Player Matchup

Ymir
Ymir
AceGuled
Ymir
Level 4
God Stats
11W - 11L
1,500 SR
Queue Stats
176W - 163L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
BooyakaBoss
Cthulhu
Level 17
God Stats
231W - 184L
1,512 SR
Queue Stats
265W - 236L
1,313 Elo+
Party 2
Rama
Rama
CaptainGroot
Rama
Level 16
God Stats
196W - 168L
1,513 SR
Queue Stats
247W - 231L
1,346 Elo+
Party 2
Bellona
Bellona
ben_and_pete
Bellona
Level 13
God Stats
45W - 41L
1,469 SR
Queue Stats
75W - 69L
1,334 Elo+
Party 2
Chang'e
Chang'e
marioSheather
Chang'e
Level 18
God Stats
27W - 23L
1,331 SR
Queue Stats
396W - 349L
1,285 Elo+
Party 2
Team Averages
Level 14
1,465 SR
1,336 Elo+

VS

Team Averages
Level 12
1,567 SR
1,442 Elo+
Guan Yu
Guan Yu
CozierChannel86
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Solo
Tiamat
Tiamat
Detatchi
Tiamat
Level 6
God Stats
1W - 3L
1,608 SR
Queue Stats
4W - 9L
1,313 Elo+
Solo
Cernunnos
Cernunnos
I TooK uR BiKe
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Izanami
Izanami
Kirayoshikage01
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,295 Elo+
Party 1
Fenrir
Fenrir
shiidpee
Fenrir
Level 19
God Stats
4W - 1L
1,730 SR
Queue Stats
70W - 50L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 3 / 10
11,228
561
4,528
13,276
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
BooyakaBoss
Cthulhu
14
4 / 6 / 12
9,654
483
5,358
14,447
16,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
16 / 1 / 8
12,026
601
19,432
16,437
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ben_and_pete
Bellona
15
2 / 1 / 3
9,867
493
6,254
10,507
9,573
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
13
8 / 3 / 9
9,980
499
11,215
10,046
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 2
5,751
288
1,734
4,458
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Detatchi
Tiamat
9
0 / 3 / 1
6,633
332
3,640
6,314
4,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
I TooK uR BiKe
Cernunnos
13
1 / 12 / 6
8,064
403
7,011
17,542
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 9 / 4
9,998
500
15,135
15,256
6,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
shiidpee
Fenrir
14
7 / 8 / 0
9,521
476
10,635
21,122
8,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
35
Kills
14
14
Deaths
36
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
10
3.33
W
Cthulhu
BooyakaBoss
Cthulhu
4
6
12
1.67
W
16
1
8
20
L
0
4
2
0.25
L
Tiamat
Detatchi
Tiamat
0
3
1
0.17
L
Cernunnos
I TooK uR BiKe
Cernunnos
1
12
6
0.33
L
6
9
4
0.89
W
Bellona
ben_and_pete
Bellona
2
1
3
3.5
W
Chang'e
8
3
9
4.17
L
Fenrir
shiidpee
Fenrir
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
38,155
64,713
Taken
64,692
49,414
Mitigated
26,974
18,820
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,528
2,232
0
859
13,276
13,055
1,637
199
13,052
29,969
0
W
Cthulhu
BooyakaBoss
Cthulhu
5,358
1,458
118
1,155
14,447
16,198
2,476
0
14,347
28,203
0
W
19,432
14,418
0
10,273
16,437
6,828
6,615
464
15,948
0
75,220
L
1,734
439
50
364
4,458
1,860
0
1,854
2,461
0
4,647
L
Tiamat
Detatchi
Tiamat
3,640
271
0
2,362
6,314
4,226
246
1,348
4,908
18,027
0
L
Cernunnos
I TooK uR BiKe
Cernunnos
7,011
3,494
0
2,030
17,542
6,601
0
4,743
12,667
0
26,741
L
15,135
10,098
0
2,199
15,256
6,112
2,046
5,197
9,807
0
58,662
W
Bellona
ben_and_pete
Bellona
6,254
1,412
0
274
10,507
9,573
1,713
1,699
8,155
2,043
41,564
W
Chang'e
11,215
1,095
2,429
3,712
10,046
3,760
3,346
882
9,118
35,274
0
L
Fenrir
shiidpee
Fenrir
10,635
3,086
0
3,919
21,122
8,175
0
7,497
13,323
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
39,967
364
Minions Killed
198
0
Camps Cleared
0
1,742,283
Distance Traveled
1,289,370
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,228
561
65
3
0
356,746
0
W
Cthulhu
9,654
483
42
2
0
323,749
5
W
Rama
12,026
601
123
6
0
346,589
0
L
Guan Yu
5,751
288
7
0
0
154,589
0
L
Tiamat
6,633
332
29
1
0
163,389
0
L
Cernunnos
8,064
403
30
2
0
294,900
0
L
Izanami
9,998
500
84
4
0
313,002
2
W
Bellona
9,867
493
70
4
0
372,400
0
W
Chang'e
9,980
499
64
3
0
342,799
0
L
Fenrir
9,521
476
48
2
0
363,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role