Player Matchup

Athena
Athena
Delrealfa
Athena
Level 25
God Stats
12W - 7L
1,571 SR
Queue Stats
129W - 122L
1,423 Elo+
Party 1
Thor
Thor
GamerBR227
Thor
Level 26
God Stats
8W - 5L
1,302 SR
Queue Stats
305W - 313L
1,385 Elo+
Party 1
Izanami
Izanami
felpsmeno777_
Izanami
Level 16
God Stats
15W - 13L
1,447 SR
Queue Stats
22W - 25L
1,359 Elo+
Party 1
Scylla
Scylla
the-_-killua
Scylla
Level 17
God Stats
36W - 32L
1,562 SR
Queue Stats
55W - 55L
1,354 Elo+
Party 1
Nemesis
Nemesis
xKingEsskeetit
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,566 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,417 Elo+

VS

Team Averages
Level 10
1,364 SR
1,335 Elo+
Osiris
Osiris
BruLudtke552
Osiris
Level 6
God Stats
1W - 6L
1,145 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
LordJcesar
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 42L
1,500 Elo+
Solo
Skadi
Skadi
Victortheimortal
Skadi
Level 14
God Stats
2W - 5L
1,355 SR
Queue Stats
11W - 24L
1,156 Elo+
Party 2
Nemesis
Nemesis
amandikaka
Nemesis
Level 24
God Stats
2W - 3L
1,322 SR
Queue Stats
13W - 27L
1,219 Elo+
Party 2
Ra
Ra
zCobain
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delrealfa
Athena
17
7 / 0 / 28
12,636
602
8,527
18,814
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
28 / 1 / 9
13,876
661
21,322
14,342
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
19
10 / 4 / 3
13,014
620
10,924
15,084
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
5 / 4 / 12
11,116
529
10,405
10,959
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 4 / 15
11,467
546
7,174
17,260
7,624
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 12 / 2
7,488
357
3,953
16,041
6,556
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
LordJcesar
Kukulkan
14
2 / 14 / 3
9,035
430
8,749
14,463
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 9 / 2
10,147
483
5,210
15,518
4,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
amandikaka
Nemesis
14
4 / 8 / 2
9,260
441
4,878
15,674
5,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
1 / 12 / 4
8,548
407
13,499
15,643
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
54
Kills
11
13
Deaths
55
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
12
2
0.08
W
Athena
Delrealfa
Athena
7
0
28
21
W
28
1
9
32.5
L
Kukulkan
LordJcesar
Kukulkan
2
14
3
0.25
L
4
9
2
0.56
L
Nemesis
amandikaka
Nemesis
4
8
2
0.63
W
Izanami
10
4
3
2.88
W
Scylla
5
4
12
2.75
W
4
4
15
2.88
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,352
Damage
36,289
76,459
Taken
77,339
41,607
Mitigated
27,128
23,110
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,953
1,788
0
1,090
16,041
6,556
165
4,705
11,204
682
25,705
W
Athena
Delrealfa
Athena
8,527
2,064
0
4,862
18,814
16,473
480
7,277
11,537
44,664
0
W
21,322
5,324
0
3,704
14,342
6,699
1,731
6,129
8,213
0
83,715
L
Kukulkan
LordJcesar
Kukulkan
8,749
1,339
0
0
14,463
4,706
661
5,361
8,922
39,757
0
L
5,210
3,692
0
1,106
15,518
4,801
456
1,722
13,778
0
47,648
L
Nemesis
amandikaka
Nemesis
4,878
1,384
378
1,768
15,674
5,682
1,544
2,924
12,532
0
20,849
W
Izanami
10,924
8,726
0
5,903
15,084
6,992
5,366
3,419
11,665
0
100,797
W
Scylla
10,405
1,575
0
2,419
10,959
3,819
2,063
6,955
4,004
40,538
0
W
7,174
2,016
0
6,222
17,260
7,624
3,585
7,074
10,186
146
42,854
L
13,499
2,161
845
1,340
15,643
5,383
653
3,506
11,825
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,109
Gold Earned
44,478
439
Minions Killed
296
0
Camps Cleared
0
1,920,405
Distance Traveled
1,654,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,488
357
47
2
0
302,009
5
W
Athena
12,636
602
70
3
0
480,956
1
W
Thor
13,876
661
88
4
0
408,262
2
L
Kukulkan
9,035
430
57
3
0
327,778
0
L
Skadi
10,147
483
65
3
0
344,208
0
L
Nemesis
9,260
441
42
2
0
350,616
0
W
Izanami
13,014
620
143
7
0
339,190
0
W
Scylla
11,116
529
68
3
0
312,761
1
W
Nemesis
11,467
546
70
3
0
379,236
1
L
Ra
8,548
407
85
4
0
329,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role