Player Matchup

Artio
Artio
Alice17
Artio
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 66L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
Rookie101017
Danzaburou
Level 86
God Stats
48W - 30L
1,513 SR
Queue Stats
254W - 179L
1,645 Elo+
Party 2
Ra
Ra
WeeGeeMitZ
Ra
Level 149
God Stats
7W - 7L
1,765 SR
Queue Stats
929W - 814L
1,624 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,629 Elo+

VS

Team Averages
Level 58
1,585 SR
1,596 Elo+
Amaterasu
Amaterasu
HeroKnight0
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,648 Elo+
Party 1
Chang'e
Chang'e
LadyCoom
Chang'e
Level 64
God Stats
22W - 8L
1,530 SR
Queue Stats
152W - 113L
1,662 Elo+
Party 1
Anubis
Anubis
zenontrike
Anubis
Level 29
God Stats
3W - 4L
1,724 SR
Queue Stats
5W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alice17
Artio
15
1 / 3 / 8
14,065
586
12,194
28,516
36,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Rookie101017
Danzaburou
18
4 / 3 / 7
14,861
619
22,306
26,426
14,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 1 / 5
14,607
609
26,625
11,791
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeroKnight0
Amaterasu
17
3 / 2 / 4
13,503
563
17,565
32,166
32,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
LadyCoom
Chang'e
16
2 / 1 / 3
13,064
544
13,133
14,342
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
zenontrike
Anubis
17
2 / 8 / 5
13,961
582
20,394
25,108
12,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Alice17
Artio
1
3
8
1.67
L
Amaterasu
HeroKnight0
Amaterasu
3
2
4
2.5
L
Chang'e
LadyCoom
Chang'e
2
1
3
3.5
W
Danzaburou
Rookie101017
Danzaburou
4
3
7
2.5
W
6
1
5
8.5
L
Anubis
zenontrike
Anubis
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,125
Damage
51,092
66,733
Taken
71,616
56,611
Mitigated
49,901
36,927
Healing
30,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alice17
Artio
12,194
1,086
1,016
7,033
28,516
36,277
32
14,709
13,807
29,094
0
L
Amaterasu
HeroKnight0
Amaterasu
17,565
6,558
0
7,827
32,166
32,483
300
16,185
15,981
0
48,148
L
Chang'e
LadyCoom
Chang'e
13,133
655
5,109
4,708
14,342
4,949
360
8,651
5,691
57,853
0
W
Danzaburou
Rookie101017
Danzaburou
22,306
11,041
0
11,596
26,426
14,837
1,619
13,169
13,257
0
93,763
W
26,625
2,152
12,014
5,268
11,791
5,497
651
5,747
6,044
101,675
0
L
Anubis
zenontrike
Anubis
20,394
1,063
1,402
11,573
25,108
12,469
1,013
14,066
11,042
105,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
40,528
271
Minions Killed
255
0
Camps Cleared
0
1,245,826
Distance Traveled
1,301,204
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,065
586
23
1
0
395,346
0
L
Amaterasu
13,503
563
56
2
0
509,094
2
L
Chang'e
13,064
544
74
3
0
440,523
0
W
Danzaburou
14,861
619
113
5
0
385,432
1
W
Ra
14,607
609
135
6
0
465,048
3
L
Anubis
13,961
582
125
5
0
351,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role