Player Matchup

Odin
Odin
Chayder
Odin
Level 16
God Stats
9W - 9L
1,427 SR
Queue Stats
26W - 39L
1,309 Elo+
Solo
Olorun
Olorun
Ervas_do_Brasil
Olorun
Level 18
God Stats
5W - 3L
1,567 SR
Queue Stats
33W - 48L
1,303 Elo+
Solo
Neith
Neith
FelipeAntk
Neith
Level 3
God Stats
3W - 5L
1,263 SR
Queue Stats
3W - 8L
1,079 Elo+
Party 1
Skadi
Skadi
G4BRL
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,467 Elo+
Solo
Yemoja
Yemoja
rodrigotorres1
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,079 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,247 Elo+

VS

Team Averages
Level 11
1,406 SR
1,426 Elo+
King Arthur
King Arthur
BigzBanner
King Arthur
Level 19
God Stats
14W - 32L
1,327 SR
Queue Stats
119W - 174L
1,391 Elo+
Solo
Izanami
Izanami
DenerKing2633
Izanami
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,308 Elo+
Solo
Neith
Neith
GustaCG15
Neith
Level 8
God Stats
1W - 6L
1,201 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Fenrir
Fenrir
Kurama Mugi
Fenrir
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
60W - 61L
1,661 Elo+
Solo
Yemoja
Yemoja
Sypha1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chayder
Odin
15
5 / 1 / 6
10,224
465
6,940
13,195
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 4 / 4
10,794
491
19,506
17,923
9,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
16
5 / 1 / 6
10,664
485
10,570
6,694
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
G4BRL
Skadi
17
5 / 1 / 7
10,761
489
13,335
13,408
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 11
10,958
498
4,755
7,141
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigzBanner
King Arthur
13
1 / 2 / 2
8,446
384
5,012
14,543
7,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
13
0 / 9 / 3
8,962
407
5,298
12,455
8,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
GustaCG15
Neith
13
0 / 5 / 3
7,824
356
6,592
17,720
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
5 / 2 / 0
10,268
467
9,866
17,359
7,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Sypha1
Yemoja
14
1 / 7 / 2
8,834
402
4,831
14,556
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
25
Kills
7
7
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigzBanner
King Arthur
1
2
2
1
W
Odin
Chayder
Odin
5
1
6
8
L
Izanami
0
9
3
0.17
W
8
4
4
2.5
W
Neith
5
1
6
8
W
Skadi
G4BRL
Skadi
5
1
7
8.5
L
Neith
GustaCG15
Neith
0
5
3
0.3
L
Fenrir
5
2
0
2.5
L
Yemoja
Sypha1
Yemoja
1
7
2
0.29
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
31,599
58,361
Taken
76,633
36,725
Mitigated
40,423
27,536
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigzBanner
King Arthur
5,012
244
0
4,402
14,543
7,620
0
8,694
5,849
0
37,692
W
Odin
Chayder
Odin
6,940
2,623
0
3,728
13,195
11,839
716
502
12,693
0
31,892
L
Izanami
5,298
3,766
0
0
12,455
8,918
606
2,415
9,765
2
44,512
W
19,506
9,827
203
7,239
17,923
9,530
3,612
1,094
16,829
59,511
0
W
Neith
10,570
4,077
0
2,674
6,694
2,642
3,139
550
6,144
0
54,184
W
Skadi
G4BRL
Skadi
13,335
5,864
0
5,468
13,408
6,223
5,725
1,203
12,205
0
84,180
L
Neith
GustaCG15
Neith
6,592
3,146
0
6,119
17,720
6,349
0
3,715
13,955
0
35,119
L
Fenrir
9,866
2,077
0
5,310
17,359
7,911
0
2,187
15,047
0
54,047
L
Yemoja
Sypha1
Yemoja
4,831
1,261
1,227
1,311
14,556
9,625
128
7,250
7,256
21,876
0
W
4,755
1,949
5,726
2,498
7,141
6,491
1,389
1,484
5,657
24,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
44,334
384
Minions Killed
340
0
Camps Cleared
0
1,797,846
Distance Traveled
1,498,806
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,446
384
55
3
0
271,070
1
W
Odin
10,224
465
46
2
0
290,155
3
L
Izanami
8,962
407
95
4
0
224,572
1
W
Olorun
10,794
491
76
3
0
360,028
2
W
Neith
10,664
485
89
4
0
382,572
0
W
Skadi
10,761
489
127
6
0
356,812
6
L
Neith
7,824
356
72
3
0
327,132
2
L
Fenrir
10,268
467
86
4
0
373,964
0
L
Yemoja
8,834
402
32
1
0
302,068
3
W
Yemoja
10,958
498
46
2
0
408,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role