Player Matchup

Tsukuyomi
Tsukuyomi
Applepie533
Tsukuyomi
Level 113
God Stats
49W - 34L
1,601 SR
Queue Stats
297W - 283L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
EatingFlamgoyan
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
chromadreamcoat
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 254L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
erwerrwerw
Cthulhu
Level 148
God Stats
6W - 4L
1,645 SR
Queue Stats
128W - 131L
1,522 Elo+
Solo
Horus
Horus
gestalts
Horus
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
382W - 344L
1,599 Elo+
Party 1
Team Averages
Level 124
1,549 SR
1,561 Elo+

VS

Team Averages
Level 133
1,645 SR
1,621 Elo+
Serqet
Serqet
DasBot
Serqet
Level 53
God Stats
0W - 1L
1,289 SR
Queue Stats
47W - 20L
1,820 Elo+
Party 2
Ah Puch
Ah Puch
EL Noob
Ah Puch
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,559 Elo+
Party 3
Khepri
Khepri
MaleGaymer
Khepri
Level 157
God Stats
2W - 1L
1,756 SR
Queue Stats
79W - 72L
1,581 Elo+
Party 3
Nemesis
Nemesis
OkayPhine
Nemesis
Level 160
God Stats
0W - 2L
1,751 SR
Queue Stats
69W - 48L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
anwer
Sun Wukong
Level 144
God Stats
1W - 1L
1,930 SR
Queue Stats
101W - 66L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Applepie533
Tsukuyomi
19
12 / 5 / 9
14,714
817
21,080
19,758
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
EatingFlamgoyan
Baron Samedi
20
7 / 1 / 8
13,363
742
16,847
15,326
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 14
13,561
753
15,104
16,238
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
erwerrwerw
Cthulhu
20
2 / 0 / 17
13,958
775
15,534
22,314
30,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
gestalts
Horus
17
1 / 0 / 18
11,394
633
5,613
16,502
15,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DasBot
Serqet
18
3 / 10 / 0
12,027
668
8,444
17,150
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
EL Noob
Ah Puch
20
3 / 3 / 1
12,030
668
28,302
10,076
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MaleGaymer
Khepri
19
1 / 1 / 5
12,249
681
7,603
10,743
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
OkayPhine
Nemesis
16
0 / 5 / 2
9,824
546
11,913
25,599
19,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
anwer
Sun Wukong
16
0 / 8 / 4
10,489
583
9,906
19,491
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
27
Kills
7
8
Deaths
27
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Applepie533
Tsukuyomi
12
5
9
3.3
L
Serqet
DasBot
Serqet
3
10
0
0.3
L
Ah Puch
EL Noob
Ah Puch
3
3
1
1.17
W
Baron Samedi
EatingFlamgoyan
Baron Samedi
7
1
8
11
L
Khepri
MaleGaymer
Khepri
1
1
5
3.5
L
Nemesis
OkayPhine
Nemesis
0
5
2
0.2
L
Sun Wukong
anwer
Sun Wukong
0
8
4
0.25
W
5
2
14
6
W
Cthulhu
erwerrwerw
Cthulhu
2
0
17
10.5
W
Horus
gestalts
Horus
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,178
Damage
66,168
90,138
Taken
83,059
71,876
Mitigated
64,765
39,954
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Applepie533
Tsukuyomi
21,080
6,540
0
1,616
19,758
9,925
1
7,680
11,720
0
50,258
L
Serqet
DasBot
Serqet
8,444
924
0
0
17,150
8,714
0
4,205
12,681
0
27,178
L
Ah Puch
EL Noob
Ah Puch
28,302
0
0
1,592
10,076
4,380
0
6,457
3,463
81,009
0
W
Baron Samedi
EatingFlamgoyan
Baron Samedi
16,847
1,302
4,865
6,508
15,326
7,440
299
7,864
6,660
46,237
0
L
Khepri
MaleGaymer
Khepri
7,603
77
0
1,830
10,743
16,569
0
4,050
6,458
31,527
0
L
Nemesis
OkayPhine
Nemesis
11,913
3,196
0
7,558
25,599
19,417
0
8,708
16,669
0
32,522
L
Sun Wukong
anwer
Sun Wukong
9,906
1,187
0
1,713
19,491
15,685
0
8,172
10,972
0
34,252
W
15,104
10,234
0
5,519
16,238
8,464
4,405
4,688
10,195
0
82,484
W
Cthulhu
erwerrwerw
Cthulhu
15,534
284
179
8,502
22,314
30,401
0
9,068
12,816
58,056
0
W
Horus
gestalts
Horus
5,613
2,726
5,748
7,017
16,502
15,646
269
7,187
8,651
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,990
Gold Earned
56,619
443
Minions Killed
358
9
Camps Cleared
7
1,755,220
Distance Traveled
1,687,445
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,714
817
63
4
2
355,470
1
L
Serqet
12,027
668
56
3
1
335,204
4
L
Ah Puch
12,030
668
136
8
3
343,292
0
W
Baron Samedi
13,363
742
98
5
4
313,593
2
L
Khepri
12,249
681
38
2
0
353,828
4
L
Nemesis
9,824
546
69
4
2
344,889
1
L
Sun Wukong
10,489
583
59
3
1
310,232
2
W
Izanami
13,561
753
173
10
1
324,474
3
W
Cthulhu
13,958
775
99
6
1
390,623
3
W
Horus
11,394
633
10
1
1
371,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role