Player Matchup

Scylla
Scylla
BobbyB88
Scylla
Level 49
God Stats
10W - 18L
1,452 SR
Queue Stats
189W - 226L
1,324 Elo+
Party 1
Thanatos
Thanatos
DypeFrank
Thanatos
Level 60
God Stats
12W - 20L
1,479 SR
Queue Stats
720W - 803L
1,385 Elo+
Party 1
Bellona
Bellona
Hustlin247
Bellona
Level 53
God Stats
52W - 85L
1,442 SR
Queue Stats
59W - 102L
1,359 Elo+
Party 1
Bacchus
Bacchus
Misfits54
Bacchus
Level 86
God Stats
56W - 85L
1,377 SR
Queue Stats
285W - 486L
1,332 Elo+
Party 1
Skadi
Skadi
ThrowTheTowelOwl
Skadi
Level 76
God Stats
5W - 3L
1,622 SR
Queue Stats
52W - 60L
1,413 Elo+
Solo
Team Averages
Level 65
1,474 SR
1,363 Elo+

VS

Team Averages
Level 83
1,532 SR
1,429 Elo+
Sun Wukong
Sun Wukong
ErickHdz10
Sun Wukong
Level 57
God Stats
8W - 11L
1,537 SR
Queue Stats
158W - 160L
1,448 Elo+
Solo
Nemesis
Nemesis
PrinzKelevra
Nemesis
Level 146
God Stats
15W - 21L
1,706 SR
Queue Stats
556W - 617L
1,439 Elo+
Party 2
Ra
Ra
StewDew
Ra
Level 60
God Stats
16W - 21L
1,504 SR
Queue Stats
304W - 307L
1,382 Elo+
Solo
Khepri
Khepri
tperm
Khepri
Level 69
God Stats
12W - 10L
1,494 SR
Queue Stats
542W - 523L
1,461 Elo+
Solo
Cernunnos
Cernunnos
x7xfree7manx7x
Cernunnos
Level 83
God Stats
13W - 13L
1,420 SR
Queue Stats
291W - 302L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BobbyB88
Scylla
17
3 / 5 / 5
10,942
456
7,347
10,702
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DypeFrank
Thanatos
19
5 / 3 / 7
12,023
501
10,149
19,618
10,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Hustlin247
Bellona
17
4 / 7 / 4
10,898
454
9,582
21,263
15,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Misfits54
Bacchus
14
4 / 6 / 5
10,126
422
6,797
12,864
14,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 6 / 7
10,379
432
14,154
16,443
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErickHdz10
Sun Wukong
19
5 / 4 / 8
12,974
541
12,235
21,179
12,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
PrinzKelevra
Nemesis
20
6 / 6 / 9
13,866
578
12,291
25,193
13,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 11
12,887
537
10,582
8,966
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
tperm
Khepri
16
3 / 4 / 11
12,248
510
5,977
16,333
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
x7xfree7manx7x
Cernunnos
20
8 / 3 / 11
14,175
591
16,327
18,062
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
20
Kills
27
27
Deaths
20
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
BobbyB88
Scylla
3
5
5
1.1
L
Thanatos
DypeFrank
Thanatos
5
3
7
2.83
W
Sun Wukong
ErickHdz10
Sun Wukong
5
4
8
2.25
L
Bellona
Hustlin247
Bellona
4
7
4
0.86
L
Bacchus
Misfits54
Bacchus
4
6
5
1.08
W
Nemesis
PrinzKelevra
Nemesis
6
6
9
1.75
W
5
3
11
3.5
L
4
6
7
1.25
W
Khepri
tperm
Khepri
3
4
11
2.13
W
Cernunnos
x7xfree7manx7x
Cernunnos
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
57,412
80,890
Taken
89,733
50,718
Mitigated
56,741
27,912
Healing
37,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BobbyB88
Scylla
7,347
527
0
1,259
10,702
4,079
0
3,364
7,292
63,795
0
L
Thanatos
DypeFrank
Thanatos
10,149
2,444
0
14,005
19,618
10,984
0
4,570
14,902
0
100,643
W
Sun Wukong
ErickHdz10
Sun Wukong
12,235
1,326
0
6,430
21,179
12,930
993
5,119
15,972
0
67,480
L
Bellona
Hustlin247
Bellona
9,582
3,814
0
6,474
21,263
15,665
1,258
3,523
17,624
0
61,475
L
Bacchus
Misfits54
Bacchus
6,797
380
0
1,350
12,864
14,370
334
3,322
9,375
26,247
0
W
Nemesis
PrinzKelevra
Nemesis
12,291
5,189
0
9,578
25,193
13,529
1,295
3,962
21,187
0
120,166
W
10,582
428
5,172
2,870
8,966
3,611
1,909
3,343
5,373
66,477
0
L
14,154
7,432
0
4,824
16,443
5,620
588
1,291
15,138
0
63,471
W
Khepri
tperm
Khepri
5,977
540
0
2,698
16,333
19,318
184
4,445
11,664
32,442
0
W
Cernunnos
x7xfree7manx7x
Cernunnos
16,327
7,159
0
10,261
18,062
7,353
2,465
2,851
15,169
0
114,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
66,150
521
Minions Killed
581
0
Camps Cleared
0
2,109,930
Distance Traveled
2,382,624
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,942
456
105
4
0
411,468
12
L
Thanatos
12,023
501
137
6
0
467,818
4
W
Sun Wukong
12,974
541
114
5
0
485,444
5
L
Bellona
10,898
454
127
5
0
407,966
5
L
Bacchus
10,126
422
30
1
0
405,878
2
W
Nemesis
13,866
578
144
6
0
470,402
6
W
Ra
12,887
537
127
5
0
492,914
0
L
Skadi
10,379
432
122
5
0
416,800
8
W
Khepri
12,248
510
43
2
0
517,017
15
W
Cernunnos
14,175
591
153
6
0
416,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role