Player Matchup

Nox
Nox
LoneWolf13238
Nox
Level 26
God Stats
5W - 2L
1,492 SR
Queue Stats
19W - 20L
1,502 Elo+
Party 1
Medusa
Medusa
Saunjii
Medusa
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 32L
1,572 Elo+
Party 1
Nemesis
Nemesis
sheluvskyee
Nemesis
Level 68
God Stats
1W - 0L
1,564 SR
Queue Stats
25W - 28L
1,638 Elo+
Party 1
Team Averages
Level 58
1,519 SR
1,571 Elo+

VS

Team Averages
Level 37
1,566 SR
1,443 Elo+
Amaterasu
Amaterasu
fadedc0lor
Amaterasu
Level 102
God Stats
2W - 1L
1,618 SR
Queue Stats
74W - 67L
1,529 Elo+
Party 2
Loki
Loki
iVapeClorox
Loki
Level 4
God Stats
6W - 6L
1,580 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Raijin
Raijin
zRxnin
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,862
759
6,874
5,532
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Saunjii
Medusa
13
5 / 4 / 11
10,024
771
11,518
10,092
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
sheluvskyee
Nemesis
15
6 / 1 / 10
10,605
816
7,576
7,103
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
fadedc0lor
Amaterasu
12
0 / 5 / 5
9,017
694
6,623
12,795
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 8 / 1
8,296
638
2,480
9,277
2,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
zRxnin
Raijin
13
2 / 5 / 1
8,640
665
6,514
8,239
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Medusa
Saunjii
Medusa
5
4
11
2.63
L
Amaterasu
fadedc0lor
Amaterasu
0
5
5
0.5
L
3
8
1
0.44
W
Nemesis
sheluvskyee
Nemesis
6
1
10
11
L
Raijin
zRxnin
Raijin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
15,617
22,727
Taken
30,311
7,799
Mitigated
15,913
5,433
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
1,348
0
2,017
5,532
2,133
332
1,654
3,705
22,961
0
W
Medusa
Saunjii
Medusa
11,518
6,379
0
2,011
10,092
2,827
280
3,236
6,506
0
31,187
L
Amaterasu
fadedc0lor
Amaterasu
6,623
2,621
0
1,675
12,795
10,302
0
2,593
10,026
649
29,574
L
2,480
467
0
87
9,277
2,574
0
2,697
6,370
0
13,931
W
Nemesis
sheluvskyee
Nemesis
7,576
4,032
0
1,405
7,103
2,839
189
1,983
4,932
0
53,759
L
Raijin
zRxnin
Raijin
6,514
551
0
0
8,239
3,037
0
1,316
6,905
36,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
25,953
157
Minions Killed
151
0
Camps Cleared
0
701,509
Distance Traveled
685,280
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,862
759
48
4
0
223,207
1
W
Medusa
10,024
771
31
2
0
211,800
2
L
Amaterasu
9,017
694
33
3
0
253,456
1
L
Loki
8,296
638
21
2
0
220,468
0
W
Nemesis
10,605
816
78
6
0
266,502
4
L
Raijin
8,640
665
97
7
0
211,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role