Player Matchup

Loki
Loki
KaiserZero16
Loki
Level 26
God Stats
17W - 13L
1,505 SR
Queue Stats
130W - 137L
1,349 Elo+
Solo
Cabrakan
Cabrakan
Truu Yoshii
Cabrakan
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 415L
1,341 Elo+
Party 1
Izanami
Izanami
UndeadCurly10
Izanami
Level 23
God Stats
37W - 32L
1,587 SR
Queue Stats
79W - 83L
1,427 Elo+
Solo
Tiamat
Tiamat
jabcentral
Tiamat
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
295W - 311L
1,294 Elo+
Party 1
Hel
Hel
lilkat999
Hel
Level 24
God Stats
24W - 21L
1,492 SR
Queue Stats
24W - 21L
1,406 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,363 Elo+

VS

Team Averages
Level 13
1,513 SR
1,452 Elo+
Cupid
Cupid
Gl0rf1nde3l
Cupid
Level 16
God Stats
5W - 6L
1,680 SR
Queue Stats
9W - 11L
1,644 Elo+
Solo
Izanami
Izanami
Megatoke XL
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
Shalisaa
Baron Samedi
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
7W - 7L
1,451 Elo+
Party 2
Hel
Hel
WonderMan04
Hel
Level 28
God Stats
22W - 20L
1,517 SR
Queue Stats
58W - 40L
1,386 Elo+
Solo
Cthulhu
Cthulhu
sharmootahh
Cthulhu
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
14,480
1,114
16,514
9,583
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Truu Yoshii
Cabrakan
17
0 / 3 / 11
11,199
861
6,138
15,297
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
20
15 / 1 / 8
15,688
1,207
39,182
16,261
6,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
jabcentral
Tiamat
18
2 / 3 / 12
11,447
881
11,388
10,050
6,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 17
12,378
952
10,795
12,545
13,634
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
11,723
902
7,062
13,017
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Megatoke XL
Izanami
18
7 / 8 / 5
13,123
1,009
30,512
15,625
6,062
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Shalisaa
Baron Samedi
17
1 / 8 / 5
11,070
852
10,400
18,976
8,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 6
10,048
773
1,732
5,325
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
sharmootahh
Cthulhu
17
1 / 8 / 9
11,313
870
7,804
37,703
31,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
30
Kills
13
13
Deaths
30
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
10
3
8
4.67
L
Izanami
Megatoke XL
Izanami
7
8
5
1.19
L
Baron Samedi
Shalisaa
Baron Samedi
1
8
5
0.44
W
Cabrakan
Truu Yoshii
Cabrakan
0
3
11
1.83
W
Izanami
15
1
8
19
L
0
0
6
3
W
Tiamat
jabcentral
Tiamat
2
3
12
2.67
W
3
3
17
3.83
L
Cthulhu
sharmootahh
Cthulhu
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,017
Damage
57,510
63,736
Taken
90,646
49,243
Mitigated
54,445
15,963
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,062
3,584
144
2,610
13,017
4,862
0
2,830
10,187
0
26,170
W
16,514
6,726
0
116
9,583
3,928
0
1,997
7,462
0
48,968
L
Izanami
Megatoke XL
Izanami
30,512
17,803
0
907
15,625
6,062
0
3,811
11,814
0
54,688
L
Baron Samedi
Shalisaa
Baron Samedi
10,400
1,182
1,713
1,388
18,976
8,844
0
7,806
11,170
20,743
0
W
Cabrakan
Truu Yoshii
Cabrakan
6,138
703
0
451
15,297
18,212
0
4,472
10,681
9,051
0
W
Izanami
39,182
33,808
0
2,385
16,261
6,902
0
5,426
10,617
0
82,804
L
1,732
0
2,558
2,802
5,325
2,785
0
2,276
3,049
4,997
0
W
Tiamat
jabcentral
Tiamat
11,388
1,150
0
1,567
10,050
6,567
0
2,403
7,482
20,679
0
W
10,795
525
6,364
5,080
12,545
13,634
0
4,892
7,558
17,530
0
L
Cthulhu
sharmootahh
Cthulhu
7,804
1,136
183
650
37,703
31,892
0
11,598
26,105
16,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
57,277
229
Minions Killed
157
6
Camps Cleared
2
1,051,564
Distance Traveled
840,056
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,723
902
54
4
0
128,914
0
W
Loki
14,480
1,114
71
5
1
222,782
0
L
Izanami
13,123
1,009
47
4
1
185,078
0
L
Baron Samedi
11,070
852
26
2
0
182,246
0
W
Cabrakan
11,199
861
6
0
0
179,138
0
W
Izanami
15,688
1,207
120
9
4
219,321
0
L
Hel
10,048
773
5
0
0
112,398
0
W
Tiamat
11,447
881
21
2
0
220,019
0
W
Hel
12,378
952
11
1
1
210,304
0
L
Cthulhu
11,313
870
25
2
1
231,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role