Player Matchup

Jing Wei
Jing Wei
Asertiv Sway
Jing Wei
Level 104
God Stats
1W - 1L
1,771 SR
Queue Stats
28W - 35L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Asian Spiders
Cthulhu
Level 89
God Stats
5W - 4L
1,603 SR
Queue Stats
21W - 30L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
TheExoticJoe
Amaterasu
Level 117
God Stats
1W - 2L
1,762 SR
Queue Stats
11W - 19L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
sniper6757
Sun Wukong
Level 143
God Stats
1W - 6L
1,419 SR
Queue Stats
118W - 108L
1,519 Elo+
Party 1
Ra
Ra
turn upTable213
Ra
Level 105
God Stats
0W - 1L
1,605 SR
Queue Stats
45W - 58L
1,547 Elo+
Party 1
Team Averages
Level 112
1,632 SR
1,488 Elo+

VS

Team Averages
Level 127
1,542 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BiggishHare
Loki
Level 84
God Stats
111W - 64L
1,657 SR
Queue Stats
276W - 200L
1,463 Elo+
Party 2
Ymir
Ymir
MBS9892
Ymir
Level 157
God Stats
22W - 19L
1,553 SR
Queue Stats
367W - 376L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
SnnokedSush1
Ah Puch
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 81L
1,553 Elo+
Party 2
Serqet
Serqet
mochiimilkk2711
Serqet
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 224L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asertiv Sway
Jing Wei
7
0 / 5 / 0
4,151
415
1,808
6,502
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
7
0 / 1 / 0
4,271
427
2,155
6,934
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
TheExoticJoe
Amaterasu
8
0 / 3 / 1
4,792
479
1,545
6,169
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
sniper6757
Sun Wukong
9
4 / 1 / 0
5,390
539
4,942
6,138
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
5,555
556
2,337
4,161
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 3
6,076
608
6,804
5,118
2,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
5,874
587
3,251
4,880
1,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MBS9892
Ymir
8
3 / 0 / 3
5,492
549
4,783
4,679
1,584
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
SnnokedSush1
Ah Puch
9
2 / 1 / 0
5,225
523
2,941
3,643
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 2
5,023
502
2,241
5,160
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
L
Jing Wei
Asertiv Sway
Jing Wei
0
5
0
0
L
Cthulhu
0
1
0
0
W
1
0
2
2
W
Ymir
MBS9892
Ymir
3
0
3
4.5
W
Ah Puch
SnnokedSush1
Ah Puch
2
1
0
2
L
Amaterasu
TheExoticJoe
Amaterasu
0
3
1
0.17
W
1
3
2
0.67
L
Sun Wukong
sniper6757
Sun Wukong
4
1
0
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
20,020
29,904
Taken
23,480
11,115
Mitigated
7,787
7,540
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,804
4,589
0
2,702
5,118
2,508
85
1,101
4,014
0
35,363
L
Jing Wei
Asertiv Sway
Jing Wei
1,808
1,636
0
1,424
6,502
1,121
0
1,775
4,649
0
15,988
L
Cthulhu
2,155
127
0
1,718
6,934
2,328
0
1,474
5,460
10,481
0
W
3,251
621
0
750
4,880
1,400
0
0
4,739
0
26,040
W
Ymir
MBS9892
Ymir
4,783
1,728
200
1,995
4,679
1,584
0
1,536
3,083
18,352
0
W
Ah Puch
SnnokedSush1
Ah Puch
2,941
271
0
1,280
3,643
841
297
1,237
2,216
23,210
0
L
Amaterasu
TheExoticJoe
Amaterasu
1,545
478
0
2,268
6,169
3,133
0
177
5,875
0
17,180
W
2,241
518
0
1,819
5,160
1,454
0
349
4,795
0
19,635
L
Sun Wukong
sniper6757
Sun Wukong
4,942
1,598
0
1,054
6,138
3,364
0
2,421
3,479
0
26,287
L
2,337
120
18
1,058
4,161
1,169
0
1,473
2,406
26,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
27,690
195
Minions Killed
249
0
Camps Cleared
0
976,876
Distance Traveled
968,947
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,076
608
61
6
0
180,966
3
L
Jing Wei
4,151
415
25
3
0
187,187
1
L
Cthulhu
4,271
427
12
1
0
179,366
0
W
Loki
5,874
587
56
6
0
194,916
4
W
Ymir
5,492
549
39
4
0
196,924
4
W
Ah Puch
5,225
523
45
5
0
194,904
3
L
Amaterasu
4,792
479
44
4
0
194,403
2
W
Serqet
5,023
502
48
5
0
201,237
2
L
Sun Wukong
5,390
539
44
4
0
200,618
2
L
Ra
5,555
556
70
7
0
215,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role