Player Matchup

Hachiman
Hachiman
Bronze I
DJxLLVMAx
Hachiman
Bronze I
Level 65
God Stats
1W - 6L
1,317 SR
Queue Stats
8W - 29L
627 MMR
Solo
Cerberus
Cerberus
Bronze I
Schmangdangl
Cerberus
Bronze I
Level 67
God Stats
8W - 7L
1,421 SR
Queue Stats
82W - 151L
678 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
UGetBussed
Kukulkan
Bronze I
Level 62
God Stats
4W - 11L
1,420 SR
Queue Stats
55W - 119L
741 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,386 SR
682 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,445 SR
662 MMR
Medusa
Medusa
Bronze IV
EliasPijije
Medusa
Bronze IV
Level 86
God Stats
38W - 48L
1,467 SR
Queue Stats
190W - 255L
834 MMR
Solo
Zeus
Zeus
Bronze I
KingReaper3590
Zeus
Bronze I
Level 120
God Stats
12W - 15L
1,469 SR
Queue Stats
175W - 304L
634 MMR
Party 2
Mulan
Mulan
Bronze I
imortalwambat
Mulan
Bronze I
Level 52
God Stats
7W - 15L
1,400 SR
Queue Stats
138W - 246L
518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJxLLVMAx
Hachiman
13
7 / 5 / 2
10,880
680
10,690
14,620
5,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Schmangdangl
Cerberus
12
1 / 9 / 6
10,092
631
9,647
19,201
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
UGetBussed
Kukulkan
14
3 / 7 / 5
10,918
682
6,831
13,010
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Cu ChulainnCthulhuCabrakanAphroditeDiscordia

VS

Bans
HeraAnubisVulcanScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
13 / 2 / 4
13,100
819
16,800
11,100
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 6 / 7
11,240
703
14,099
10,542
3,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 12
11,144
697
6,602
14,749
10,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
21
21
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DJxLLVMAx
Hachiman
7
5
2
1.6
W
Medusa
13
2
4
7.5
W
5
6
7
1.42
L
Cerberus
Schmangdangl
Cerberus
1
9
6
0.44
L
Kukulkan
UGetBussed
Kukulkan
3
7
5
0.79
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
37,501
46,831
Taken
36,391
29,943
Mitigated
18,601
7,687
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DJxLLVMAx
Hachiman
10,690
5,487
561
2,676
14,620
5,904
1,088
5,884
8,736
0
47,090
W
Medusa
16,800
9,441
881
4,209
11,100
4,362
1,519
5,339
5,761
75
72,431
W
14,099
1,008
794
1,811
10,542
3,377
957
5,249
5,293
49,775
0
L
Cerberus
Schmangdangl
Cerberus
9,647
73
0
3,950
19,201
18,039
0
5,651
13,550
20,352
0
L
Kukulkan
UGetBussed
Kukulkan
6,831
372
0
500
13,010
6,000
189
3,318
9,692
42,559
0
W
6,602
607
567
1,320
14,749
10,862
446
5,988
8,761
1,963
21,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
35,484
178
Minions Killed
191
0
Camps Cleared
0
743,164
Distance Traveled
803,736
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,880
680
70
4
0
260,093
0
W
Medusa
13,100
819
91
6
0
283,863
1
W
Zeus
11,240
703
64
4
0
212,684
0
L
Cerberus
10,092
631
40
3
0
233,619
3
L
Kukulkan
10,918
682
68
4
0
249,452
0
W
Mulan
11,144
697
36
2
0
307,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role