Player Matchup

Xbalanque
Xbalanque
AkhiAkhiAkhi
Xbalanque
Level 17
God Stats
8W - 6L
1,537 SR
Queue Stats
72W - 74L
1,410 Elo+
Solo
Hel
Hel
Candle8888
Hel
Level 25
God Stats
4W - 1L
1,889 SR
Queue Stats
37W - 15L
1,701 Elo+
Party 1
Bacchus
Bacchus
GotNoPizza
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,697 Elo+
Party 1
Zeus
Zeus
RisingRapture
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,764 Elo+
Party 1
Aphrodite
Aphrodite
goobis0P
Aphrodite
Level 26
God Stats
10W - 3L
1,879 SR
Queue Stats
111W - 67L
1,724 Elo+
Solo
Team Averages
Level 24
1,661 SR
1,659 Elo+

VS

Team Averages
Level 21
1,478 SR
1,537 Elo+
Serqet
Serqet
Ahmad63123
Serqet
Level 21
God Stats
9W - 22L
1,404 SR
Queue Stats
92W - 99L
1,434 Elo+
Solo
Janus
Janus
Ibbii
Janus
Level 29
God Stats
23W - 31L
1,505 SR
Queue Stats
653W - 582L
1,505 Elo+
Solo
Ares
Ares
KayRiizDxD
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SpaceTankLaser
Bellona
Level 24
God Stats
0W - 3L
1,321 SR
Queue Stats
137W - 112L
1,618 Elo+
Solo
Izanami
Izanami
人间留客小号1
Izanami
Level 24
God Stats
9W - 7L
1,661 SR
Queue Stats
20W - 12L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AkhiAkhiAkhi
Xbalanque
15
2 / 4 / 10
8,742
486
2,986
8,910
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 0 / 7
9,638
535
10,341
6,276
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GotNoPizza
Bacchus
15
3 / 0 / 14
9,587
533
9,335
12,518
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
11 / 0 / 3
11,612
645
12,859
10,557
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
goobis0P
Aphrodite
17
8 / 2 / 6
10,572
587
10,340
13,558
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ahmad63123
Serqet
11
0 / 5 / 0
7,032
391
1,040
10,720
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ibbii
Janus
14
1 / 6 / 0
8,648
480
5,123
12,136
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 0
5,891
327
987
11,719
4,656
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 5 / 0
9,309
517
8,171
13,233
8,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 0
9,374
521
13,285
16,411
5,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
32
Kills
6
6
Deaths
32
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ahmad63123
Serqet
0
5
0
0
W
Xbalanque
AkhiAkhiAkhi
Xbalanque
2
4
10
1.75
W
8
0
7
11.5
W
Bacchus
GotNoPizza
Bacchus
3
0
14
10
L
Janus
Ibbii
Janus
1
6
0
0.17
L
0
9
0
0
W
11
0
3
12.5
L
1
5
0
0.2
W
Aphrodite
goobis0P
Aphrodite
8
2
6
5.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
28,606
51,819
Taken
64,219
28,251
Mitigated
25,754
25,254
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ahmad63123
Serqet
1,040
0
0
3,956
10,720
3,444
0
4,876
5,838
0
39,230
W
Xbalanque
AkhiAkhiAkhi
Xbalanque
2,986
1,785
0
2,414
8,910
2,855
1,878
55
8,855
0
34,460
W
10,341
3,856
1,428
2,652
6,276
2,542
230
2,211
3,879
53,678
0
W
Bacchus
GotNoPizza
Bacchus
9,335
2,730
0
2,316
12,518
12,937
140
1,895
9,996
31,729
0
L
Janus
Ibbii
Janus
5,123
614
0
1,000
12,136
3,962
0
7,946
4,048
49,525
0
L
987
276
0
309
11,719
4,656
0
9,591
1,974
10,673
0
W
12,859
2,015
0
5,497
10,557
3,989
396
812
9,695
101,862
0
L
8,171
2,593
0
3,315
13,233
8,020
766
7,425
5,808
0
61,553
W
Aphrodite
goobis0P
Aphrodite
10,340
1,855
2,780
8,167
13,558
5,928
393
742
12,774
65,235
0
L
13,285
8,675
0
3,750
16,411
5,672
2,211
12,697
3,676
0
65,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
40,254
532
Minions Killed
459
0
Camps Cleared
0
1,682,567
Distance Traveled
1,426,888
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,032
391
77
4
0
346,578
1
W
Xbalanque
8,742
486
79
4
0
306,863
2
W
Hel
9,638
535
110
6
0
351,442
3
W
Bacchus
9,587
533
35
2
0
353,127
4
L
Janus
8,648
480
102
6
0
279,258
1
L
Ares
5,891
327
17
1
0
233,982
0
W
Zeus
11,612
645
178
10
0
370,245
1
L
Bellona
9,309
517
134
7
0
307,837
0
W
Aphrodite
10,572
587
130
7
0
300,890
3
L
Izanami
9,374
521
129
7
0
259,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role