Player Matchup

Apollo
Apollo
Jjachim55
Apollo
Level 148
God Stats
3W - 4L
1,697 SR
Queue Stats
447W - 140L
1,842 Elo+
Party 2
Ra
Ra
countlesscrown8
Ra
Level 118
God Stats
2W - 0L
2,014 SR
Queue Stats
437W - 147L
1,824 Elo+
Party 2
Bacchus
Bacchus
short_n_sweet01
Bacchus
Level 16
God Stats
35W - 7L
1,904 SR
Queue Stats
334W - 95L
1,852 Elo+
Party 2
Team Averages
Level 94
1,872 SR
1,839 Elo+

VS

Team Averages
Level 63
1,642 SR
1,583 Elo+
Cernunnos
Cernunnos
Jones4886
Cernunnos
Level 24
God Stats
32W - 54L
1,509 SR
Queue Stats
54W - 98L
1,421 Elo+
Solo
Ah Puch
Ah Puch
P4K Hugh Hef
Ah Puch
Level 142
God Stats
4W - 2L
1,721 SR
Queue Stats
220W - 199L
1,637 Elo+
Party 1
Set
Set
RichThvnFvmous
Set
Level 22
God Stats
3W - 3L
1,696 SR
Queue Stats
83W - 39L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jjachim55
Apollo
19
8 / 2 / 9
15,635
651
19,009
26,693
21,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 8
15,081
628
20,681
15,858
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 0 / 9
13,912
580
6,473
18,520
30,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jones4886
Cernunnos
16
0 / 8 / 2
12,671
528
8,187
16,030
6,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
P4K Hugh Hef
Ah Puch
16
3 / 4 / 2
13,349
556
25,788
14,110
5,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 3
13,665
569
18,624
27,681
19,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Jjachim55
Apollo
8
2
9
6.25
L
Cernunnos
Jones4886
Cernunnos
0
8
2
0.13
L
Ah Puch
P4K Hugh Hef
Ah Puch
3
4
2
1
L
2
5
3
0.7
W
6
3
8
3.33
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
52,599
61,071
Taken
57,821
59,046
Mitigated
30,862
13,961
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Jjachim55
Apollo
19,009
12,946
0
861
26,693
21,316
1,556
10,697
15,688
0
104,323
L
Cernunnos
Jones4886
Cernunnos
8,187
2,849
1,600
2,266
16,030
6,013
1,798
5,610
10,264
0
61,491
L
Ah Puch
P4K Hugh Hef
Ah Puch
25,788
313
0
1,560
14,110
5,233
449
7,184
6,722
77,946
0
L
18,624
6,986
0
5,997
27,681
19,616
501
13,803
13,442
0
86,754
W
20,681
3,110
7,415
5,044
15,858
7,408
1,129
8,127
7,581
124,726
0
W
6,473
375
0
641
18,520
30,322
199
7,143
11,193
15,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
39,685
314
Minions Killed
285
0
Camps Cleared
0
1,377,531
Distance Traveled
1,198,089
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,635
651
125
5
0
444,187
1
L
Cernunnos
12,671
528
80
3
0
361,770
3
L
Ah Puch
13,349
556
92
4
0
393,687
0
L
Set
13,665
569
113
5
0
442,632
5
W
Ra
15,081
628
174
7
0
440,263
4
W
Bacchus
13,912
580
15
1
0
493,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role