Player Matchup

Artemis
Artemis
Dallas1029
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Doctorbeard69
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 106L
1,517 Elo+
Solo
Chernobog
Chernobog
Lessened
Chernobog
Level 31
God Stats
11W - 3L
1,340 SR
Queue Stats
50W - 45L
1,466 Elo+
Party 3
Tiamat
Tiamat
Syr13
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 29L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
老海王了
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,633 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,497 Elo+

VS

Team Averages
Level 17
1,678 SR
1,463 Elo+
Anhur
Anhur
BernySands
Anhur
Level 26
God Stats
11W - 5L
1,676 SR
Queue Stats
25W - 20L
1,458 Elo+
Party 2
Ra
Ra
Byrnie7
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 113L
1,348 Elo+
Party 1
Ymir
Ymir
CHASEMANSMITE
Ymir
Level 13
God Stats
5W - 3L
1,867 SR
Queue Stats
183W - 203L
1,444 Elo+
Party 1
Vulcan
Vulcan
Sabertooth81
Vulcan
Level 24
God Stats
7W - 3L
1,618 SR
Queue Stats
14W - 10L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
SlimSkrap
Danzaburou
Level 7
God Stats
13W - 13L
1,730 SR
Queue Stats
68W - 76L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dallas1029
Artemis
15
1 / 9 / 4
9,412
448
9,446
12,603
3,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Doctorbeard69
Ao Kuang
16
5 / 2 / 2
10,090
480
5,796
15,877
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Lessened
Chernobog
17
8 / 5 / 2
10,934
521
14,802
16,478
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Syr13
Tiamat
16
3 / 6 / 3
9,909
472
11,923
17,787
9,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
老海王了
Jormungandr
16
2 / 6 / 4
9,811
467
13,553
17,042
13,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
10 / 3 / 4
11,803
562
13,136
12,423
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 3 / 5
11,271
537
10,787
14,583
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 3 / 9
10,926
520
11,613
19,092
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
17
2 / 5 / 5
10,040
478
12,340
12,024
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SlimSkrap
Danzaburou
16
1 / 5 / 3
10,066
479
10,037
14,999
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
19
Kills
27
28
Deaths
19
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
3
4
4
W
9
3
5
3.83
W
5
3
9
3.17
L
Artemis
Dallas1029
Artemis
1
9
4
0.33
L
Ao Kuang
Doctorbeard69
Ao Kuang
5
2
2
3
L
Chernobog
Lessened
Chernobog
8
5
2
1.8
W
Vulcan
2
5
5
0.9
W
Danzaburou
SlimSkrap
Danzaburou
1
5
3
0.5
L
Tiamat
Syr13
Tiamat
3
6
3
0.75
L
Jormungandr
老海王了
Jormungandr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,520
Damage
57,913
79,787
Taken
73,121
37,884
Mitigated
36,009
20,099
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,136
4,558
0
5,188
12,423
4,289
2,136
2,153
10,270
0
55,187
W
10,787
1,643
2,655
3,476
14,583
5,985
0
5,206
9,119
80,063
0
W
11,613
3,201
0
5,068
19,092
15,023
279
6,659
12,373
47,911
0
L
Artemis
Dallas1029
Artemis
9,446
3,627
0
2,369
12,603
3,666
1,796
5,920
6,583
0
48,433
L
Ao Kuang
Doctorbeard69
Ao Kuang
5,796
2,571
0
4,251
15,877
5,485
231
7,207
8,628
53,046
0
L
Chernobog
Lessened
Chernobog
14,802
9,174
0
5,728
16,478
5,380
385
8,262
8,134
0
53,986
W
Vulcan
12,340
4,250
537
2,087
12,024
5,279
441
5,610
6,348
61,627
0
W
Danzaburou
SlimSkrap
Danzaburou
10,037
5,099
0
4,815
14,999
5,433
2,530
10,476
3,739
0
59,164
L
Tiamat
Syr13
Tiamat
11,923
2,091
0
5,824
17,787
9,673
440
7,208
10,339
55,542
0
L
Jormungandr
老海王了
Jormungandr
13,553
1,532
0
1,927
17,042
13,680
0
5,585
11,363
51,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
54,106
462
Minions Killed
534
0
Camps Cleared
0
1,694,594
Distance Traveled
1,817,296
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,803
562
105
5
0
394,897
0
W
Ra
11,271
537
122
6
0
405,757
1
W
Ymir
10,926
520
84
4
0
366,531
3
L
Artemis
9,412
448
96
5
0
322,585
4
L
Ao Kuang
10,090
480
95
5
0
372,725
0
L
Chernobog
10,934
521
83
4
0
399,898
3
W
Vulcan
10,040
478
117
6
0
345,738
4
W
Danzaburou
10,066
479
106
5
0
304,373
1
L
Tiamat
9,909
472
98
5
0
321,204
1
L
Jormungandr
9,811
467
90
4
0
278,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role