Player Matchup

Scylla
Scylla
CAPALOTBARZ
Scylla
Level 18
God Stats
54W - 39L
1,507 SR
Queue Stats
568W - 484L
1,475 Elo+
Party 3
Fenrir
Fenrir
Enkilisar
Fenrir
Level 30
God Stats
91W - 97L
1,491 SR
Queue Stats
147W - 193L
1,439 Elo+
Solo
Izanami
Izanami
Nvandeweert17
Izanami
Level 27
God Stats
21W - 11L
1,631 SR
Queue Stats
256W - 233L
1,473 Elo+
Party 2
Da Ji
Da Ji
ReadyChucky
Da Ji
Level 26
God Stats
2W - 2L
1,774 SR
Queue Stats
608W - 533L
1,499 Elo+
Party 3
Fafnir
Fafnir
UMadDog
Fafnir
Level 7
God Stats
2W - 4L
1,578 SR
Queue Stats
7W - 18L
1,429 Elo+
Party 2
Team Averages
Level 22
1,596 SR
1,463 Elo+

VS

Team Averages
Level 16
1,525 SR
1,393 Elo+
Chronos
Chronos
Austeremuffin
Chronos
Level 28
God Stats
38W - 19L
1,743 SR
Queue Stats
95W - 84L
1,546 Elo+
Party 1
Mulan
Mulan
Casper21234
Mulan
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 10L
1,184 Elo+
Party 4
Cthulhu
Cthulhu
Lunafear
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 4
Hachiman
Hachiman
Ratchetxops
Hachiman
Level 20
God Stats
9W - 12L
1,534 SR
Queue Stats
10W - 14L
1,533 Elo+
Party 1
Thanatos
Thanatos
daddymason
Thanatos
Level 26
God Stats
7W - 8L
1,350 SR
Queue Stats
72W - 74L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
16 / 1 / 9
14,866
531
29,999
10,792
4,710
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Enkilisar
Fenrir
20
4 / 4 / 12
13,468
481
10,117
24,718
13,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
20
4 / 3 / 8
14,354
513
23,265
25,454
11,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 7
15,039
537
10,288
16,535
8,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fafnir
UMadDog
Fafnir
18
3 / 0 / 13
13,484
482
6,507
11,154
15,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 11 / 1
11,784
421
17,930
28,292
11,152
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 9 / 3
11,648
416
6,972
18,914
12,462
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Lunafear
Cthulhu
14
3 / 7 / 3
10,415
372
12,112
24,893
23,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Ratchetxops
Hachiman
15
1 / 2 / 3
10,033
358
7,252
12,868
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
daddymason
Thanatos
16
2 / 8 / 3
11,039
394
8,310
19,279
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
37
Kills
12
12
Deaths
37
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
11
1
0.23
W
Scylla
16
1
9
20.5
L
4
9
3
0.61
W
Fenrir
Enkilisar
Fenrir
4
4
12
2.5
L
Cthulhu
Lunafear
Cthulhu
3
7
3
0.64
W
Izanami
4
3
8
2.67
L
Hachiman
Ratchetxops
Hachiman
1
2
3
1.25
W
10
4
7
3.38
W
Fafnir
UMadDog
Fafnir
3
0
13
9.5
L
Thanatos
daddymason
Thanatos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,176
Damage
52,576
88,653
Taken
104,246
52,774
Mitigated
61,899
35,739
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
17,930
7,092
0
1,592
28,292
11,152
623
10,079
18,213
91,410
0
W
Scylla
29,999
3,130
1,286
3,501
10,792
4,710
1,731
5,293
5,499
93,291
0
L
6,972
1,338
475
2,947
18,914
12,462
630
7,438
11,476
0
47,146
W
Fenrir
Enkilisar
Fenrir
10,117
1,932
0
9,780
24,718
13,028
2,578
5,374
19,344
0
90,708
L
Cthulhu
Lunafear
Cthulhu
12,112
354
248
1,039
24,893
23,023
0
9,667
15,226
43,619
0
W
Izanami
23,265
17,736
0
13,375
25,454
11,124
3,481
10,094
15,360
0
162,061
L
Hachiman
Ratchetxops
Hachiman
7,252
2,856
0
2,358
12,868
3,986
402
4,132
8,736
0
49,341
W
10,288
1,210
0
4,450
16,535
8,794
895
4,743
11,792
0
91,688
W
Fafnir
UMadDog
Fafnir
6,507
3,046
0
3,347
11,154
15,118
273
4,538
6,616
25,805
0
L
Thanatos
daddymason
Thanatos
8,310
1,290
0
9,019
19,279
11,276
740
5,190
14,089
0
62,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,211
Gold Earned
54,919
710
Minions Killed
522
0
Camps Cleared
0
2,795,869
Distance Traveled
2,366,734
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,784
421
156
6
0
474,802
7
W
Scylla
14,866
531
140
5
0
555,312
0
L
Mulan
11,648
416
99
4
0
493,969
0
W
Fenrir
13,468
481
119
4
0
573,768
2
L
Cthulhu
10,415
372
68
2
0
482,298
0
W
Izanami
14,354
513
250
9
0
489,298
5
L
Hachiman
10,033
358
97
3
0
416,915
3
W
Da Ji
15,039
537
174
6
0
594,281
0
W
Fafnir
13,484
482
27
1
0
583,210
0
L
Thanatos
11,039
394
102
4
0
498,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role