Player Matchup

Scylla
Scylla
chillsam1
Scylla
Level 129
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Cernunnos
Cernunnos
gibsonatic
Cernunnos
Level 109
God Stats
0W - 1L
1,647 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Hercules
Hercules
xxxgoldsnakexxx
Hercules
Level 106
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 115
1,443 SR
1,596 Elo+

VS

Team Averages
Level 102
1,498 SR
1,387 Elo+
Amaterasu
Amaterasu
Culki
Amaterasu
Level 149
God Stats
23W - 15L
1,582 SR
Queue Stats
142W - 83L
1,574 Elo+
Party 2
Pele
Pele
Faze_marco2020
Pele
Level 49
God Stats
3W - 2L
1,336 SR
Queue Stats
52W - 103L
1,058 Elo+
Solo
Serqet
Serqet
Haulls
Serqet
Level 108
God Stats
6W - 2L
1,577 SR
Queue Stats
328W - 173L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
chillsam1
Scylla
14
6 / 6 / 6
12,521
626
15,225
14,133
6,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
gibsonatic
Cernunnos
16
5 / 5 / 9
12,841
642
24,028
19,617
8,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
6 / 3 / 10
13,691
685
22,756
24,763
36,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Culki
Amaterasu
17
3 / 2 / 9
12,682
634
19,543
44,041
24,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 11 / 6
13,646
682
12,616
21,503
7,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Haulls
Serqet
17
5 / 4 / 7
13,581
679
14,077
15,023
15,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
17
Kills
14
14
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Culki
Amaterasu
3
2
9
3.75
W
6
11
6
0.82
W
Serqet
Haulls
Serqet
5
4
7
2.13
L
Scylla
chillsam1
Scylla
6
6
6
1.5
L
Cernunnos
gibsonatic
Cernunnos
5
5
9
1.9
L
Hercules
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,009
Damage
46,236
58,513
Taken
80,567
51,193
Mitigated
47,906
14,118
Healing
34,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Culki
Amaterasu
19,543
10,563
0
29,227
44,041
24,121
1,071
7,116
36,287
0
56,518
W
12,616
3,907
405
4,038
21,503
7,917
245
5,445
15,808
0
72,022
W
Serqet
Haulls
Serqet
14,077
4,222
0
1,125
15,023
15,868
51
3,473
11,223
434
43,480
L
Scylla
chillsam1
Scylla
15,225
1,224
0
1,156
14,133
6,215
0
0
13,699
44,690
0
L
Cernunnos
gibsonatic
Cernunnos
24,028
12,628
0
6,757
19,617
8,976
2,143
1,242
17,561
0
77,701
L
Hercules
22,756
10,082
0
6,205
24,763
36,002
223
736
23,514
642
39,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
39,909
136
Minions Killed
203
0
Camps Cleared
0
1,006,530
Distance Traveled
1,195,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,682
634
53
3
0
431,059
3
W
Pele
13,646
682
98
5
0
351,861
2
W
Serqet
13,581
679
52
3
0
412,162
1
L
Scylla
12,521
626
45
2
0
320,686
1
L
Cernunnos
12,841
642
64
3
0
304,384
2
L
Hercules
13,691
685
27
1
0
381,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role