Player Matchup

Camazotz
Camazotz
ClevererAtom120
Camazotz
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 4
Artemis
Artemis
DJREBELDHD
Artemis
Level 151
God Stats
7W - 3L
1,610 SR
Queue Stats
124W - 126L
1,397 Elo+
Party 4
Chang'e
Chang'e
Gravesiliks
Chang'e
Level 12
God Stats
7W - 15L
1,637 SR
Queue Stats
62W - 66L
1,590 Elo+
Party 2
Anubis
Anubis
S1L3NT_11
Anubis
Level 119
God Stats
11W - 12L
1,500 SR
Queue Stats
244W - 212L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
big-daddy-JJ-69
Kuzenbo
Level 29
God Stats
1W - 0L
1,617 SR
Queue Stats
3W - 1L
1,884 Elo+
Solo
Team Averages
Level 63
1,573 SR
1,568 Elo+

VS

Team Averages
Level 10
1,492 SR
1,515 Elo+
Thor
Thor
HungerDios
Thor
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 84L
1,808 Elo+
Solo
Raijin
Raijin
SmoochAndLove
Raijin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 104L
1,620 Elo+
Party 3
Bellona
Bellona
Thug Oishi
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Nemesis
Nemesis
kritical Hit 69
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 1
Xing Tian
Xing Tian
lbstack
Xing Tian
Level 16
God Stats
3W - 4L
1,458 SR
Queue Stats
28W - 27L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
1 / 2 / 8
9,502
500
2,271
14,669
4,520
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
DJREBELDHD
Artemis
17
9 / 3 / 4
11,300
595
11,659
14,605
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Gravesiliks
Chang'e
14
1 / 2 / 8
9,494
500
6,773
10,261
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
S1L3NT_11
Anubis
17
15 / 7 / 4
12,418
654
17,839
16,566
8,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 14
10,464
551
11,369
15,504
18,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 2
11,628
612
16,898
18,897
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 12 / 1
6,624
349
5,262
11,794
3,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Thug Oishi
Bellona
11
0 / 6 / 4
7,284
383
3,925
12,326
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 0
7,411
390
2,427
11,474
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
lbstack
Xing Tian
12
0 / 5 / 3
7,689
405
2,873
12,685
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
33
Kills
15
15
Deaths
33
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
1
2
8
2.5
W
Artemis
DJREBELDHD
Artemis
9
3
4
3.67
W
Chang'e
Gravesiliks
Chang'e
1
2
8
2.5
L
13
4
2
3.5
W
Anubis
S1L3NT_11
Anubis
15
7
4
2.43
L
0
12
1
0.04
L
Bellona
Thug Oishi
Bellona
0
6
4
0.33
W
7
1
14
14
L
2
6
0
0.33
L
Xing Tian
lbstack
Xing Tian
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
31,385
71,605
Taken
67,176
39,959
Mitigated
25,406
27,884
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
2,271
656
0
4,967
14,669
4,520
1,699
202
14,441
0
57,102
W
Artemis
DJREBELDHD
Artemis
11,659
6,573
0
6,136
14,605
5,780
2,595
1,312
13,249
0
85,894
W
Chang'e
Gravesiliks
Chang'e
6,773
634
3,309
5,788
10,261
3,228
1,365
952
9,247
43,454
0
L
16,898
5,500
0
3,721
18,897
6,210
0
10,188
8,388
0
73,645
W
Anubis
S1L3NT_11
Anubis
17,839
788
0
6,089
16,566
8,297
783
2,163
14,179
68,394
0
L
5,262
482
0
610
11,794
3,091
0
7,185
4,267
28,838
0
L
Bellona
Thug Oishi
Bellona
3,925
973
0
1,726
12,326
5,660
0
5,525
6,711
0
27,012
W
11,369
3,957
397
1,198
15,504
18,134
549
2,895
12,354
37,894
0
L
2,427
752
0
952
11,474
3,219
0
5,490
5,860
0
17,694
L
Xing Tian
lbstack
Xing Tian
2,873
224
0
209
12,685
7,226
0
6,518
5,969
17,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
40,636
445
Minions Killed
272
0
Camps Cleared
0
1,656,764
Distance Traveled
1,714,032
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,502
500
96
5
0
370,998
0
W
Artemis
11,300
595
112
6
0
305,993
0
W
Chang'e
9,494
500
74
4
0
292,824
5
L
Thor
11,628
612
115
6
0
328,999
0
W
Anubis
12,418
654
118
6
0
284,760
1
L
Raijin
6,624
349
55
3
0
273,364
0
L
Bellona
7,284
383
49
3
0
387,866
0
W
Kuzenbo
10,464
551
45
2
0
402,189
5
L
Nemesis
7,411
390
22
1
0
400,435
1
L
Xing Tian
7,689
405
31
2
0
323,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role