Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CASWELL01
Pele
Level 116
God Stats
3W - 0L
1,867 SR
Queue Stats
57W - 86L
1,326 Elo+
Party 2
Cerberus
Cerberus
HalfBlackRambo
Cerberus
Level 127
God Stats
1W - 0L
1,567 SR
Queue Stats
82W - 74L
1,381 Elo+
Party 2
Ah Puch
Ah Puch
ZephyrBlint
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
xRoscojefferyX
The Morrigan
Level 101
God Stats
3W - 8L
1,260 SR
Queue Stats
187W - 186L
1,315 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,404 Elo+

VS

Team Averages
Level 88
1,459 SR
1,390 Elo+
Ra
Ra
FancyCalf587475
Ra
Level 105
God Stats
0W - 1L
1,553 SR
Queue Stats
29W - 41L
1,372 Elo+
Solo
He Bo
He Bo
RandyXOwl
He Bo
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 276L
1,205 Elo+
Solo
Poseidon
Poseidon
ShadowOfTorment
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,480 Elo+
Party 1
Tyr
Tyr
Silent_hangman
Tyr
Level 107
God Stats
0W - 1L
1,240 SR
Queue Stats
122W - 133L
1,443 Elo+
Solo
Danzaburou
Danzaburou
kajiokamii
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 55L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
4 / 3 / 18
13,372
704
13,726
27,107
17,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
20
10 / 5 / 10
13,954
734
16,354
18,865
8,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
20
6 / 8 / 17
13,103
690
23,774
35,309
38,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
ZephyrBlint
Ah Puch
18
2 / 5 / 10
12,033
633
14,469
15,668
8,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
xRoscojefferyX
The Morrigan
20
5 / 5 / 15
13,124
691
18,428
15,853
7,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 11
12,341
650
18,448
20,908
14,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
RandyXOwl
He Bo
18
4 / 6 / 15
11,588
610
7,536
16,377
7,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
20
7 / 5 / 12
13,042
686
29,251
21,507
8,007
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 3 / 18
12,998
684
14,798
19,933
26,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
kajiokamii
Danzaburou
19
4 / 5 / 16
11,998
631
15,925
18,012
7,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
97
27
Kills
25
26
Deaths
27
70
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
18
4.33
W
Pele
10
5
10
3
L
4
8
11
1.19
W
Cerberus
6
8
17
1.81
L
He Bo
RandyXOwl
He Bo
4
6
15
1.92
L
Poseidon
7
5
12
2.6
L
6
3
18
5
W
Ah Puch
ZephyrBlint
Ah Puch
2
5
10
1.4
L
Danzaburou
kajiokamii
Danzaburou
4
5
16
2.4
W
The Morrigan
xRoscojefferyX
The Morrigan
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,751
Damage
85,958
112,802
Taken
96,737
80,940
Mitigated
63,087
55,700
Healing
46,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,726
2,395
7,509
14,040
27,107
17,290
756
13,435
13,672
34,744
0
W
Pele
16,354
3,570
0
4,379
18,865
8,827
2,162
8,142
10,723
0
25,007
L
18,448
786
9,201
6,737
20,908
14,151
111
17,207
3,701
46,277
0
W
Cerberus
23,774
1,587
1,132
14,845
35,309
38,563
154
13,392
21,917
44,435
0
L
He Bo
RandyXOwl
He Bo
7,536
2,186
988
2,366
16,377
7,625
323
12,672
3,705
15,037
0
L
Poseidon
29,251
3,556
2,940
7,771
21,507
8,007
376
16,586
4,921
65,968
0
L
14,798
2,606
2,118
6,093
19,933
26,138
217
12,176
7,757
0
33,083
W
Ah Puch
ZephyrBlint
Ah Puch
14,469
547
2,582
2,549
15,668
8,386
36
10,120
5,548
39,510
0
L
Danzaburou
kajiokamii
Danzaburou
15,925
4,949
2,544
5,361
18,012
7,166
2,155
11,172
6,840
0
36,338
W
The Morrigan
xRoscojefferyX
The Morrigan
18,428
1,836
4,822
3,842
15,853
7,874
1,615
10,146
5,707
41,305
1,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,586
Gold Earned
61,967
213
Minions Killed
238
0
Camps Cleared
0
1,663,365
Distance Traveled
1,584,972
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,372
704
53
3
0
334,654
0
W
Pele
13,954
734
21
1
0
373,403
0
L
Ra
12,341
650
69
4
0
342,179
2
W
Cerberus
13,103
690
50
3
0
331,274
0
L
He Bo
11,588
610
23
1
0
255,323
1
L
Poseidon
13,042
686
74
4
0
296,441
1
L
Tyr
12,998
684
37
2
0
387,618
1
W
Ah Puch
12,033
633
47
2
0
302,507
2
L
Danzaburou
11,998
631
35
2
0
303,411
1
W
The Morrigan
13,124
691
42
2
0
321,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role