Player Matchup

Fafnir
Fafnir
Terminnator
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 37L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
ThePresence01
Cthulhu
Level 24
God Stats
9W - 2L
1,845 SR
Queue Stats
203W - 105L
1,862 Elo+
Party 1
Bacchus
Bacchus
fearzzz123
Bacchus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 108L
1,678 Elo+
Party 1
Team Averages
Level 67
1,615 SR
1,738 Elo+

VS

Team Averages
Level 12
1,444 SR
1,591 Elo+
Tyr
Tyr
Russian_Boy667
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,629 Elo+
Party 2
Persephone
Persephone
Su3ht2mBoy
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
shock TP
Cthulhu
Level 8
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 0 / 5
9,259
712
4,711
8,960
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
12
2 / 0 / 6
8,701
669
8,459
10,650
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
fearzzz123
Bacchus
12
4 / 1 / 2
8,622
663
4,741
7,707
7,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,834
603
11,062
11,825
6,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Su3ht2mBoy
Persephone
10
0 / 3 / 1
7,351
565
4,359
5,843
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
shock TP
Cthulhu
10
0 / 4 / 0
7,430
572
3,987
9,050
4,753
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Persephone
Su3ht2mBoy
Persephone
0
3
1
0.17
W
Fafnir
3
0
5
5.5
W
Cthulhu
2
0
6
5
W
Bacchus
fearzzz123
Bacchus
4
1
2
5
L
Cthulhu
shock TP
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
19,408
27,317
Taken
26,718
21,364
Mitigated
13,126
8,574
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,062
2,272
0
4,990
11,825
6,613
121
8,840
2,985
0
37,125
L
Persephone
Su3ht2mBoy
Persephone
4,359
315
0
631
5,843
1,760
0
4,656
1,185
13,299
0
W
Fafnir
4,711
1,320
0
3,307
8,960
6,261
411
2,507
5,989
17,869
0
W
Cthulhu
8,459
1,490
434
2,780
10,650
8,076
0
3,163
7,233
36,658
0
W
Bacchus
fearzzz123
Bacchus
4,741
1,330
0
2,053
7,707
7,027
513
1,863
5,694
17,330
0
L
Cthulhu
shock TP
Cthulhu
3,987
422
0
914
9,050
4,753
588
4,549
4,501
30,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
22,615
96
Minions Killed
129
0
Camps Cleared
0
672,011
Distance Traveled
672,540
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,834
603
50
4
0
264,162
2
L
Persephone
7,351
565
24
2
0
228,590
1
W
Fafnir
9,259
712
19
1
0
232,186
2
W
Cthulhu
8,701
669
49
4
0
229,634
2
W
Bacchus
8,622
663
28
2
0
210,191
6
L
Cthulhu
7,430
572
55
4
0
179,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role