365
0
0
9,845
8,137
18,734
W
Cabrakan
Markuroneko
Cabrakan
2,869
503
256
2,069
12,129
13,025
264
2,563
9,020
35,274
0
W
Danzaburou
RisingRapture
Danzaburou
21,793
11,143
0
10,255
18,908
9,054
1,243
8,160
10,593
0
119,994
L
9,149
5,000
0
1,740
12,499
8,899
568
2,049
10,080
0
71,351
L
Ymir
3,921
1,015
0
901
15,139
7,132
0
3,224
11,777
29,528
0
L
Baron Samedi
tufty101
Baron Samedi
13,817
591
561
4,761
16,924
7,207
410
6,556
9,955
60,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
46,979
557
Minions Killed
445
0
Camps Cleared
0
1,913,659
Distance Traveled
1,812,404
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,872
422
71
3
0
422,043
0
L
Xbalanque
8,509
405
72
3
0
334,939
3
W
Nu Wa
10,528
501
91
4
0
390,004
1
W
Anhur
11,917
567
181
9
0
343,390
5
W
Bellona
8,655
412
57
3
0
372,845
0
W
Cabrakan
9,761
465
65
3
0
365,826
6
W
Danzaburou
13,845
659
163
8
0
441,594
3
L
Bellona
11,978
570
161
8
0
381,714
1
L
Ymir
8,491
404
58
3
0
356,230
0
L
Baron Samedi
9,129
435
83
4
0
317,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role