Player Matchup

Tiamat
Tiamat
JewishFishes
Tiamat
Level 157
God Stats
66W - 33L
1,816 SR
Queue Stats
398W - 304L
1,801 Elo+
Party 1
Cupid
Cupid
LDJ0504
Cupid
Level 29
God Stats
3W - 0L
1,769 SR
Queue Stats
53W - 40L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
chriscrossxd
Cthulhu
Level 86
God Stats
13W - 0L
1,899 SR
Queue Stats
13W - 0L
2,041 Elo+
Party 1
Danzaburou
Danzaburou
cndyaplbrkn2th
Danzaburou
Level 47
God Stats
3W - 0L
2,010 SR
Queue Stats
92W - 35L
1,890 Elo+
Party 1
Anubis
Anubis
donutsniffer
Anubis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 12L
1,887 Elo+
Party 1
Team Averages
Level 68
1,799 SR
1,849 Elo+

VS

Team Averages
Level 72
1,700 SR
1,506 Elo+
Janus
Janus
Anth4ny
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Awstrck
Arachne
Level 80
God Stats
22W - 8L
1,981 SR
Queue Stats
487W - 430L
1,538 Elo+
Party 2
Cerberus
Cerberus
Braverdae
Cerberus
Level 67
God Stats
38W - 31L
1,539 SR
Queue Stats
312W - 293L
1,491 Elo+
Party 2
Ymir
Ymir
MagicTurtle1310
Ymir
Level 61
God Stats
76W - 51L
1,653 SR
Queue Stats
479W - 439L
1,526 Elo+
Party 2
Rama
Rama
zevas96
Rama
Level 26
God Stats
1W - 2L
1,824 SR
Queue Stats
30W - 33L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
19 / 2 / 3
10,919
728
20,836
11,945
12,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
LDJ0504
Cupid
13
2 / 2 / 5
7,586
506
5,306
10,297
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
chriscrossxd
Cthulhu
12
1 / 2 / 6
7,596
506
3,502
8,719
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
cndyaplbrkn2th
Danzaburou
14
7 / 3 / 13
9,576
638
8,710
9,036
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
7 / 0 / 5
11,032
735
10,034
9,495
4,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anth4ny
Janus
13
4 / 7 / 2
7,971
531
5,319
10,777
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Awstrck
Arachne
11
0 / 10 / 3
6,946
463
4,624
13,765
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Braverdae
Cerberus
13
0 / 6 / 0
6,891
459
2,710
12,042
5,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 8 / 3
6,679
445
4,867
14,730
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
zevas96
Rama
11
2 / 5 / 4
7,086
472
6,404
11,888
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
36
Kills
9
9
Deaths
36
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Anth4ny
Janus
4
7
2
0.71
L
Arachne
Awstrck
Arachne
0
10
3
0.15
L
Cerberus
Braverdae
Cerberus
0
6
0
0
W
Tiamat
19
2
3
10.25
W
Cupid
LDJ0504
Cupid
2
2
5
2.25
L
3
8
3
0.56
W
Cthulhu
chriscrossxd
Cthulhu
1
2
6
2
W
Danzaburou
cndyaplbrkn2th
Danzaburou
7
3
13
4.5
W
Anubis
7
0
5
9.5
L
Rama
zevas96
Rama
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,388
Damage
23,924
49,492
Taken
63,202
29,528
Mitigated
27,199
27,339
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Anth4ny
Janus
5,319
309
0
600
10,777
3,479
0
7,994
2,783
40,223
0
L
Arachne
Awstrck
Arachne
4,624
3,600
0
1,421
13,765
4,244
0
5,716
8,049
0
41,713
L
Cerberus
Braverdae
Cerberus
2,710
75
0
3,971
12,042
5,911
0
7,873
4,169
40,324
0
W
Tiamat
20,836
2,826
323
5,128
11,945
12,463
1,055
2,565
9,380
67,496
0
W
Cupid
LDJ0504
Cupid
5,306
3,148
826
6,528
10,297
3,217
1,305
1,818
8,479
0
45,444
L
4,867
838
0
1,918
14,730
10,162
0
7,259
7,471
15,178
0
W
Cthulhu
chriscrossxd
Cthulhu
3,502
293
61
2,955
8,719
5,535
396
2,232
6,487
23,531
0
W
Danzaburou
cndyaplbrkn2th
Danzaburou
8,710
3,670
0
3,542
9,036
4,038
934
3,459
5,577
0
49,762
W
Anubis
10,034
1,188
0
7,976
9,495
4,275
145
2,822
6,673
87,375
0
L
Rama
zevas96
Rama
6,404
5,587
0
4,757
11,888
3,403
0
5,530
6,358
0
37,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
35,573
485
Minions Killed
344
0
Camps Cleared
0
1,370,180
Distance Traveled
1,291,420
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,971
531
94
6
0
284,922
0
L
Arachne
6,946
463
73
5
0
263,665
2
L
Cerberus
6,891
459
87
6
0
264,162
1
W
Tiamat
10,919
728
108
7
0
290,749
2
W
Cupid
7,586
506
91
6
0
239,185
3
L
Ymir
6,679
445
15
1
0
256,477
3
W
Cthulhu
7,596
506
27
2
0
276,113
0
W
Danzaburou
9,576
638
86
6
0
295,291
4
W
Anubis
11,032
735
173
12
0
268,842
2
L
Rama
7,086
472
75
5
0
222,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role