Player Matchup

Anhur
Anhur
JODAMARO
Anhur
Level 107
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Bastet
Bastet
Papi Diddles
Bastet
Level 109
God Stats
7W - 0L
1,809 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 2
Sol
Sol
Sad Artemis6268
Sol
Level 106
God Stats
3W - 0L
1,926 SR
Queue Stats
21W - 13L
1,600 Elo+
Party 2
Athena
Athena
Sad Polygons
Athena
Level 106
God Stats
1W - 1L
1,338 SR
Queue Stats
22W - 19L
1,600 Elo+
Party 2
Scylla
Scylla
SiiNGrixis
Scylla
Level 128
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Team Averages
Level 111
1,517 SR
1,519 Elo+

VS

Team Averages
Level 45
1,417 SR
1,292 Elo+
Da Ji
Da Ji
Dankbeast
Da Ji
Level 58
God Stats
1W - 3L
1,184 SR
Queue Stats
26W - 41L
1,205 Elo+
Party 1
Baron Samedi
Baron Samedi
Elios55
Baron Samedi
Level 58
God Stats
15W - 10L
1,659 SR
Queue Stats
36W - 39L
1,419 Elo+
Solo
Kukulkan
Kukulkan
OwlBeatThatBooty
Kukulkan
Level 28
God Stats
30W - 40L
1,229 SR
Queue Stats
30W - 42L
1,235 Elo+
Party 1
Cupid
Cupid
SlimeOGx
Cupid
Level 54
God Stats
1W - 3L
1,436 SR
Queue Stats
127W - 145L
1,359 Elo+
Party 1
Ares
Ares
SuuuperNICE
Ares
Level 28
God Stats
2W - 5L
1,575 SR
Queue Stats
36W - 54L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JODAMARO
Anhur
15
4 / 3 / 11
9,028
903
3,675
7,762
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
21 / 1 / 8
13,293
1,329
17,202
9,027
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 3 / 22
9,334
933
11,299
11,113
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
1 / 4 / 20
8,347
835
5,563
14,107
11,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
SiiNGrixis
Scylla
15
9 / 3 / 20
10,806
1,081
12,610
7,188
3,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dankbeast
Da Ji
13
3 / 9 / 6
8,847
885
13,497
11,749
4,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Elios55
Baron Samedi
14
2 / 6 / 7
7,593
759
9,393
9,673
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 8 / 5
9,121
912
6,534
10,311
3,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SlimeOGx
Cupid
13
3 / 7 / 8
8,120
812
4,999
13,055
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 8
7,831
783
5,274
14,224
9,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
37
Kills
14
14
Deaths
37
81
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dankbeast
Da Ji
3
9
6
0.67
L
Baron Samedi
Elios55
Baron Samedi
2
6
7
0.92
W
Anhur
JODAMARO
Anhur
4
3
11
3.17
L
5
8
5
0.94
W
Bastet
21
1
8
25
W
2
3
22
4.33
W
Athena
1
4
20
2.75
W
Scylla
SiiNGrixis
Scylla
9
3
20
6.33
L
Cupid
SlimeOGx
Cupid
3
7
8
1
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
39,697
49,197
Taken
59,012
24,986
Mitigated
26,365
10,779
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dankbeast
Da Ji
13,497
3,628
0
0
11,749
4,483
0
3,089
8,562
0
20,316
L
Baron Samedi
Elios55
Baron Samedi
9,393
750
1,293
1,876
9,673
4,331
0
4,850
4,704
22,658
0
W
Anhur
JODAMARO
Anhur
3,675
1,740
0
1,772
7,762
3,087
2,123
2,392
5,176
0
25,008
L
6,534
895
0
180
10,311
3,656
0
7,378
2,789
22,693
0
W
Bastet
17,202
6,743
0
451
9,027
3,846
558
2,005
6,954
0
25,930
W
11,299
3,109
0
5,136
11,113
3,950
4,138
5,802
5,170
35,234
0
W
Athena
5,563
1,990
1,262
1,528
14,107
11,018
173
7,046
6,738
10,198
0
W
Scylla
SiiNGrixis
Scylla
12,610
961
0
630
7,188
3,085
318
3,172
3,958
23,016
0
L
Cupid
SlimeOGx
Cupid
4,999
2,898
38
2,325
13,055
4,151
0
6,267
6,684
0
14,063
L
5,274
464
128
1,603
14,224
9,744
0
7,201
6,801
9,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
41,512
197
Minions Killed
117
8
Camps Cleared
3
908,890
Distance Traveled
809,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,847
885
12
1
2
148,709
0
L
Baron Samedi
7,593
759
37
4
1
167,482
0
W
Anhur
9,028
903
61
6
3
163,641
2
L
Kukulkan
9,121
912
39
4
0
151,466
0
W
Bastet
13,293
1,329
26
3
1
226,822
0
W
Sol
9,334
933
68
7
3
167,377
1
W
Athena
8,347
835
12
1
0
169,551
0
W
Scylla
10,806
1,081
30
3
1
181,499
1
L
Cupid
8,120
812
22
2
0
162,895
0
L
Ares
7,831
783
7
1
0
178,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role