Player Matchup

Arachne
Arachne
Glowbrimm
Arachne
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 209L
1,440 Elo+
Solo
Rama
Rama
RelativeChaff3
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,342 Elo+
Solo
Medusa
Medusa
deaddevilking
Medusa
Level 39
God Stats
9W - 9L
1,691 SR
Queue Stats
438W - 481L
1,354 Elo+
Party 1
Serqet
Serqet
deaddevilqueen
Serqet
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 367L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
unmarked-bunny
Cernunnos
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 57L
1,344 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,363 Elo+

VS

Team Averages
Level 111
1,481 SR
1,444 Elo+
Tiamat
Tiamat
KapTanKroniK916
Tiamat
Level 122
God Stats
6W - 13L
1,084 SR
Queue Stats
534W - 577L
1,401 Elo+
Solo
Skadi
Skadi
Lgirl
Skadi
Level 140
God Stats
12W - 13L
1,290 SR
Queue Stats
801W - 837L
1,369 Elo+
Solo
Anhur
Anhur
SamuelJose12
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 2
Olorun
Olorun
bearsnation210
Olorun
Level 83
God Stats
9W - 3L
1,712 SR
Queue Stats
146W - 147L
1,449 Elo+
Solo
Arachne
Arachne
danielzxk
Arachne
Level 122
God Stats
3W - 1L
1,822 SR
Queue Stats
58W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glowbrimm
Arachne
17
6 / 5 / 5
9,871
705
10,819
14,023
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 6 / 5
9,181
656
4,409
11,510
4,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 5 / 6
8,669
619
18,483
12,838
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 4
7,833
560
1,811
10,263
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cernunnos
unmarked-bunny
Cernunnos
16
2 / 6 / 6
8,985
642
10,404
16,852
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 19
11,769
841
16,675
8,368
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Lgirl
Skadi
16
1 / 3 / 13
9,877
706
9,170
9,600
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 4 / 12
9,991
714
8,751
11,828
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 13
10,382
742
11,191
10,429
4,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
danielzxk
Arachne
20
14 / 1 / 10
12,340
881
14,357
13,707
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
12
Kills
29
29
Deaths
12
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Arachne
Glowbrimm
Arachne
6
5
5
1.7
W
7
1
19
16.5
W
Skadi
Lgirl
Skadi
1
3
13
2.5
L
2
6
5
0.75
W
4
4
12
2.5
W
3
3
13
3.17
W
Arachne
danielzxk
Arachne
14
1
10
19
L
2
5
6
1
L
0
7
4
0.29
L
Cernunnos
unmarked-bunny
Cernunnos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
60,144
65,486
Taken
53,932
26,473
Mitigated
24,440
18,139
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Glowbrimm
Arachne
10,819
6,630
1,874
3,645
14,023
5,788
0
6,597
7,426
0
21,361
W
16,675
75
1,547
3,522
8,368
4,773
428
0
7,849
44,840
0
W
Skadi
Lgirl
Skadi
9,170
3,324
1,828
1,816
9,600
3,560
1,163
0
9,425
0
32,167
L
4,409
3,564
0
322
11,510
4,785
0
4,574
6,936
0
16,749
W
8,751
3,396
819
2,151
11,828
4,823
876
0
11,828
0
15,383
W
11,191
3,336
2,885
4,399
10,429
4,794
1,552
0
10,429
32,730
0
W
Arachne
danielzxk
Arachne
14,357
10,808
1,168
5,526
13,707
6,490
994
0
13,436
0
21,514
L
18,483
3,752
1,783
2,259
12,838
5,377
0
6,029
6,809
0
39,898
L
1,811
206
1,734
731
10,263
3,474
0
4,151
6,112
0
3,992
L
Cernunnos
unmarked-bunny
Cernunnos
10,404
2,579
1,276
4,515
16,852
7,049
0
6,515
10,337
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
54,359
142
Minions Killed
190
0
Camps Cleared
0
1,193,024
Distance Traveled
1,276,669
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,871
705
36
3
0
287,162
1
W
Tiamat
11,769
841
71
5
0
256,002
0
W
Skadi
9,877
706
46
3
0
251,728
1
L
Rama
9,181
656
24
2
0
215,980
0
W
Anhur
9,991
714
20
1
0
256,600
0
W
Olorun
10,382
742
35
3
0
264,950
2
W
Arachne
12,340
881
18
1
0
247,389
0
L
Medusa
8,669
619
33
2
0
232,409
0
L
Serqet
7,833
560
8
1
0
245,607
0
L
Cernunnos
8,985
642
41
3
0
211,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role