Player Matchup

Hun Batz
Hun Batz
AzureKaus
Hun Batz
Level 40
God Stats
3W - 4L
1,281 SR
Queue Stats
85W - 85L
1,418 Elo+
Party 1
Poseidon
Poseidon
Maximumfirepower
Poseidon
Level 68
God Stats
19W - 14L
1,543 SR
Queue Stats
498W - 516L
1,507 Elo+
Solo
Izanami
Izanami
TenshiZempai
Izanami
Level 15
God Stats
30W - 37L
1,695 SR
Queue Stats
46W - 65L
1,444 Elo+
Party 3
Scylla
Scylla
miauzzu
Scylla
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
taili
Guan Yu
Level 103
God Stats
4W - 4L
1,572 SR
Queue Stats
52W - 62L
1,431 Elo+
Party 1
Team Averages
Level 59
1,518 SR
1,460 Elo+

VS

Team Averages
Level 48
1,484 SR
1,483 Elo+
Chiron
Chiron
LiteralSandwich
Chiron
Level 48
God Stats
4W - 4L
1,620 SR
Queue Stats
27W - 26L
1,590 Elo+
Party 4
Chaac
Chaac
MungoJungo
Chaac
Level 18
God Stats
47W - 41L
1,451 SR
Queue Stats
59W - 61L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
Paytheprice
Xbalanque
Level 60
God Stats
8W - 2L
1,428 SR
Queue Stats
60W - 61L
1,465 Elo+
Party 2
Nox
Nox
SixtyNineMyCat
Nox
Level 53
God Stats
16W - 20L
1,495 SR
Queue Stats
187W - 174L
1,454 Elo+
Solo
Cerberus
Cerberus
WolvesOfRazgriz
Cerberus
Level 63
God Stats
4W - 6L
1,427 SR
Queue Stats
12W - 12L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzureKaus
Hun Batz
16
5 / 8 / 0
11,178
1,016
14,161
17,892
6,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 9 / 6
10,054
914
20,300
13,340
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
TenshiZempai
Izanami
14
0 / 4 / 3
8,963
815
4,496
13,306
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
miauzzu
Scylla
15
0 / 5 / 3
9,677
880
7,449
10,628
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
taili
Guan Yu
16
1 / 7 / 2
9,865
897
5,819
19,990
16,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

38

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 18
12,439
1,131
13,175
9,930
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
17
1 / 1 / 18
10,189
926
10,288
12,000
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
Paytheprice
Xbalanque
18
13 / 3 / 13
12,597
1,145
25,076
14,582
5,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 0 / 16
12,274
1,116
16,012
6,134
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
18
3 / 1 / 22
12,131
1,103
6,883
15,470
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
6
Kills
33
33
Deaths
6
14
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AzureKaus
Hun Batz
5
8
0
0.63
W
7
1
18
16
L
0
9
6
0.33
W
Chaac
1
1
18
10
W
Xbalanque
Paytheprice
Xbalanque
13
3
13
6.5
W
9
0
16
17
L
Izanami
TenshiZempai
Izanami
0
4
3
0.38
W
Cerberus
3
1
22
14
L
Scylla
miauzzu
Scylla
0
5
3
0.3
L
Guan Yu
taili
Guan Yu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,225
Damage
71,434
75,156
Taken
58,116
34,610
Mitigated
34,882
5,495
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AzureKaus
Hun Batz
14,161
1,768
0
234
17,892
6,609
0
5,482
12,045
0
26,010
W
13,175
7,460
1,956
2,080
9,930
3,355
0
4,949
4,967
0
46,614
L
20,300
1,840
448
937
13,340
4,238
0
1,537
11,472
46,449
0
W
Chaac
10,288
1,135
0
5,000
12,000
12,520
0
6,312
5,530
0
12,132
W
Xbalanque
Paytheprice
Xbalanque
25,076
16,716
0
6,537
14,582
5,209
0
7,023
7,523
0
43,656
W
16,012
177
0
0
6,134
2,184
0
3,569
2,489
19,184
0
L
Izanami
TenshiZempai
Izanami
4,496
3,154
0
476
13,306
4,210
0
2,473
10,609
0
9,081
W
Cerberus
6,883
28
0
6,696
15,470
11,614
0
5,412
9,858
37,596
0
L
Scylla
miauzzu
Scylla
7,449
278
0
491
10,628
3,069
0
4,437
5,953
29,662
0
L
Guan Yu
taili
Guan Yu
5,819
1,004
1,196
1,713
19,990
16,484
0
8,246
11,127
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,737
Gold Earned
59,630
192
Minions Killed
271
7
Camps Cleared
8
964,292
Distance Traveled
1,043,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,178
1,016
35
3
1
208,558
0
W
Chiron
12,439
1,131
103
9
3
210,973
1
L
Poseidon
10,054
914
53
5
2
189,977
0
W
Chaac
10,189
926
6
1
0
214,700
0
W
Xbalanque
12,597
1,145
36
3
2
175,105
0
W
Nox
12,274
1,116
20
2
0
229,625
0
L
Izanami
8,963
815
7
1
0
178,638
0
W
Cerberus
12,131
1,103
106
10
3
212,887
1
L
Scylla
9,677
880
69
6
2
166,736
0
L
Guan Yu
9,865
897
28
3
2
220,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role