Player Matchup

Izanami
Izanami
Him174
Izanami
Level 7
God Stats
11W - 7L
1,500 SR
Queue Stats
29W - 23L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
Momina8921
Nu Wa
Level 26
God Stats
2W - 1L
1,642 SR
Queue Stats
18W - 16L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Superdeutsch
Baron Samedi
Level 108
God Stats
16W - 4L
1,849 SR
Queue Stats
144W - 119L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Yump69
Cthulhu
Level 5
God Stats
20W - 8L
1,285 SR
Queue Stats
24W - 15L
1,366 Elo+
Party 2
Odin
Odin
iAtoms
Odin
Level 69
God Stats
6W - 3L
1,612 SR
Queue Stats
144W - 121L
1,542 Elo+
Party 2
Team Averages
Level 43
1,578 SR
1,457 Elo+

VS

Team Averages
Level 29
1,586 SR
1,433 Elo+
Cupid
Cupid
KaylatheBeeb
Cupid
Level 29
God Stats
7W - 5L
1,602 SR
Queue Stats
50W - 41L
1,475 Elo+
Solo
Thor
Thor
MackerzieRss
Thor
Level 79
God Stats
9W - 13L
1,524 SR
Queue Stats
15W - 18L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
MundaneAffairs
Amaterasu
Level 15
God Stats
40W - 26L
1,548 SR
Queue Stats
85W - 72L
1,413 Elo+
Party 3
Vulcan
Vulcan
VintageMace
Vulcan
Level 14
God Stats
3W - 3L
1,645 SR
Queue Stats
78W - 66L
1,394 Elo+
Party 3
Neith
Neith
perioid
Neith
Level 6
God Stats
7W - 8L
1,612 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Him174
Izanami
17
6 / 0 / 22
11,479
1,148
19,961
5,979
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
6 / 2 / 14
11,030
1,103
14,714
6,151
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Superdeutsch
Baron Samedi
18
10 / 0 / 20
11,919
1,192
26,103
5,695
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yump69
Cthulhu
18
6 / 0 / 20
10,656
1,066
11,265
12,397
15,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
iAtoms
Odin
16
3 / 2 / 19
10,366
1,037
11,009
9,012
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

283

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,347
935
6,973
18,223
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 5 / 3
8,663
866
4,860
17,660
9,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MundaneAffairs
Amaterasu
14
3 / 3 / 1
9,478
948
5,362
22,167
13,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
1 / 8 / 2
9,439
944
11,492
15,538
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
perioid
Neith
14
0 / 8 / 1
8,736
874
4,072
13,323
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
13
31
Kills
4
4
Deaths
31
95
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Him174
Izanami
6
0
22
17
L
0
7
2
0.14
L
0
5
3
0.3
W
Nu Wa
6
2
14
6.5
L
Amaterasu
MundaneAffairs
Amaterasu
3
3
1
1.17
W
Baron Samedi
Superdeutsch
Baron Samedi
10
0
20
20
L
Vulcan
1
8
2
0.25
W
Cthulhu
Yump69
Cthulhu
6
0
20
16
W
Odin
iAtoms
Odin
3
2
19
6.25
L
Neith
perioid
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,052
Damage
32,759
39,234
Taken
86,911
30,293
Mitigated
39,903
12,039
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Him174
Izanami
19,961
15,439
0
2,860
5,979
2,237
0
1,531
4,448
0
36,074
L
6,973
3,335
283
2,944
18,223
6,685
0
10,657
7,391
0
42,564
L
4,860
578
0
0
17,660
9,517
0
10,972
6,563
0
14,164
W
Nu Wa
14,714
7,587
0
0
6,151
2,381
0
2,136
4,015
38,347
0
L
Amaterasu
MundaneAffairs
Amaterasu
5,362
2,195
0
1,306
22,167
13,690
0
11,493
10,384
0
12,324
W
Baron Samedi
Superdeutsch
Baron Samedi
26,103
2,063
5,185
2,803
5,695
2,916
0
2,149
3,546
58,255
0
L
Vulcan
11,492
2,618
0
490
15,538
5,234
0
10,218
5,145
51,024
0
W
Cthulhu
Yump69
Cthulhu
11,265
737
507
309
12,397
15,641
0
3,582
8,815
17,468
0
W
Odin
iAtoms
Odin
11,009
3,358
0
375
9,012
7,118
0
2,094
6,918
0
15,834
L
Neith
perioid
Neith
4,072
2,091
0
1,493
13,323
4,777
0
8,349
4,824
0
18,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
45,663
207
Minions Killed
218
7
Camps Cleared
4
984,333
Distance Traveled
947,675
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,479
1,148
34
3
3
168,431
0
L
Cupid
9,347
935
71
7
1
164,352
0
L
Thor
8,663
866
12
1
0
204,469
0
W
Nu Wa
11,030
1,103
56
6
2
194,176
0
L
Amaterasu
9,478
948
11
1
1
213,310
0
W
Baron Samedi
11,919
1,192
79
8
2
199,760
3
L
Vulcan
9,439
944
87
9
2
205,542
0
W
Cthulhu
10,656
1,066
22
2
0
195,969
0
W
Odin
10,366
1,037
16
2
0
225,997
0
L
Neith
8,736
874
37
4
0
160,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role