Player Matchup

Merlin
Merlin
Fenrisulfr129
Merlin
Level 47
God Stats
26W - 26L
1,534 SR
Queue Stats
436W - 416L
1,432 Elo+
Party 2
Sobek
Sobek
KingFrills
Sobek
Level 160
God Stats
4W - 2L
1,364 SR
Queue Stats
482W - 454L
1,475 Elo+
Party 2
Fenrir
Fenrir
QueenPeplum
Fenrir
Level 88
God Stats
29W - 37L
1,476 SR
Queue Stats
47W - 55L
1,432 Elo+
Party 2
Apollo
Apollo
kingfurbelow
Apollo
Level 89
God Stats
24W - 30L
1,537 SR
Queue Stats
83W - 91L
1,480 Elo+
Party 2
Neith
Neith
learnedit
Neith
Level 63
God Stats
133W - 143L
1,552 SR
Queue Stats
158W - 177L
1,495 Elo+
Party 2
Team Averages
Level 89
1,493 SR
1,463 Elo+

VS

Team Averages
Level 43
1,230 SR
1,215 Elo+
Loki
Loki
FlankVille
Loki
Level 62
God Stats
0W - 4L
1,127 SR
Queue Stats
17W - 25L
1,198 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingValle
Ah Muzen Cab
Level 87
God Stats
2W - 1L
1,204 SR
Queue Stats
17W - 29L
1,198 Elo+
Party 1
Ra
Ra
LofiPentas
Ra
Level 35
God Stats
0W - 3L
1,356 SR
Queue Stats
12W - 21L
1,241 Elo+
Party 1
Odin
Odin
Say Shane
Odin
Level 29
God Stats
0W - 3L
1,120 SR
Queue Stats
11W - 18L
1,198 Elo+
Party 1
Neith
Neith
ShuggaSuarez
Neith
Level 4
God Stats
0W - 3L
1,344 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 7
14,402
576
15,576
9,889
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
3 / 1 / 14
11,786
471
12,114
22,754
24,582
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
20
14 / 3 / 10
14,070
563
10,830
12,932
10,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
20
13 / 2 / 8
14,464
579
19,504
22,522
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
learnedit
Neith
20
1 / 4 / 8
13,700
548
11,179
17,143
8,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 5
12,090
484
13,174
21,686
9,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
KingValle
Ah Muzen Cab
16
1 / 8 / 1
10,200
408
5,706
18,486
11,183
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 11 / 1
10,599
424
2,873
15,431
5,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
18
7 / 6 / 0
12,518
501
8,956
20,774
17,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 0
8,479
339
8,341
14,049
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
42
Kills
10
10
Deaths
42
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
L
2
10
5
0.45
W
Sobek
3
1
14
10
L
Ah Muzen Cab
KingValle
Ah Muzen Cab
1
8
1
0.19
L
0
11
1
0.05
W
Fenrir
14
3
10
6.33
L
Odin
7
6
0
1.17
L
0
7
0
0
W
Apollo
13
2
8
8.5
W
Neith
learnedit
Neith
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,203
Damage
39,050
85,240
Taken
90,426
58,213
Mitigated
48,245
36,096
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,576
768
810
2,058
9,889
4,640
1,647
1,319
8,570
89,036
0
L
13,174
4,663
410
4,322
21,686
9,710
1,413
6,550
14,952
0
72,066
W
Sobek
12,114
1,275
352
6,236
22,754
24,582
626
283
22,471
59,347
0
L
Ah Muzen Cab
KingValle
Ah Muzen Cab
5,706
1,541
0
4,229
18,486
11,183
2,190
3,444
15,016
0
70,539
L
2,873
360
389
1,655
15,431
5,522
1,893
8,787
6,200
56,271
0
W
Fenrir
10,830
2,051
0
4,856
12,932
10,036
2,254
751
12,181
0
74,535
L
Odin
8,956
2,911
0
4,117
20,774
17,389
410
3,593
17,061
0
53,168
L
8,341
4,310
0
2,612
14,049
4,441
1,128
4,472
9,507
0
35,998
W
Apollo
19,504
14,335
0
13,549
22,522
10,950
5,656
0
22,522
0
109,413
W
Neith
learnedit
Neith
11,179
5,948
0
8,235
17,143
8,005
4,353
910
16,233
0
93,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,422
Gold Earned
53,886
699
Minions Killed
512
0
Camps Cleared
0
2,323,898
Distance Traveled
2,103,205
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,402
576
163
7
0
473,644
4
L
Loki
12,090
484
127
5
0
418,365
0
W
Sobek
11,786
471
59
2
0
464,980
2
L
Ah Muzen Cab
10,200
408
108
4
0
394,459
1
L
Ra
10,599
424
113
5
0
402,664
0
W
Fenrir
14,070
563
93
4
0
534,289
2
L
Odin
12,518
501
98
4
0
472,060
1
L
Neith
8,479
339
66
3
0
415,657
4
W
Apollo
14,464
579
206
8
0
454,148
2
W
Neith
13,700
548
178
7
0
396,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role