Player Matchup

Cthulhu
Cthulhu
Artholor
Cthulhu
Level 106
God Stats
6W - 3L
1,631 SR
Queue Stats
9W - 12L
1,434 Elo+
Party 1
Nemesis
Nemesis
Beeg Monke
Nemesis
Level 44
God Stats
2W - 3L
1,378 SR
Queue Stats
32W - 34L
1,474 Elo+
Party 1
Thoth
Thoth
Somnebula
Thoth
Level 83
God Stats
1W - 5L
1,118 SR
Queue Stats
54W - 55L
1,369 Elo+
Party 1
Team Averages
Level 78
1,375 SR
1,426 Elo+

VS

Team Averages
Level 92
1,476 SR
1,445 Elo+
Ares
Ares
AM Sudzee
Ares
Level 62
God Stats
7W - 9L
1,744 SR
Queue Stats
96W - 103L
1,370 Elo+
Solo
Agni
Agni
Kanadianosaurus
Agni
Level 107
God Stats
4W - 5L
1,402 SR
Queue Stats
41W - 39L
1,488 Elo+
Party 2
Anhur
Anhur
OMOBLADE
Anhur
Level 107
God Stats
5W - 3L
1,282 SR
Queue Stats
110W - 117L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artholor
Cthulhu
20
7 / 2 / 10
15,910
612
28,740
31,876
38,514
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Beeg Monke
Nemesis
18
4 / 3 / 9
15,523
597
19,654
23,965
9,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
Somnebula
Thoth
19
6 / 5 / 9
15,901
612
10,434
20,652
6,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
0 / 5 / 8
15,983
615
13,333
28,442
32,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 6 / 6
14,756
568
19,611
19,983
7,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
OMOBLADE
Anhur
19
8 / 6 / 2
16,249
625
25,577
28,989
12,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
10
10
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
0
5
8
0.8
L
Cthulhu
Artholor
Cthulhu
7
2
10
6
L
Nemesis
Beeg Monke
Nemesis
4
3
9
2.83
W
2
6
6
0.83
W
Anhur
OMOBLADE
Anhur
8
6
2
1.5
L
Thoth
Somnebula
Thoth
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,828
Damage
58,521
76,493
Taken
77,414
54,997
Mitigated
52,570
21,048
Healing
24,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,333
793
1,875
3,861
28,442
32,881
24
11,638
16,279
26,923
0
L
Cthulhu
Artholor
Cthulhu
28,740
720
2,447
6,803
31,876
38,514
59
10,348
21,528
80,563
0
L
Nemesis
Beeg Monke
Nemesis
19,654
5,757
718
5,555
23,965
9,646
251
12,118
11,847
0
72,239
W
19,611
905
0
6,570
19,983
7,514
834
12,023
7,460
105,552
0
W
Anhur
OMOBLADE
Anhur
25,577
14,948
970
10,906
28,989
12,175
3,467
14,226
14,313
0
82,346
L
Thoth
Somnebula
Thoth
10,434
1,051
864
4,661
20,652
6,837
53
10,738
9,914
89,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
46,988
257
Minions Killed
223
0
Camps Cleared
0
1,418,416
Distance Traveled
1,346,133
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,983
615
24
1
0
494,494
2
L
Cthulhu
15,910
612
75
3
0
491,073
0
L
Nemesis
15,523
597
70
3
0
509,846
7
W
Agni
14,756
568
101
4
0
435,246
1
W
Anhur
16,249
625
98
4
0
416,393
2
L
Thoth
15,901
612
112
4
0
417,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role