Player Matchup

Osiris
Osiris
DasBot
Osiris
Level 53
God Stats
4W - 0L
1,676 SR
Queue Stats
76W - 57L
1,564 Elo+
Party 1
Skadi
Skadi
OkayPhine
Skadi
Level 160
God Stats
8W - 3L
1,546 SR
Queue Stats
222W - 158L
1,649 Elo+
Party 1
Janus
Janus
anwer
Janus
Level 144
God Stats
6W - 6L
1,526 SR
Queue Stats
160W - 110L
1,631 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,615 Elo+

VS

Team Averages
Level 93
1,573 SR
1,622 Elo+
Nox
Nox
Draco614
Nox
Level 75
God Stats
42W - 46L
1,636 SR
Queue Stats
175W - 140L
1,665 Elo+
Solo
Anhur
Anhur
KiingJames
Anhur
Level 159
God Stats
46W - 24L
1,583 SR
Queue Stats
297W - 182L
1,592 Elo+
Party 2
Bacchus
Bacchus
piinktaaco
Bacchus
Level 46
God Stats
35W - 24L
1,501 SR
Queue Stats
143W - 91L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DasBot
Osiris
13
2 / 3 / 5
10,474
748
7,018
17,362
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
OkayPhine
Skadi
13
4 / 3 / 5
9,768
698
12,970
9,960
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
anwer
Janus
13
3 / 2 / 1
9,669
691
8,643
7,614
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,566
612
7,604
9,053
3,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
13
7 / 3 / 0
9,334
667
13,157
13,653
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
piinktaaco
Bacchus
10
0 / 3 / 5
7,872
562
4,417
10,545
12,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
8
8
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
DasBot
Osiris
2
3
5
1.5
L
1
3
5
1.17
L
Anhur
7
3
0
2.33
W
Skadi
OkayPhine
Skadi
4
3
5
2.17
W
Janus
anwer
Janus
3
2
1
1.75
L
Bacchus
piinktaaco
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
25,178
34,936
Taken
33,251
16,863
Mitigated
21,438
8,585
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DasBot
Osiris
7,018
1,402
0
4,132
17,362
12,517
0
4,800
12,562
0
34,306
L
7,604
272
732
1,365
9,053
3,676
0
1,965
6,944
32,414
0
L
Anhur
13,157
7,152
0
2,651
13,653
4,810
0
3,484
9,909
0
32,468
W
Skadi
OkayPhine
Skadi
12,970
6,802
0
3,483
9,960
2,558
1,445
4,744
5,216
0
53,476
W
Janus
anwer
Janus
8,643
475
0
970
7,614
1,788
611
2,593
5,021
48,119
0
L
Bacchus
piinktaaco
Bacchus
4,417
355
0
125
10,545
12,952
0
2,588
7,724
11,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
25,772
184
Minions Killed
109
0
Camps Cleared
0
754,810
Distance Traveled
730,435
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,474
748
51
4
0
263,015
3
L
Nox
8,566
612
66
5
0
234,670
3
L
Anhur
9,334
667
30
2
0
258,167
6
W
Skadi
9,768
698
55
4
0
240,710
1
W
Janus
9,669
691
78
6
0
251,085
3
L
Bacchus
7,872
562
13
1
0
237,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role