Player Matchup

Zhong Kui
Zhong Kui
Iconoclasic
Zhong Kui
Level 105
God Stats
4W - 2L
1,715 SR
Queue Stats
56W - 34L
1,738 Elo+
Party 2
Set
Set
IssaCold
Set
Level 39
God Stats
2W - 1L
1,521 SR
Queue Stats
34W - 16L
1,702 Elo+
Party 2
Merlin
Merlin
Shadow Dragon M
Merlin
Level 155
God Stats
2W - 1L
1,253 SR
Queue Stats
105W - 105L
1,811 Elo+
Solo
Raijin
Raijin
ShanksMcGee138
Raijin
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 23L
1,721 Elo+
Party 2
Guan Yu
Guan Yu
Vammis6863
Guan Yu
Level 26
God Stats
1W - 0L
1,775 SR
Queue Stats
30W - 12L
1,719 Elo+
Party 2
Team Averages
Level 71
1,599 SR
1,738 Elo+

VS

Team Averages
Level 59
1,476 SR
1,502 Elo+
Heimdallr
Heimdallr
Aeyinar
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,467 Elo+
Party 1
Rama
Rama
Chunkypurplekid
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Shogun1974
Danzaburou
Level 120
God Stats
5W - 7L
1,378 SR
Queue Stats
88W - 108L
1,529 Elo+
Party 1
Horus
Horus
Taylox2432
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,534 Elo+
Party 1
Hercules
Hercules
woodenwalruspuss
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Iconoclasic
Zhong Kui
12
4 / 2 / 19
7,913
989
12,078
11,675
15,337
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 15
8,622
1,078
8,994
6,608
6,688
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 20
8,433
1,054
8,550
2,404
1,551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

14
4 / 1 / 18
8,316
1,040
8,828
9,022
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Vammis6863
Guan Yu
14
8 / 1 / 14
8,830
1,104
9,783
12,149
13,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aeyinar
Heimdallr
11
1 / 6 / 2
6,318
790
5,741
9,192
3,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 1
6,785
848
8,126
9,153
3,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Shogun1974
Danzaburou
13
4 / 6 / 1
7,520
940
8,835
11,081
3,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
11
0 / 4 / 5
6,811
851
2,783
10,777
11,100
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 1
5,953
744
1,928
12,520
6,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
15
26
Kills
5
5
Deaths
26
86
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aeyinar
Heimdallr
1
6
2
0.33
L
0
6
1
0.08
W
Zhong Kui
Iconoclasic
Zhong Kui
4
2
19
6.75
W
6
1
15
13.5
W
4
0
20
14
W
4
1
18
13
L
Danzaburou
Shogun1974
Danzaburou
4
6
1
0.75
L
Horus
0
4
5
0.63
W
Guan Yu
Vammis6863
Guan Yu
8
1
14
15
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
27,413
41,858
Taken
52,723
40,944
Mitigated
28,662
18,910
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aeyinar
Heimdallr
5,741
1,413
694
732
9,192
3,496
288
5,082
4,110
0
9,155
L
8,126
6,364
0
1,124
9,153
3,378
972
5,220
3,933
0
19,798
W
Zhong Kui
Iconoclasic
Zhong Kui
12,078
798
2,055
3,277
11,675
15,337
1,385
0
11,673
16,462
0
W
8,994
3,528
0
1,104
6,608
6,688
696
0
6,608
0
18,803
W
8,550
545
1,212
1,020
2,404
1,551
939
0
2,404
22,496
0
W
8,828
874
1,145
1,778
9,022
4,279
955
0
9,022
22,386
0
L
Danzaburou
Shogun1974
Danzaburou
8,835
4,158
0
1,978
11,081
3,850
505
5,948
5,133
0
16,970
L
Horus
2,783
1,356
2,892
3,706
10,777
11,100
0
7,455
3,322
0
3,663
W
Guan Yu
Vammis6863
Guan Yu
9,783
779
3,442
3,877
12,149
13,089
660
0
12,149
0
12,631
L
1,928
378
662
3,478
12,520
6,838
0
5,751
6,769
0
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
33,387
82
Minions Killed
56
0
Camps Cleared
0
795,925
Distance Traveled
608,687
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,318
790
7
1
0
132,654
0
L
Rama
6,785
848
31
4
0
112,538
0
W
Zhong Kui
7,913
989
8
1
0
177,348
0
W
Set
8,622
1,078
14
2
0
138,845
1
W
Merlin
8,433
1,054
27
3
0
140,068
1
W
Raijin
8,316
1,040
27
3
0
157,992
4
L
Danzaburou
7,520
940
15
2
0
114,785
0
L
Horus
6,811
851
2
0
0
146,086
0
W
Guan Yu
8,830
1,104
6
1
0
181,672
0
L
Hercules
5,953
744
1
0
0
102,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role